uv project from camera now sets defaults so the image maps to the camera bounds,

also rename newly added `Mesh Debug` -> `Mesh Analysis`
This commit is contained in:
Campbell Barton
2013-04-19 15:50:17 +00:00
parent 7776e7e7d8
commit 98ef2d1d2e
2 changed files with 33 additions and 8 deletions

View File

@@ -323,7 +323,7 @@ class VIEW3D_MT_uv_map(Menu):
layout.separator()
layout.operator_context = 'EXEC_REGION_WIN'
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("uv.project_from_view").scale_to_bounds = False
layout.operator("uv.project_from_view", text="Project from View (Bounds)").scale_to_bounds = True
@@ -2610,7 +2610,7 @@ class VIEW3D_PT_view3d_meshdisplay(Panel):
class VIEW3D_PT_view3d_meshstatvis(Panel):
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
bl_label = "Mesh Debug"
bl_label = "Mesh Analysis"
@classmethod
def poll(cls, context):

View File

@@ -1243,16 +1243,45 @@ void UV_OT_unwrap(wmOperatorType *ot)
RNA_def_float_factor(ot->srna, "margin", 0.001f, 0.0f, 1.0f, "Margin", "Space between islands", 0.0f, 1.0f);
}
/* NOTE: could be generic function */
static Camera *view3d_camera_get(View3D *v3d, RegionView3D *rv3d)
{
/* establish the camera object, so we can default to view mapping if anything is wrong with it */
if ((rv3d->persp == RV3D_CAMOB) && (v3d->camera) && (v3d->camera->type == OB_CAMERA)) {
return v3d->camera->data;
}
else {
return NULL;
}
}
/**************** Project From View operator **************/
static int uv_from_view_exec(bContext *C, wmOperator *op);
static int uv_from_view_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
View3D *v3d = CTX_wm_view3d(C);
RegionView3D *rv3d = CTX_wm_region_view3d(C);
Camera *camera = view3d_camera_get(v3d, rv3d);
PropertyRNA *prop;
prop = RNA_struct_find_property(op->ptr, "camera_bounds");
if (!RNA_property_is_set(op->ptr, prop)) RNA_property_boolean_set(op->ptr, prop, (camera != NULL));
prop = RNA_struct_find_property(op->ptr, "correct_aspect");
if (!RNA_property_is_set(op->ptr, prop)) RNA_property_boolean_set(op->ptr, prop, (camera == NULL));
return uv_from_view_exec(C, op);
}
static int uv_from_view_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
Object *obedit = CTX_data_edit_object(C);
Camera *camera = NULL;
BMEditMesh *em = BKE_editmesh_from_object(obedit);
ARegion *ar = CTX_wm_region(C);
View3D *v3d = CTX_wm_view3d(C);
RegionView3D *rv3d = CTX_wm_region_view3d(C);
Camera *camera = view3d_camera_get(v3d, rv3d);
BMFace *efa;
BMLoop *l;
BMIter iter, liter;
@@ -1268,11 +1297,6 @@ static int uv_from_view_exec(bContext *C, wmOperator *op)
cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
/* establish the camera object, so we can default to view mapping if anything is wrong with it */
if ((rv3d->persp == RV3D_CAMOB) && (v3d->camera) && (v3d->camera->type == OB_CAMERA)) {
camera = v3d->camera->data;
}
if (RNA_boolean_get(op->ptr, "orthographic")) {
uv_map_rotation_matrix(rotmat, rv3d, obedit, 90.0f, 0.0f, 1.0f);
@@ -1351,6 +1375,7 @@ void UV_OT_project_from_view(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* api callbacks */
ot->invoke = uv_from_view_invoke;
ot->exec = uv_from_view_exec;
ot->poll = uv_from_view_poll;