Simple case; make MAXSTACK define for vrml import to allow import up to
750k faces or 1M vertices (was 125k faces, 160k vertices).
This commit is contained in:
Ton Roosendaal
2004-12-12 11:19:27 +00:00
parent 201c742394
commit 91c3cffbcc

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@@ -1060,7 +1060,7 @@ static void read_videoscape(char *str)
/* ***************** INVENTOR ******************* */
#define IV_MAXSTACK 500000
#define IV_MAXSTACK 3000000
#define IV_MAXFIELD 10
#define IV_MAXCOL 16