2.5: Particle edit mode more functional now. Transform, brush

editing, paint cursor, radial control, mouse/border/circle/lasso
select, mirroring, bad level calls fixed, etc.
This commit is contained in:
Brecht Van Lommel
2009-02-25 19:29:58 +00:00
parent c3078c94fb
commit 9ac7c8e91a
16 changed files with 537 additions and 427 deletions

View File

@@ -139,15 +139,20 @@ typedef struct ParticleUndo {
char name[64];
} ParticleUndo;
typedef struct ParticleEdit{
typedef struct ParticleEdit {
ListBase undo;
struct ParticleUndo *curundo;
struct KDTree *emitter_field;
ParticleEditKey **keys;
int totkeys;
int *mirror_cache;
struct KDTree *emitter_field;
float *emitter_cosnos;
int totkeys;
char sel_col[3];
char nosel_col[3];
} ParticleEdit;
typedef struct ParticleThreadContext {
@@ -244,6 +249,7 @@ void psys_find_parents(struct Object *ob, struct ParticleSystemModifierData *psm
void psys_cache_paths(struct Scene *scene, struct Object *ob, struct ParticleSystem *psys, float cfra, int editupdate);
void psys_cache_child_paths(struct Scene *scene, struct Object *ob, struct ParticleSystem *psys, float cfra, int editupdate);
void psys_update_world_cos(struct Object *ob, struct ParticleSystem *psys);
int do_guide(struct Scene *scene, struct ParticleKey *state, int pa_num, float time, struct ListBase *lb);
float psys_get_size(struct Object *ob, struct Material *ma, struct ParticleSystemModifierData *psmd, struct IpoCurve *icu_size, struct ParticleSystem *psys, struct ParticleSettings *part, struct ParticleData *pa, float *vg_size);
float psys_get_timestep(struct ParticleSettings *part);

View File

@@ -391,7 +391,8 @@ void psys_free(Object *ob, ParticleSystem * psys)
free_keyed_keys(psys);
//XXX PE_free_particle_edit(psys);
if(psys->edit && psys->free_edit)
psys->free_edit(psys);
if(psys->particles){
MEM_freeN(psys->particles);
@@ -2338,7 +2339,6 @@ void psys_cache_paths(Scene *scene, Object *ob, ParticleSystem *psys, float cfra
int k,i;
int steps = (int)pow(2.0, (double)psys->part->draw_step);
int totpart = psys->totpart;
char nosel[4], sel[4];
float sel_col[3];
float nosel_col[3];
float length, vec[3];
@@ -2350,25 +2350,25 @@ void psys_cache_paths(Scene *scene, Object *ob, ParticleSystem *psys, float cfra
if((psys->flag & PSYS_HAIR_DONE)==0 && (psys->flag & PSYS_KEYED)==0)
return;
if(psys->renderdata)
if(psys->renderdata) {
steps = (int)pow(2.0, (double)psys->part->ren_step);
else if(psys_in_edit_mode(scene, psys)){
}
else if(psys_in_edit_mode(scene, psys)) {
edit=psys->edit;
//timed = edit->draw_timed;
//XXX PE_get_colors(sel,nosel);
if(pset->brushtype == PE_BRUSH_WEIGHT){
if(pset->brushtype == PE_BRUSH_WEIGHT) {
sel_col[0] = sel_col[1] = sel_col[2] = 1.0f;
nosel_col[0] = nosel_col[1] = nosel_col[2] = 0.0f;
}
else{
sel_col[0] = (float)sel[0] / 255.0f;
sel_col[1] = (float)sel[1] / 255.0f;
sel_col[2] = (float)sel[2] / 255.0f;
nosel_col[0] = (float)nosel[0] / 255.0f;
nosel_col[1] = (float)nosel[1] / 255.0f;
nosel_col[2] = (float)nosel[2] / 255.0f;
sel_col[0] = (float)edit->sel_col[0] / 255.0f;
sel_col[1] = (float)edit->sel_col[1] / 255.0f;
sel_col[2] = (float)edit->sel_col[2] / 255.0f;
nosel_col[0] = (float)edit->nosel_col[0] / 255.0f;
nosel_col[1] = (float)edit->nosel_col[1] / 255.0f;
nosel_col[2] = (float)edit->nosel_col[2] / 255.0f;
}
}

View File

@@ -4174,6 +4174,30 @@ static void psys_update_path_cache(Scene *scene, Object *ob, ParticleSystemModif
psys_free_path_cache(psys);
}
/* calculate and store key locations in world coordinates */
void psys_update_world_cos(Object *ob, ParticleSystem *psys)
{
ParticleSystemModifierData *psmd= psys_get_modifier(ob, psys);
ParticleData *pa;
ParticleEditKey *key;
int i, k, totpart;
float hairmat[4][4];
if(psys==0 || psys->edit==0)
return;
totpart= psys->totpart;
for(i=0, pa=psys->particles; i<totpart; i++, pa++) {
psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, hairmat);
for(k=0, key=psys->edit->keys[i]; k<pa->totkey; k++, key++) {
VECCOPY(key->world_co,key->co);
Mat4MulVecfl(hairmat, key->world_co);
}
}
}
static void hair_step(Scene *scene, Object *ob, ParticleSystemModifierData *psmd, ParticleSystem *psys, float cfra)
{
ParticleSettings *part = psys->part;
@@ -4200,7 +4224,7 @@ static void hair_step(Scene *scene, Object *ob, ParticleSystemModifierData *psmd
precalc_effectors(scene, ob,psys,psmd,cfra);
if(psys_in_edit_mode(scene, psys))
; //XXX PE_recalc_world_cos(ob, psys);
psys_update_world_cos(ob, psys);
psys_update_path_cache(scene, ob,psmd,psys,cfra);
}

View File

@@ -2941,6 +2941,7 @@ static void direct_link_particlesystems(FileData *fd, ListBase *particles)
}
psys->edit = 0;
psys->free_edit = NULL;
psys->pathcache = 0;
psys->childcache = 0;
psys->pathcachebufs.first = psys->pathcachebufs.last = 0;
@@ -3852,6 +3853,9 @@ static void direct_link_scene(FileData *fd, Scene *sce)
sce->toolsettings->vpaint= newdataadr(fd, sce->toolsettings->vpaint);
sce->toolsettings->wpaint= newdataadr(fd, sce->toolsettings->wpaint);
sce->toolsettings->sculpt= newdataadr(fd, sce->toolsettings->sculpt);
sce->toolsettings->imapaint.paintcursor= NULL;
sce->toolsettings->particle.paintcursor= NULL;
if(sce->toolsettings->sculpt)
sce->toolsettings->sculpt->session= MEM_callocN(sizeof(SculptSession), "reload sculpt session");
}

