Cleanup: fix compiler errors

This commit is contained in:
Jacques Lucke
2022-09-23 14:45:25 +02:00
parent f2b5fd0a0e
commit 998fc4f8f6
6 changed files with 13 additions and 13 deletions

View File

@@ -1155,7 +1155,7 @@ void BKE_sound_update_scene(Depsgraph *depsgraph, Scene *scene)
/* cheap test to skip looping over all objects (no speakers is a common case) */
if (DEG_id_type_any_exists(depsgraph, ID_SPK)) {
DEGObjectIterSettings deg_iter_settings = {};
DEGObjectIterSettings deg_iter_settings = {0};
deg_iter_settings.depsgraph = depsgraph;
deg_iter_settings.flags = DEG_ITER_OBJECT_FLAG_LINKED_DIRECTLY |
DEG_ITER_OBJECT_FLAG_LINKED_INDIRECTLY |

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@@ -639,7 +639,7 @@ static void eevee_lightbake_count_probes(EEVEE_LightBake *lbake)
/* At least one of each for the world */
lbake->grid_len = lbake->cube_len = lbake->total_irr_samples = 1;
DEGObjectIterSettings deg_iter_settings = {};
DEGObjectIterSettings deg_iter_settings = {0};
deg_iter_settings.depsgraph = depsgraph;
deg_iter_settings.flags = DEG_OBJECT_ITER_FOR_RENDER_ENGINE_FLAGS;
DEG_OBJECT_ITER_BEGIN (&deg_iter_settings, ob) {
@@ -1285,7 +1285,7 @@ static void eevee_lightbake_gather_probes(EEVEE_LightBake *lbake)
/* Convert all lightprobes to tight UBO data from all lightprobes in the scene.
* This allows a large number of probe to be precomputed (even dupli ones). */
DEGObjectIterSettings deg_iter_settings = {};
DEGObjectIterSettings deg_iter_settings = {0};
deg_iter_settings.depsgraph = depsgraph;
deg_iter_settings.flags = DEG_OBJECT_ITER_FOR_RENDER_ENGINE_FLAGS;
DEG_OBJECT_ITER_BEGIN (&deg_iter_settings, ob) {

