Refactor: USD: Rename usd.hh to usd_private.hh
This header is for 'internal' USD code only (also needed by the hydra code), and uses references to the USD library itself, so its previous name was a bit too generic. First step to move the main public Blender USD API header (`usd.h`) to cpp.
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committed by
Bastien Montagne
parent
af27c1feed
commit
9363293472
@@ -119,7 +119,7 @@ set(SRC
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intern/usd_skel_root_utils.cc
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usd.h
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usd.hh
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usd_private.hh
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intern/usd_armature_utils.hh
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intern/usd_asset_utils.hh
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@@ -17,7 +17,7 @@
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#include "WM_types.hh"
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#include "usd.h"
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#include "usd.hh"
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#include "usd_private.hh"
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namespace blender::io::hydra {
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@@ -6,7 +6,7 @@
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#include "IO_subdiv_disabler.hh"
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#include "usd.h"
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#include "usd.hh"
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#include "usd_private.hh"
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#include "usd_hierarchy_iterator.hh"
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#include "usd_hook.hh"
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