View File

@@ -71,9 +71,10 @@ struct CustomData;
/* meshtools.c */
intptr_t mesh_octree_table(Object *ob, struct EditMesh *em, float *co, char mode);
struct EditVert *editmesh_get_x_mirror_vert(Object *ob, struct EditMesh *em, float *co);
int mesh_get_x_mirror_vert(Object *ob, int index);
intptr_t mesh_octree_table(struct Object *ob, struct EditMesh *em, float *co, char mode);
struct EditVert *editmesh_get_x_mirror_vert(struct Object *ob, struct EditMesh *em, float *co);
int mesh_get_x_mirror_vert(struct Object *ob, int index);
int *mesh_get_x_mirror_faces(struct Object *ob, struct EditMesh *em);
/* mesh_ops.c */
void ED_operatortypes_mesh(void);

View File

@@ -30,19 +30,15 @@
#ifndef ED_PARTICLE_H
#define ED_PARTICLE_H
struct bContext;
struct Object;
struct ParticleSystem;
struct ParticleEditSettings;
struct ParticleSystem;
struct RadialControl;
struct ViewContext;
struct rcti;
struct wmWindowManager;
/* particle edit mode */
void PE_set_particle_edit(struct Scene *scene);
void PE_create_particle_edit(struct Scene *scene, struct Object *ob, struct ParticleSystem *psys);
void PE_free_particle_edit(struct ParticleSystem *psys);
void PE_change_act(void *ob_v, void *act_v);
void PE_change_act_psys(struct Scene *scene, struct Object *ob, struct ParticleSystem *psys);
int PE_can_edit(struct ParticleSystem *psys);
@@ -51,38 +47,17 @@ int PE_can_edit(struct ParticleSystem *psys);
struct ParticleSystem *PE_get_current(struct Scene *scene, struct Object *ob);
short PE_get_current_num(struct Object *ob);
int PE_minmax(struct Scene *scene, float *min, float *max);
void PE_get_colors(char sel[4], char nosel[4]);
struct ParticleEditSettings *PE_settings(Scene *scene);
struct RadialControl **PE_radialcontrol(void);
/* update calls */
void PE_hide_keys_time(struct Scene *scene, struct ParticleSystem *psys, float cfra);
void PE_update_object(struct Scene *scene, struct Object *ob, int useflag);
void PE_update_selection(struct Scene *scene, struct Object *ob, int useflag);
void PE_recalc_world_cos(struct Object *ob, struct ParticleSystem *psys);
/* selection tools */
void PE_select_root(void);
void PE_select_tip(void);
void PE_deselectall(void);
void PE_select_linked(void);
void PE_select_less(void);
void PE_select_more(void);
void PE_mouse_particles(void);
void PE_border_select(struct ViewContext *vc, struct rcti *rect, int select);
void PE_circle_select(struct ViewContext *vc, int selecting, short *mval, float rad);
void PE_lasso_select(struct ViewContext *vc, short mcords[][2], short moves, short select);
/* tools */
void PE_hide(int mode);
void PE_rekey(void);
void PE_subdivide(Object *ob);
int PE_brush_particles(void);
void PE_remove_doubles(void);
void PE_selectbrush_menu(Scene *scene);
void PE_remove_doubles(void);
void PE_radialcontrol_start(const int mode);
int PE_mouse_particles(struct bContext *C, short *mval, int extend);
int PE_border_select(struct bContext *C, struct rcti *rect, int select);
int PE_circle_select(struct bContext *C, int selecting, short *mval, float rad);
int PE_lasso_select(struct bContext *C, short mcords[][2], short moves, short select);
/* undo */
void PE_undo_push(Scene *scene, char *str);

View File

@@ -127,6 +127,8 @@ void view3d_get_transformation(struct ViewContext *vc, struct Object *ob, struct
/* XXX should move to arithb.c */
int edge_inside_circle(short centx, short centy, short rad, short x1, short y1, short x2, short y2);
int lasso_inside(short mcords[][2], short moves, short sx, short sy);
int lasso_inside_edge(short mcords[][2], short moves, int x0, int y0, int x1, int y1);
/* modes */
void ED_view3d_exit_paint_modes(struct bContext *C);