View File

@@ -969,7 +969,7 @@ void DRW_cache_free_old_batches(Main *bmain)
/* TODO(fclem): This is not optimal since it iter over all dupli instances.
* In this case only the source object should be tagged. */
DEGObjectIterSettings deg_iter_settings = {};
DEGObjectIterSettings deg_iter_settings = {0};
deg_iter_settings.depsgraph = depsgraph;
deg_iter_settings.flags = DEG_OBJECT_ITER_FOR_RENDER_ENGINE_FLAGS;
DEG_OBJECT_ITER_BEGIN (&deg_iter_settings, ob) {
@@ -1692,7 +1692,7 @@ void DRW_draw_render_loop_ex(struct Depsgraph *depsgraph,
if (do_populate_loop) {
DST.dupli_origin = NULL;
DST.dupli_origin_data = NULL;
DEGObjectIterSettings deg_iter_settings = {};
DEGObjectIterSettings deg_iter_settings = {0};
deg_iter_settings.depsgraph = depsgraph;
deg_iter_settings.flags = DEG_OBJECT_ITER_FOR_RENDER_ENGINE_FLAGS;
DEG_OBJECT_ITER_BEGIN (&deg_iter_settings, ob) {
@@ -1847,7 +1847,7 @@ bool DRW_render_check_grease_pencil(Depsgraph *depsgraph)
return false;
}
DEGObjectIterSettings deg_iter_settings = {};
DEGObjectIterSettings deg_iter_settings = {0};
deg_iter_settings.depsgraph = depsgraph;
deg_iter_settings.flags = DEG_OBJECT_ITER_FOR_RENDER_ENGINE_FLAGS;
DEG_OBJECT_ITER_BEGIN (&deg_iter_settings, ob) {
@@ -2060,7 +2060,7 @@ void DRW_render_object_iter(
0;
DST.dupli_origin = NULL;
DST.dupli_origin_data = NULL;
DEGObjectIterSettings deg_iter_settings = {};
DEGObjectIterSettings deg_iter_settings = {0};
deg_iter_settings.depsgraph = depsgraph;
deg_iter_settings.flags = DEG_OBJECT_ITER_FOR_RENDER_ENGINE_FLAGS;
DEG_OBJECT_ITER_BEGIN (&deg_iter_settings, ob) {
@@ -2207,7 +2207,7 @@ void DRW_draw_render_loop_2d_ex(struct Depsgraph *depsgraph,
/* Only iterate over objects when overlay uses object data. */
if (do_populate_loop) {
DEGObjectIterSettings deg_iter_settings = {};
DEGObjectIterSettings deg_iter_settings = {0};
deg_iter_settings.depsgraph = depsgraph;
deg_iter_settings.flags = DEG_OBJECT_ITER_FOR_RENDER_ENGINE_FLAGS;
DEG_OBJECT_ITER_BEGIN (&deg_iter_settings, ob) {
@@ -2494,7 +2494,7 @@ void DRW_draw_select_loop(struct Depsgraph *depsgraph,
bool filter_exclude = false;
DST.dupli_origin = NULL;
DST.dupli_origin_data = NULL;
DEGObjectIterSettings deg_iter_settings = {};
DEGObjectIterSettings deg_iter_settings = {0};
deg_iter_settings.depsgraph = depsgraph;
deg_iter_settings.flags = DEG_OBJECT_ITER_FOR_RENDER_ENGINE_FLAGS;
DEG_OBJECT_ITER_BEGIN (&deg_iter_settings, ob) {
@@ -2659,7 +2659,7 @@ static void drw_draw_depth_loop_impl(struct Depsgraph *depsgraph,
const int object_type_exclude_viewport = v3d->object_type_exclude_viewport;
DST.dupli_origin = NULL;
DST.dupli_origin_data = NULL;
DEGObjectIterSettings deg_iter_settings = {};
DEGObjectIterSettings deg_iter_settings = {0};
deg_iter_settings.depsgraph = DST.draw_ctx.depsgraph;
deg_iter_settings.flags = DEG_OBJECT_ITER_FOR_RENDER_ENGINE_FLAGS;
DEG_OBJECT_ITER_BEGIN (&deg_iter_settings, ob) {

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@@ -617,7 +617,7 @@ static void do_cloth_brush_apply_forces_task_cb_ex(void *__restrict userdata,
static ListBase *cloth_brush_collider_cache_create(Object *object, Depsgraph *depsgraph)
{
ListBase *cache = NULL;
DEGObjectIterSettings deg_iter_settings = {};
DEGObjectIterSettings deg_iter_settings = {0};
deg_iter_settings.depsgraph = depsgraph;
deg_iter_settings.flags = DEG_ITER_OBJECT_FLAG_LINKED_DIRECTLY | DEG_ITER_OBJECT_FLAG_VISIBLE |
DEG_ITER_OBJECT_FLAG_DUPLI;

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@@ -410,7 +410,7 @@ static void stats_update(Depsgraph *depsgraph,
else {
/* Objects. */
GSet *objects_gset = BLI_gset_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, __func__);
DEGObjectIterSettings deg_iter_settings = {};
DEGObjectIterSettings deg_iter_settings = {0};
deg_iter_settings.depsgraph = depsgraph;
deg_iter_settings.flags = DEG_OBJECT_ITER_FOR_RENDER_ENGINE_FLAGS;
DEG_OBJECT_ITER_BEGIN (&deg_iter_settings, ob_iter) {

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@@ -2607,7 +2607,7 @@ void lineart_main_load_geometries(Depsgraph *depsgraph,
flags |= DEG_ITER_OBJECT_FLAG_DUPLI;
}
DEGObjectIterSettings deg_iter_settings = {};
DEGObjectIterSettings deg_iter_settings = {0};
deg_iter_settings.depsgraph = depsgraph;
deg_iter_settings.flags = flags;