GPv3: Rename GP_Layer/GP_Group to Layer/Group

This changes the default names of layers and groups to "Layer" and "Group".

Pull Request: https://projects.blender.org/blender/blender/pulls/114332
This commit is contained in:
Falk David
2023-10-31 17:08:47 +01:00
committed by Falk David
parent 729e29618b
commit 9934381733
3 changed files with 4 additions and 4 deletions

View File

@@ -2026,13 +2026,13 @@ static std::string unique_node_name(const GreasePencil &grease_pencil,
static std::string unique_layer_name(const GreasePencil &grease_pencil,
blender::StringRefNull name)
{
return unique_node_name(grease_pencil, DATA_("GP_Layer"), name);
return unique_node_name(grease_pencil, DATA_("Layer"), name);
}
static std::string unique_layer_group_name(const GreasePencil &grease_pencil,
blender::StringRefNull name)
{
return unique_node_name(grease_pencil, DATA_("GP_Group"), name);
return unique_node_name(grease_pencil, DATA_("Group"), name);
}
blender::bke::greasepencil::Layer &GreasePencil::add_layer(const blender::StringRefNull name)

View File

@@ -1180,7 +1180,7 @@ void create_blank(Main &bmain, Object &object, const int frame_number)
int material_index = add_material_from_template(bmain, object, gp_stroke_material_black);
object.actcol = material_index + 1;
Layer &new_layer = grease_pencil.add_layer(DATA_("GP_Layer"));
Layer &new_layer = grease_pencil.add_layer(DATA_("Layer"));
grease_pencil.set_active_layer(&new_layer);
grease_pencil.insert_blank_frame(new_layer, frame_number, 0, BEZT_KEYTYPE_KEYFRAME);
}

View File

@@ -187,7 +187,7 @@ static void GREASE_PENCIL_OT_layer_reorder(wmOperatorType *ot)
PropertyRNA *prop = RNA_def_string(ot->srna,
"target_layer_name",
"GP_Layer",
"Layer",
INT16_MAX,
"Target Name",
"Name of the target layer");