View File

@@ -70,6 +70,7 @@
#include "BIF_gl.h"
#include "BIF_glutil.h"
#include "ED_mesh.h"
#include "ED_particle.h"
#include "ED_view3d.h"
@@ -84,21 +85,11 @@
#include "physics_intern.h"
static void PE_create_particle_edit(Scene *scene, Object *ob, ParticleSystem *psys);
static void ParticleUndo_clear(ParticleSystem *psys);
#define LOOP_PARTICLES(i,pa) for(i=0, pa=psys->particles; i<totpart; i++, pa++)
#define LOOP_KEYS(k,key) if(psys->edit)for(k=0, key=psys->edit->keys[i]; k<pa->totkey; k++, key++)
/* XXX */
static void error() {}
static int lasso_inside() {return 0;}
static void *mesh_get_x_mirror_faces() {return NULL;}
#define RADIALCONTROL_SIZE 0
#define RADIALCONTROL_STRENGTH 0
#define RADIALCONTROL_NONE 0
/* XXX */
#define LOOP_PARTICLES(i, pa) for(i=0, pa=psys->particles; i<totpart; i++, pa++)
#define LOOP_KEYS(k, key) if(psys->edit)for(k=0, key=psys->edit->keys[i]; k<pa->totkey; k++, key++)
/**************************** utilities *******************************/
@@ -130,10 +121,10 @@ static int PE_poll_3dview(bContext *C)
return (psys && psys->edit && (G.f & G_PARTICLEEDIT));
}
void PE_free_particle_edit(ParticleSystem *psys)
static void PE_free_particle_edit(ParticleSystem *psys)
{
ParticleEdit *edit=psys->edit;
int i, totpart=psys->totpart;
ParticleEdit *edit= psys->edit;
int i, totpart= psys->totpart;
if(edit==0) return;
@@ -164,6 +155,7 @@ void PE_free_particle_edit(ParticleSystem *psys)
MEM_freeN(edit);
psys->edit= NULL;
psys->free_edit= NULL;
}
/************************************************/
@@ -180,45 +172,6 @@ ParticleEditSettings *PE_settings(Scene *scene)
return &scene->toolsettings->particle;
}
void PE_change_act(void *ob_v, void *act_v)
{
Scene *scene= NULL; // XXX
Object *ob= ob_v;
ParticleSystem *psys;
short act= *((short*)act_v) - 1;
if((psys=psys_get_current(ob)))
psys->flag &= ~PSYS_CURRENT;
if(act>=0) {
if((psys=BLI_findlink(&ob->particlesystem,act))) {
psys->flag |= PSYS_CURRENT;
if(psys_check_enabled(ob, psys)) {
if(G.f & G_PARTICLEEDIT && !psys->edit)
PE_create_particle_edit(scene, ob, psys);
PE_recalc_world_cos(ob, psys);
}
}
}
}
void PE_change_act_psys(Scene *scene, Object *ob, ParticleSystem *psys)
{
ParticleSystem *p;
if((p=psys_get_current(ob)))
p->flag &= ~PSYS_CURRENT;
psys->flag |= PSYS_CURRENT;
if(psys_check_enabled(ob, psys)) {
if(G.f & G_PARTICLEEDIT && !psys->edit)
PE_create_particle_edit(scene, ob, psys);
PE_recalc_world_cos(ob, psys);
}
}
/* always gets atleast the first particlesystem even if PSYS_CURRENT flag is not set */
ParticleSystem *PE_get_current(Scene *scene, Object *ob)
{
@@ -239,7 +192,9 @@ ParticleSystem *PE_get_current(Scene *scene, Object *ob)
psys->flag |= PSYS_CURRENT;
}
if(psys && psys_check_enabled(ob, psys)) // XXX && (ob == scene->obact) && (G.f & G_PARTICLEEDIT))
/* this happens when Blender is started with particle
* edit mode enabled XXX there's a draw error then? */
if(psys && psys_check_enabled(ob, psys) && (ob == OBACT) && (G.f & G_PARTICLEEDIT))
if(psys->part->type == PART_HAIR && psys->flag & PSYS_EDITED)
if(psys->edit == NULL)
PE_create_particle_edit(scene, ob, psys);
@@ -268,11 +223,11 @@ void PE_hide_keys_time(Scene *scene, ParticleSystem *psys, float cfra)
ParticleData *pa;
ParticleEditKey *key;
ParticleEditSettings *pset=PE_settings(scene);
int i, k, totpart=psys->totpart;
int i, k, totpart= psys->totpart;
if(pset->draw_timed && scene->selectmode==SCE_SELECT_POINT) {
LOOP_PARTICLES(i,pa) {
LOOP_KEYS(k,key) {
LOOP_PARTICLES(i, pa) {
LOOP_KEYS(k, key) {
if(fabs(cfra-*key->time) < pset->draw_timed)
key->flag &= ~PEK_HIDE;
else {
@@ -283,8 +238,8 @@ void PE_hide_keys_time(Scene *scene, ParticleSystem *psys, float cfra)
}
}
else {
LOOP_PARTICLES(i,pa) {
LOOP_KEYS(k,key) {
LOOP_PARTICLES(i, pa) {
LOOP_KEYS(k, key) {
key->flag &= ~PEK_HIDE;
}
}
@@ -337,6 +292,9 @@ static void PE_set_view3d_data(bContext *C, PEData *data)
view3d_set_viewcontext(C, &data->vc);
view3d_get_transformation(&data->vc, data->ob, &data->mats);
if((data->vc.v3d->drawtype>OB_WIRE) && (data->vc.v3d->flag & V3D_ZBUF_SELECT))
view3d_validate_backbuf(&data->vc);
}
/*************************** selection utilities *******************************/
@@ -386,7 +344,7 @@ static int key_test_depth(PEData *data, float co[3])
}
}
static int key_inside_circle(PEData *data, float co[3], float *distance)
static int key_inside_circle(PEData *data, float rad, float co[3], float *distance)
{
float dx, dy, dist;
short sco[2];
@@ -400,7 +358,7 @@ static int key_inside_circle(PEData *data, float co[3], float *distance)
dy= data->mval[1] - sco[1];
dist= sqrt(dx*dx + dy*dy);
if(dist > data->rad)
if(dist > rad)
return 0;
if(key_test_depth(data, co)) {
@@ -432,7 +390,7 @@ static int key_inside_rect(PEData *data, float co[3])
static int key_inside_test(PEData *data, float co[3])
{
if(data->mval)
return key_inside_circle(data, co, NULL);
return key_inside_circle(data, data->rad, co, NULL);
else
return key_inside_rect(data, co);
}
@@ -448,7 +406,7 @@ static int particle_is_selected(ParticleSystem *psys, ParticleData *pa)
sel= 0;
i= pa - psys->particles;
LOOP_KEYS(k,key)
LOOP_KEYS(k, key)
if(key->flag & PEK_SELECT)
return 1;
@@ -486,7 +444,7 @@ static void for_mouse_hit_keys(PEData *data, ForKeyFunc func, int nearest)
key= edit->keys[i] + pa->totkey-1;
if(nearest) {
if(key_inside_circle(data, key->world_co, &dist)) {
if(key_inside_circle(data, dist, key->world_co, &dist)) {
nearest_pa= i;
nearest_key= pa->totkey-1;
}
@@ -502,7 +460,7 @@ static void for_mouse_hit_keys(PEData *data, ForKeyFunc func, int nearest)
