Fix for bug #20039: panning and rotating view makes animation playback slow.

Recent click event changes moved variable up one level too far.

Also fixes use of timer event for fly operator, it should always check for
which timer it is, not really related to this bug.
This commit is contained in:
Brecht Van Lommel
2009-11-27 12:43:48 +00:00
parent 5ca3d1919c
commit 93b8098e0e
2 changed files with 3 additions and 3 deletions

View File

@@ -1967,7 +1967,7 @@ static int flyEnd(bContext *C, FlyInfo *fly)
void flyEvent(FlyInfo *fly, wmEvent *event)
{
if (event->type == TIMER) {
if (event->type == TIMER && event->customdata == fly->timer) {
fly->redraw = 1;
}
else if (event->type == MOUSEMOVE) {
@@ -2426,7 +2426,7 @@ static int fly_modal(bContext *C, wmOperator *op, wmEvent *event)
flyEvent(fly, event);
if(event->type==TIMER)
if(event->type==TIMER && event->customdata == fly->timer)
flyApply(fly);
if(fly->redraw) {;

View File

@@ -1265,12 +1265,12 @@ void wm_event_do_handlers(bContext *C)
for(win= CTX_wm_manager(C)->windows.first; win; win= win->next) {
wmEvent *event;
int action = WM_HANDLER_CONTINUE;
if( win->screen==NULL )
wm_event_free_all(win);
while( (event= win->queue.first) ) {
int action = WM_HANDLER_CONTINUE;
CTX_wm_window_set(C, win);