Fix: VSE: Missing updates when active scene differs from sequencer scene
This was caused by the fact that the sequencer scenes depsgraph was not active. There was no reason to not make it active, the original PR (!140271) just missed this. The issue became more apparent with !139634. Pull Request: https://projects.blender.org/blender/blender/pulls/146605
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@@ -521,6 +521,7 @@ void wm_event_do_depsgraph(bContext *C, bool is_after_open_file)
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DEG_graph_relations_update(depsgraph);
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DEG_tag_on_visible_update(bmain, depsgraph);
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}
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DEG_make_active(depsgraph);
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BKE_scene_graph_update_tagged(depsgraph, bmain);
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}
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