if(key->flag & PEK_HIDE) continue;
if(nearest) {
if(key_inside_circle(data, key->world_co, &dist)) {
if(key_inside_circle(data, dist, key->world_co, &dist)) {
nearest_pa= i;
nearest_key= k;
}
@@ -539,16 +497,16 @@ static void foreach_mouse_hit_particle(PEData *data, ForParticleFunc func, int s
key= psys->edit->keys[i] + pa->totkey-1;
if(selected==0 || key->flag & PEK_SELECT)
if(key_inside_circle(data, key->world_co, &data->dist))
if(key_inside_circle(data, data->rad, key->world_co, &data->dist))
func(data, i);
}
else {
/* do all keys */
LOOP_KEYS(k,key) {
LOOP_KEYS(k, key) {
if(key->flag & PEK_HIDE) continue;
if(selected==0 || key->flag & PEK_SELECT) {
if(key_inside_circle(data, key->world_co, &data->dist)) {
if(key_inside_circle(data, data->rad, key->world_co, &data->dist)) {
func(data, i);
break;
}
@@ -577,7 +535,7 @@ static void foreach_mouse_hit_key(PEData *data, ForKeyMatFunc func, int selected
Mat4One(imat);
Mat4One(mat);
LOOP_PARTICLES(i,pa) {
LOOP_PARTICLES(i, pa) {
if(pa->flag & PARS_HIDE) continue;
psys_mat_hair_to_global(data->ob, psmd->dm, psys->part->from, pa, mat);
@@ -588,16 +546,16 @@ static void foreach_mouse_hit_key(PEData *data, ForKeyMatFunc func, int selected
key= psys->edit->keys[i] + pa->totkey-1;
if(selected==0 || key->flag & PEK_SELECT)
if(key_inside_circle(data, key->world_co, &data->dist))
if(key_inside_circle(data, data->rad, key->world_co, &data->dist))
func(data, mat, imat, i, pa->totkey-1);
}
else {
/* do all keys */
LOOP_KEYS(k,key) {
LOOP_KEYS(k, key) {
if(key->flag&PEK_HIDE) continue;
if(selected==0 || key->flag & PEK_SELECT)
if(key_inside_circle(data, key->world_co, &data->dist))
if(key_inside_circle(data, data->rad, key->world_co, &data->dist))
func(data, mat, imat, i, k);
}
}
@@ -612,7 +570,7 @@ static void foreach_selected_particle(PEData *data, ForParticleFunc func)
totpart= psys->totpart;
LOOP_PARTICLES(i,pa)
LOOP_PARTICLES(i, pa)
if(particle_is_selected(psys, pa))
func(data, i);
}
@@ -626,12 +584,12 @@ static void foreach_selected_key(PEData *data, ForKeyFunc func)
totpart= psys->totpart;
LOOP_PARTICLES(i,pa) {
LOOP_PARTICLES(i, pa) {
if(pa->flag & PARS_HIDE) continue;
key= psys->edit->keys[i];
LOOP_KEYS(k,key)
LOOP_KEYS(k, key)
if(key->flag & PEK_SELECT)
func(data, i, k);
}
@@ -656,7 +614,7 @@ static int count_selected_keys(Scene *scene, ParticleSystem *psys)
totpart= psys->totpart;
LOOP_PARTICLES(i,pa) {
LOOP_PARTICLES(i, pa) {
if(pa->flag & PARS_HIDE) continue;
key= psys->edit->keys[i];
@@ -698,7 +656,7 @@ static void PE_update_mirror_cache(Object *ob, ParticleSystem *psys)
tree= BLI_kdtree_new(totpart);
/* insert particles into kd tree */
LOOP_PARTICLES(i,pa) {
LOOP_PARTICLES(i, pa) {
psys_mat_hair_to_orco(ob, psmd->dm, psys->part->from, pa, mat);
VECCOPY(co, pa->hair[0].co);
Mat4MulVecfl(mat, co);
@@ -711,7 +669,7 @@ static void PE_update_mirror_cache(Object *ob, ParticleSystem *psys)
if(!edit->mirror_cache)
edit->mirror_cache= MEM_callocN(sizeof(int)*totpart, "PE mirror cache");
LOOP_PARTICLES(i,pa) {
LOOP_PARTICLES(i, pa) {
psys_mat_hair_to_orco(ob, psmd->dm, psys->part->from, pa, mat);
VECCOPY(co, pa->hair[0].co);
Mat4MulVecfl(mat, co);
@@ -727,7 +685,7 @@ static void PE_update_mirror_cache(Object *ob, ParticleSystem *psys)
}
/* make sure mirrors are in two directions */
LOOP_PARTICLES(i,pa) {
LOOP_PARTICLES(i, pa) {
if(edit->mirror_cache[i]) {
index= edit->mirror_cache[i];
if(edit->mirror_cache[index] != i)
@@ -818,7 +776,7 @@ static void PE_apply_mirror(Object *ob, ParticleSystem *psys)
/* we delay settings the PARS_EDIT_RECALC for mirrored particles
* to avoid doing mirror twice */
LOOP_PARTICLES(i,pa) {
LOOP_PARTICLES(i, pa) {
if(pa->flag & PARS_EDIT_RECALC) {
PE_mirror_particle(ob, psmd->dm, psys, pa, NULL);
@@ -827,7 +785,7 @@ static void PE_apply_mirror(Object *ob, ParticleSystem *psys)
}
}
LOOP_PARTICLES(i,pa)
LOOP_PARTICLES(i, pa)
if(pa->flag & PARS_EDIT_RECALC)
if(edit->mirror_cache[i] != -1)
psys->particles[edit->mirror_cache[i]].flag |= PARS_EDIT_RECALC;
@@ -856,21 +814,21 @@ static void pe_deflect_emitter(Scene *scene, Object *ob, ParticleSystem *psys)
if((pset->flag & PE_DEFLECT_EMITTER)==0)
return;
edit=psys->edit;
totpart=psys->totpart;
edit= psys->edit;
totpart= psys->totpart;
LOOP_PARTICLES(i,pa) {
LOOP_PARTICLES(i, pa) {
if(!(pa->flag & PARS_EDIT_RECALC))
continue;
psys_mat_hair_to_object(ob, psmd->dm, psys->part->from, pa, hairmat);
LOOP_KEYS(k,key) {
LOOP_KEYS(k, key) {
Mat4MulVecfl(hairmat, key->co);
}
//}
//LOOP_PARTICLES(i,pa) {
//LOOP_PARTICLES(i, pa) {
key=psys->edit->keys[i]+1;
dist_1st=VecLenf((key-1)->co,key->co);
@@ -904,11 +862,11 @@ static void pe_deflect_emitter(Scene *scene, Object *ob, ParticleSystem *psys)
}
//}
//LOOP_PARTICLES(i,pa) {
//LOOP_PARTICLES(i, pa) {
Mat4Invert(hairimat,hairmat);
LOOP_KEYS(k,key) {
LOOP_KEYS(k, key) {
Mat4MulVecfl(hairimat, key->co);
}
}
@@ -929,10 +887,10 @@ void PE_apply_lengths(Scene *scene, ParticleSystem *psys)
if((pset->flag & PE_KEEP_LENGTHS)==0)
return;
edit=psys->edit;
totpart=psys->totpart;
edit= psys->edit;
totpart= psys->totpart;
LOOP_PARTICLES(i,pa) {
LOOP_PARTICLES(i, pa) {
if(!(pa->flag & PARS_EDIT_RECALC))
continue;
@@ -963,10 +921,10 @@ static void pe_iterate_lengths(Scene *scene, ParticleSystem *psys)
if((pset->flag & PE_KEEP_LENGTHS)==0)
return;
edit=psys->edit;
totpart=psys->totpart;
edit= psys->edit;
totpart= psys->totpart;
LOOP_PARTICLES(i,pa) {
LOOP_PARTICLES(i, pa) {
if(!(pa->flag & PARS_EDIT_RECALC))
