Ported CDDM_apply_vert_normals from DM to Mesh

This commit is contained in:
Sybren A. Stüvel
2018-07-05 10:12:36 +02:00
parent edd59aa2be
commit 99a6d616e8
2 changed files with 16 additions and 0 deletions

View File

@@ -204,6 +204,7 @@ int BKE_mesh_mselect_active_get(struct Mesh *me, int type);
void BKE_mesh_mselect_active_set(struct Mesh *me, int index, int type);
void BKE_mesh_apply_vert_coords(struct Mesh *mesh, float (*vertCoords)[3]);
void BKE_mesh_apply_vert_normals(struct Mesh *mesh, short (*vertNormals)[3]);
/* *** mesh_evaluate.c *** */

View File

@@ -1511,6 +1511,21 @@ void BKE_mesh_apply_vert_coords(Mesh *mesh, float (*vertCoords)[3])
mesh->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
}
void BKE_mesh_apply_vert_normals(Mesh *mesh, short (*vertNormals)[3])
{
MVert *vert;
int i;
/* this will just return the pointer if it wasn't a referenced layer */
vert = CustomData_duplicate_referenced_layer(&mesh->vdata, CD_MVERT, mesh->totvert);
mesh->mvert = vert;
for (i = 0; i < mesh->totvert; ++i, ++vert)
copy_v3_v3_short(vert->no, vertNormals[i]);
mesh->runtime.cd_dirty_vert &= ~CD_MASK_NORMAL;
}
/**
* Compute 'split' (aka loop, or per face corner's) normals.
*