continue;
@@ -1018,36 +976,14 @@ static void recalc_lengths(ParticleSystem *psys)
totpart= psys->totpart;
LOOP_PARTICLES(i,pa) {
LOOP_PARTICLES(i, pa) {
key= psys->edit->keys[i];
for(k=0; k<pa->totkey-1; k++, key++) {
key->length= VecLenf(key->co, (key + 1)->co);
}
}
}
/* calculate and store key locations in world coordinates */
void PE_recalc_world_cos(Object *ob, ParticleSystem *psys)
{
ParticleSystemModifierData *psmd= psys_get_modifier(ob, psys);
ParticleData *pa;
ParticleEditKey *key;
int i, k, totpart;
float hairmat[4][4];
if(psys==0)
return;
totpart= psys->totpart;
LOOP_PARTICLES(i,pa) {
psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, hairmat);
LOOP_KEYS(k,key) {
VECCOPY(key->world_co,key->co);
Mat4MulVecfl(hairmat, key->world_co);
}
}
}
/* calculate a tree for finding nearest emitter's vertice */
static void recalc_emitter_field(Object *ob, ParticleSystem *psys)
{
@@ -1107,7 +1043,7 @@ static void recalc_emitter_field(Object *ob, ParticleSystem *psys)
BLI_kdtree_balance(edit->emitter_field);
}
void PE_update_selection(Scene *scene, Object *ob, int useflag)
static void PE_update_selection(Scene *scene, Object *ob, int useflag)
{
ParticleSystem *psys= PE_get_current(scene, ob);
ParticleEdit *edit= psys->edit;
@@ -1123,12 +1059,12 @@ void PE_update_selection(Scene *scene, Object *ob, int useflag)
/* flag all particles to be updated if not using flag */
if(!useflag)
LOOP_PARTICLES(i,pa)
LOOP_PARTICLES(i, pa)
pa->flag |= PARS_EDIT_RECALC;
/* flush edit key flag to hair key flag to preserve selection
* on save */
LOOP_PARTICLES(i,pa) {
LOOP_PARTICLES(i, pa) {
key= edit->keys[i];
for(k=0, hkey=pa->hair; k<pa->totkey; k++, hkey++, key++)
@@ -1141,7 +1077,7 @@ void PE_update_selection(Scene *scene, Object *ob, int useflag)
psys_cache_child_paths(scene, ob, psys, cfra, 1);
/* disable update flag */
LOOP_PARTICLES(i,pa)
LOOP_PARTICLES(i, pa)
pa->flag &= ~PARS_EDIT_RECALC;
}
@@ -1156,7 +1092,7 @@ void PE_update_object(Scene *scene, Object *ob, int useflag)
/* flag all particles to be updated if not using flag */
if(!useflag)
LOOP_PARTICLES(i,pa)
LOOP_PARTICLES(i, pa)
pa->flag |= PARS_EDIT_RECALC;
/* do post process on particle edit keys */
@@ -1165,7 +1101,7 @@ void PE_update_object(Scene *scene, Object *ob, int useflag)
PE_apply_lengths(scene, psys);
if(pset->flag & PE_X_MIRROR)
PE_apply_mirror(ob,psys);
PE_recalc_world_cos(ob,psys);
psys_update_world_cos(ob,psys);
PE_hide_keys_time(scene, psys, cfra);
/* regenerate path caches */
@@ -1175,121 +1111,10 @@ void PE_update_object(Scene *scene, Object *ob, int useflag)
psys_cache_child_paths(scene, ob, psys, cfra, 1);
/* disable update flag */
LOOP_PARTICLES(i,pa)
LOOP_PARTICLES(i, pa)
pa->flag &= ~PARS_EDIT_RECALC;
}
/************************ particle edit toggle operator ************************/
/* initialize needed data for bake edit */
void PE_create_particle_edit(Scene *scene, Object *ob, ParticleSystem *psys)
{
ParticleEdit *edit=psys->edit;
ParticleData *pa;
ParticleEditKey *key;
HairKey *hkey;
int i, k, totpart=psys->totpart, alloc=1;
if((psys->flag & PSYS_EDITED)==0)
return;
if(edit) {
int newtotkeys= psys_count_keys(psys);
if(newtotkeys == edit->totkeys)
alloc=0;
}
if(alloc) {
if(edit) {
error("ParticleEdit exists allready! Poke jahka!");
PE_free_particle_edit(psys);
}
edit=psys->edit=MEM_callocN(sizeof(ParticleEdit), "PE_create_particle_edit");
edit->keys=MEM_callocN(totpart*sizeof(ParticleEditKey*),"ParticleEditKey array");
LOOP_PARTICLES(i,pa) {
key= edit->keys[i]= MEM_callocN(pa->totkey*sizeof(ParticleEditKey),"ParticleEditKeys");
for(k=0, hkey=pa->hair; k<pa->totkey; k++, hkey++, key++) {
key->co= hkey->co;
key->time= &hkey->time;
key->flag= hkey->editflag;
}
}
edit->totkeys= psys_count_keys(psys);
}
recalc_lengths(psys);
recalc_emitter_field(ob, psys);
PE_recalc_world_cos(ob, psys);
if(alloc) {
ParticleUndo_clear(psys);
PE_undo_push(scene, "Original");
}
}
static int particle_edit_toggle_poll(bContext *C)
{
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
if(!scene || !ob || ob->id.lib)
return 0;
return (ob->particlesystem.first != NULL);
}
static int particle_edit_toggle_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
ParticleSystem *psys= PE_get_current(scene, ob);
if(psys==NULL) {
psys= ob->particlesystem.first;
psys->flag |= PSYS_CURRENT;
}
if(!(G.f & G_PARTICLEEDIT)) {
if(psys && psys->part->type == PART_HAIR && psys->flag & PSYS_EDITED) {
if(psys_check_enabled(ob, psys)) {
if(psys->edit==NULL)
PE_create_particle_edit(scene, ob, psys);
PE_recalc_world_cos(ob, psys);
}
}
G.f |= G_PARTICLEEDIT;
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_MODE_PARTICLE, NULL);
}
else {
G.f &= ~G_PARTICLEEDIT;
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_MODE_OBJECT, NULL);
}
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
return OPERATOR_FINISHED;
}
void PARTICLE_OT_particle_edit_toggle(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Particle Edit Toggle";
ot->idname= "PARTICLE_OT_particle_edit_toggle";
/* api callbacks */
ot->exec= particle_edit_toggle_exec;
ot->poll= particle_edit_toggle_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/************************************************/
/* Edit Selections */
/************************************************/
@@ -1355,9 +1180,9 @@ static int de_select_all_exec(bContext *C, wmOperator *op)
edit= psys->edit;
totpart= psys->totpart;
LOOP_PARTICLES(i,pa) {
LOOP_PARTICLES(i, pa) {
if(pa->flag & PARS_HIDE) continue;
LOOP_KEYS(k,key) {
LOOP_KEYS(k, key) {
if(key->flag & PEK_SELECT) {
sel= 1;
key->flag &= ~PEK_SELECT;
@@ -1367,9 +1192,9 @@ static int de_select_all_exec(bContext *C, wmOperator *op)
}
if(sel==0) {
LOOP_PARTICLES(i,pa) {
LOOP_PARTICLES(i, pa) {
if(pa->flag & PARS_HIDE) continue;
LOOP_KEYS(k,key) {
LOOP_KEYS(k, key) {
if(!(key->flag & PEK_SELECT)) {
key->flag |= PEK_SELECT;
pa->flag |= PARS_EDIT_RECALC;
@@ -1400,9 +1225,8 @@ void PARTICLE_OT_de_select_all(wmOperatorType *ot)
/************************ pick select operator ************************/
void PE_mouse_particles(void)
int PE_mouse_particles(bContext *C, short *mval, int extend)
{
bContext *C= NULL; // XXX
PEData data;
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
@@ -1410,33 +1234,25 @@ void PE_mouse_particles(void)
ParticleEdit *edit= 0;
ParticleData *pa;
ParticleEditKey *key;
short mval[2];
int i, k, totpart;
int shift= 0; // XXX
if(!PE_can_edit(psys)) return;
if(!PE_can_edit(psys))
return OPERATOR_CANCELLED;
edit= psys->edit;
totpart= psys->totpart;
bglFlush();
glReadBuffer(GL_BACK);
glDrawBuffer(GL_BACK);
// persp(PERSP_VIEW);
if(shift)
LOOP_PARTICLES(i,pa) {
if(!extend) {
LOOP_PARTICLES(i, pa) {
if(pa->flag & PARS_HIDE) continue;
LOOP_KEYS(k,key) {
LOOP_KEYS(k, key) {
if(key->flag & PEK_SELECT) {
key->flag &= ~PEK_SELECT;
pa->flag |= PARS_EDIT_RECALC;
}
}
}
// XXX mval
}
PE_set_view3d_data(C, &data);
data.mval= mval;
@@ -1445,7 +1261,9 @@ void PE_mouse_particles(void)
for_mouse_hit_keys(&data, toggle_key_select, 1); /* nearest only */
PE_update_selection(scene, ob, 1);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, data.ob);
return OPERATOR_FINISHED;
}
/************************ select first operator ************************/
@@ -1530,6 +1348,8 @@ static int select_linked_exec(bContext *C, wmOperator *op)
mval[0]= location[0];
mval[1]= location[1];
view3d_operator_needs_opengl(C);
PE_set_view3d_data(C, &data);
data.mval= mval;
data.rad=75.0f;
@@ -1575,64 +1395,60 @@ void PARTICLE_OT_select_linked(wmOperatorType *ot)
/************************ border select operator ************************/
void PE_border_select(ViewContext *vc, rcti *rect, int select)
int PE_border_select(bContext *C, rcti *rect, int select)
{
Scene *scene= vc->scene;
Object *ob= vc->obact;
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
ParticleSystem *psys= PE_get_current(scene, ob);
PEData data;
if(!PE_can_edit(psys)) return;
if(!PE_can_edit(psys))
return OPERATOR_CANCELLED;
memset(&data, 0, sizeof(data));
data.vc= *vc;
data.scene= scene;
data.ob= ob;
data.psys= psys;
PE_set_view3d_data(C, &data);
data.rect= rect;
data.select= select;
for_mouse_hit_keys(&data, select_key, 0);
PE_update_selection(scene, ob, 1);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, ob);
/* XXX undo, notifier */
PE_undo_push(scene, "Border Select");
return OPERATOR_FINISHED;
}
/************************ circle select operator ************************/
void PE_circle_select(ViewContext *vc, int selecting, short *mval, float rad)
int PE_circle_select(bContext *C, int selecting, short *mval, float rad)
{
Scene *scene= vc->scene;
Object *ob= vc->obact;
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
ParticleSystem *psys= PE_get_current(scene, ob);
PEData data;
if(!PE_can_edit(psys)) return;
if(!PE_can_edit(psys))
return OPERATOR_FINISHED;
memset(&data, 0, sizeof(data));
data.vc= *vc;
data.scene= scene;
data.ob= ob;
data.psys= psys;
data.mval=mval;
data.rad=rad;
PE_set_view3d_data(C, &data);
data.mval= mval;
data.rad= rad;
data.select= selecting;
for_mouse_hit_keys(&data, select_key, 0);
/* XXX undo, notifier */
PE_undo_push(scene, "Circle Select");
PE_update_selection(scene, ob, 1);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, ob);
return OPERATOR_FINISHED;
}
/************************ lasso select operator ************************/
void PE_lasso_select(ViewContext *vc, short mcords[][2], short moves, short select)
int PE_lasso_select(bContext *C, short mcords[][2], short moves, short select)
{
Scene *scene= vc->scene;
ARegion *ar= vc->ar;
Object *ob= OBACT;
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
ARegion *ar= CTX_wm_region(C);
ParticleSystem *psys= PE_get_current(scene, ob);
ParticleSystemModifierData *psmd;
ParticleEdit *edit;
@@ -1642,19 +1458,20 @@ void PE_lasso_select(ViewContext *vc, short mcords[][2], short moves, short sele
short vertco[2];
int i, k, totpart;
if(!PE_can_edit(psys)) return;
if(!PE_can_edit(psys))
return OPERATOR_CANCELLED;
psmd= psys_get_modifier(ob, psys);
edit=psys->edit;
totpart=psys->totpart;
edit= psys->edit;
totpart= psys->totpart;
LOOP_PARTICLES(i,pa) {
LOOP_PARTICLES(i, pa) {
if(pa->flag & PARS_HIDE) continue;
psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, mat);
if(scene->selectmode==SCE_SELECT_POINT) {
LOOP_KEYS(k,key) {
LOOP_KEYS(k, key) {
VECCOPY(co, key->co);
Mat4MulVecfl(mat, co);
project_short(ar, co, vertco);
@@ -1690,9 +1507,9 @@ void PE_lasso_select(ViewContext *vc, short mcords[][2], short moves, short sele
}
PE_update_selection(scene, ob, 1);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, ob);
/* XXX undo, notifier */
PE_undo_push(scene, "Lasso select particles");
return OPERATOR_FINISHED;
}
/*************************** hide operator **************************/
@@ -2071,7 +1888,7 @@ static int remove_tagged_particles(Scene *scene, Object *ob, ParticleSystem *psy
psmd= psys_get_modifier(ob, psys);
totpart= psys->totpart;
LOOP_PARTICLES(i,pa)
LOOP_PARTICLES(i, pa)
if(pa->flag & PARS_TAG)
PE_mirror_particle(ob, psmd->dm, psys, pa, NULL);
}
@@ -2140,7 +1957,7 @@ static void remove_tagged_keys(Scene *scene, Object *ob, ParticleSystem *psys)
/* mirror key tags */
psmd= psys_get_modifier(ob, psys);
LOOP_PARTICLES(i,pa) {
LOOP_PARTICLES(i, pa) {
LOOP_KEYS(k,ekey) {
if(ekey->flag & PEK_TAG) {
PE_mirror_particle(ob, psmd->dm, psys, pa, NULL);
@@ -2150,7 +1967,7 @@ static void remove_tagged_keys(Scene *scene, Object *ob, ParticleSystem *psys)
}
}
LOOP_PARTICLES(i,pa) {
LOOP_PARTICLES(i, pa) {
new_totkey= pa->totkey;
LOOP_KEYS(k,ekey) {
if(ekey->flag & PEK_TAG)
@@ -2164,7 +1981,7 @@ static void remove_tagged_keys(Scene *scene, Object *ob, ParticleSystem *psys)
totpart= psys->totpart;
LOOP_PARTICLES(i,pa) {
LOOP_PARTICLES(i, pa) {
new_totkey= pa->totkey;
LOOP_KEYS(k,ekey) {
if(ekey->flag & PEK_TAG)
@@ -2293,7 +2110,7 @@ static int subdivide_exec(bContext *C, wmOperator *op)
data.psys->edit->totkeys= psys_count_keys(data.psys);
recalc_lengths(data.psys);
PE_recalc_world_cos(data.ob, data.psys);
psys_update_world_cos(data.ob, data.psys);
PE_update_object(data.scene, data.ob, 1);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, data.ob);
@@ -2342,7 +2159,7 @@ static int remove_doubles_exec(bContext *C, wmOperator *op)
tree=BLI_kdtree_new(totpart);
/* insert particles into kd tree */
LOOP_PARTICLES(i,pa) {
LOOP_PARTICLES(i, pa) {
if(particle_is_selected(psys, pa)) {
psys_mat_hair_to_object(ob, psmd->dm, psys->part->from, pa, mat);
VECCOPY(co, pa->hair[0].co);
@@ -2354,7 +2171,7 @@ static int remove_doubles_exec(bContext *C, wmOperator *op)
BLI_kdtree_balance(tree);
/* tag particles to be removed */
LOOP_PARTICLES(i,pa) {
LOOP_PARTICLES(i, pa) {
if(particle_is_selected(psys, pa)) {
psys_mat_hair_to_object(ob, psmd->dm, psys->part->from, pa, mat);
VECCOPY(co, pa->hair[0].co);
@@ -2389,7 +2206,7 @@ static int remove_doubles_exec(bContext *C, wmOperator *op)
BKE_reportf(op->reports, RPT_INFO, "Remove %d double particles.", totremoved);
PE_recalc_world_cos(ob, psys);
psys_update_world_cos(ob, psys);
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, ob);
@@ -2413,47 +2230,119 @@ void PARTICLE_OT_remove_doubles(wmOperatorType *ot)
RNA_def_float(ot->srna, "threshold", 0.0002f, 0.0f, FLT_MAX, "Threshold", "Threshold distance withing which particles are removed", 0.00001f, 0.1f);
}
/************************ cursor drawing *******************************/
static void brush_drawcursor(bContext *C, int x, int y, void *customdata)
{
ParticleEditSettings *pset= PE_settings(CTX_data_scene(C));
ParticleBrushData *brush;
if(pset->brushtype < 0)
return;
brush= &pset->brush[pset->brushtype];
if(brush) {
glPushMatrix();
glTranslatef((float)x, (float)y, 0.0f);
glColor4ub(255, 255, 255, 128);
glEnable(GL_LINE_SMOOTH );
glEnable(GL_BLEND);
glutil_draw_lined_arc(0.0, M_PI*2.0, brush->size, 40);
glDisable(GL_BLEND);
glDisable(GL_LINE_SMOOTH );
glPopMatrix();
}
}
static void toggle_particle_cursor(bContext *C, int enable)
{
ParticleEditSettings *pset= PE_settings(CTX_data_scene(C));
if(pset->paintcursor && !enable) {
WM_paint_cursor_end(CTX_wm_manager(C), pset->paintcursor);
pset->paintcursor = NULL;
}
else if(enable)
pset->paintcursor= WM_paint_cursor_activate(CTX_wm_manager(C), PE_poll, brush_drawcursor, NULL);
}
/********************* radial control operator *********************/
/* XXX static */
void PE_radialcontrol_callback(const int mode, const int val)
static int brush_radial_control_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
ParticleEditSettings *pset= NULL; // XXX PE_settings(scene);
ParticleEditSettings *pset= PE_settings(CTX_data_scene(C));
ParticleBrushData *brush;
int mode = RNA_enum_get(op->ptr, "mode");
float original_value;
if(pset->brushtype>=0) {
ParticleBrushData *brush= &pset->brush[pset->brushtype];
if(pset->brushtype < 0)
return OPERATOR_CANCELLED;
if(mode == RADIALCONTROL_SIZE)
brush->size= val;
else if(mode == RADIALCONTROL_STRENGTH)
brush->strength= val;
}
brush= &pset->brush[pset->brushtype];
(*PE_radialcontrol())= NULL;
toggle_particle_cursor(C, 0);
if(mode == WM_RADIALCONTROL_SIZE)
original_value = brush->size;
else if(mode == WM_RADIALCONTROL_STRENGTH)
original_value = brush->strength;
RNA_float_set(op->ptr, "initial_value", original_value);
return WM_radial_control_invoke(C, op, event);
}
struct RadialControl **PE_radialcontrol(void)
static int brush_radial_control_modal(bContext *C, wmOperator *op, wmEvent *event)
{
static struct RadialControl *rc= NULL;
return &rc;
int ret = WM_radial_control_modal(C, op, event);
if(ret != OPERATOR_RUNNING_MODAL)
toggle_particle_cursor(C, 1);
return ret;
}
void PE_radialcontrol_start(const int mode)
static int brush_radial_control_exec(bContext *C, wmOperator *op)
{
ParticleEditSettings *pset= NULL; // XXX PE_settings(scene);
int orig= 1;
ParticleEditSettings *pset= PE_settings(CTX_data_scene(C));
ParticleBrushData *brush;
int mode = RNA_enum_get(op->ptr, "mode");
float new_value = RNA_float_get(op->ptr, "new_value");
char str[256];
if(pset->brushtype>=0) {
ParticleBrushData *brush= &pset->brush[pset->brushtype];
if(mode == RADIALCONTROL_SIZE)
orig= brush->size;
else if(mode == RADIALCONTROL_STRENGTH)
orig= brush->strength;
// if(mode != RADIALCONTROL_NONE)
// (*PE_radialcontrol())= radialcontrol_start(mode, PE_radialcontrol_callback, orig, 100, 0);
}
if(pset->brushtype < 0)
return OPERATOR_CANCELLED;
brush= &pset->brush[pset->brushtype];
if(mode == WM_RADIALCONTROL_SIZE)
brush->size= new_value;
else if(mode == WM_RADIALCONTROL_STRENGTH)
brush->strength= new_value;
WM_radial_control_string(op, str, 256);
return OPERATOR_FINISHED;
}
void PARTICLE_OT_brush_radial_control(wmOperatorType *ot)
{
WM_OT_radial_control_partial(ot);
ot->name= "Brush Radial Control";
ot->idname= "PARTICLE_OT_brush_radial_control";
ot->invoke= brush_radial_control_invoke;
ot->modal= brush_radial_control_modal;
ot->exec= brush_radial_control_exec;
ot->poll= PE_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/*************************** delete operator **************************/
@@ -2538,14 +2427,14 @@ static void PE_mirror_x(Scene *scene, Object *ob, int tagged)
edit= psys->edit;
psmd= psys_get_modifier(ob, psys);
mirrorfaces= mesh_get_x_mirror_faces(ob);
mirrorfaces= mesh_get_x_mirror_faces(ob, NULL);
if(!edit->mirror_cache)
PE_update_mirror_cache(ob, psys);
totpart= psys->totpart;
newtotpart= psys->totpart;
LOOP_PARTICLES(i,pa) {
LOOP_PARTICLES(i, pa) {
if(pa->flag & PARS_HIDE) continue;
if(!tagged) {
@@ -2650,7 +2539,7 @@ static int mirror_exec(bContext *C, wmOperator *op)
PE_mirror_x(scene, ob, 0);
PE_recalc_world_cos(ob, psys);
psys_update_world_cos(ob, psys);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, ob);
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
@@ -3162,7 +3051,6 @@ static int brush_edit_init(bContext *C, wmOperator *op)
if(pset->brushtype < 0)
return 0;
// XXX
initgrabz(ar->regiondata, ob->obmat[3][0], ob->obmat[3][1], ob->obmat[3][2]);
bedit= MEM_callocN(sizeof(BrushEdit), "BrushEdit");
@@ -3193,10 +3081,10 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
RNA_int_get_array(itemptr, "mouse", mouse);
flip= RNA_boolean_get(itemptr, "flip");
bglFlush();
glReadBuffer(GL_BACK);
glDrawBuffer(GL_BACK);
// persp(PERSP_VIEW);
if(bedit->first) {
bedit->lastmouse[0]= mouse[0];
bedit->lastmouse[1]= mouse[1];
}
dx= mouse[0] - bedit->lastmouse[0];
dy= mouse[1] - bedit->lastmouse[1];
@@ -3211,6 +3099,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
(sqrt(dx * dx + dy * dy) > pset->brush[PE_BRUSH_ADD].step) : (dx != 0 || dy != 0))
|| bedit->first) {
view3d_operator_needs_opengl(C);
selected= (short)count_selected_keys(scene, psys);
switch(pset->brushtype) {
@@ -3359,7 +3248,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
if(pset->brushtype == PE_BRUSH_ADD && (pset->flag & PE_X_MIRROR))
PE_mirror_x(scene, ob, 1);
PE_recalc_world_cos(ob,psys);
psys_update_world_cos(ob,psys);
psys_free_path_cache(psys);
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
}
@@ -3518,7 +3407,7 @@ static void get_ParticleUndo(ParticleSystem *psys, ParticleUndo *undo)
HairKey *hkey;
int i, k, totpart= psys->totpart;
LOOP_PARTICLES(i,pa) {
LOOP_PARTICLES(i, pa) {
if(pa->hair)
MEM_freeN(pa->hair);
@@ -3600,14 +3489,14 @@ void PE_undo_step(Scene *scene, int step)
ParticleEdit *edit= 0;
if(!PE_can_edit(psys)) return;
edit=psys->edit;
edit= psys->edit;
if(step==0) {
get_ParticleUndo(psys,edit->curundo);
}
else if(step==1) {
if(edit->curundo==NULL || edit->curundo->prev==NULL) error("No more steps to undo");
if(edit->curundo==NULL || edit->curundo->prev==NULL);
else {
if(G.f & G_DEBUG) printf("undo %s\n", edit->curundo->name);
edit->curundo= edit->curundo->prev;
@@ -3617,7 +3506,7 @@ void PE_undo_step(Scene *scene, int step)
else {
/* curundo has to remain current situation! */
if(edit->curundo==NULL || edit->curundo->next==NULL) error("No more steps to redo");
if(edit->curundo==NULL || edit->curundo->next==NULL);
else {
get_ParticleUndo(psys, edit->curundo->next);
edit->curundo= edit->curundo->next;
@@ -3702,12 +3591,6 @@ void PE_undo_menu(Scene *scene, Object *ob)
/************************ utilities ******************************/
void PE_get_colors(char sel[4], char nosel[4])
{
UI_GetThemeColor3ubv(TH_EDGE_SELECT, sel);
UI_GetThemeColor3ubv(TH_WIRE, nosel);
}
int PE_minmax(Scene *scene, float *min, float *max)
{
Object *ob= OBACT;
@@ -3723,12 +3606,12 @@ int PE_minmax(Scene *scene, float *min, float *max)
psmd= psys_get_modifier(ob, psys);
totpart= psys->totpart;
LOOP_PARTICLES(i,pa) {
LOOP_PARTICLES(i, pa) {
if(pa->flag & PARS_HIDE) continue;
psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, mat);
LOOP_KEYS(k,key) {
LOOP_KEYS(k, key) {
if(key->flag & PEK_SELECT) {
VECCOPY(co, key->co);
Mat4MulVecfl(mat, co);
@@ -3746,6 +3629,214 @@ int PE_minmax(Scene *scene, float *min, float *max)
return ok;
}
/************************ particle edit toggle operator ************************/
/* initialize needed data for bake edit */
static void PE_create_particle_edit(Scene *scene, Object *ob, ParticleSystem *psys)
{
ParticleEdit *edit= psys->edit;
ParticleData *pa;
ParticleEditKey *key;
HairKey *hkey;
int i, k, totpart= psys->totpart, alloc=1;
if((psys->flag & PSYS_EDITED)==0)
return;
if(edit) {
int newtotkeys= psys_count_keys(psys);
if(newtotkeys == edit->totkeys)
alloc=0;
}
if(alloc) {
if(edit) {
printf("ParticleEdit exists already! Poke jahka!");
PE_free_particle_edit(psys);
}
edit= psys->edit=MEM_callocN(sizeof(ParticleEdit), "PE_create_particle_edit");
psys->free_edit= PE_free_particle_edit;
edit->keys=MEM_callocN(totpart*sizeof(ParticleEditKey*),"ParticleEditKey array");
LOOP_PARTICLES(i, pa) {
key= edit->keys[i]= MEM_callocN(pa->totkey*sizeof(ParticleEditKey),"ParticleEditKeys");
for(k=0, hkey=pa->hair; k<pa->totkey; k++, hkey++, key++) {
key->co= hkey->co;
key->time= &hkey->time;
key->flag= hkey->editflag;
}
}
edit->totkeys= psys_count_keys(psys);
UI_GetThemeColor3ubv(TH_EDGE_SELECT, edit->sel_col);
UI_GetThemeColor3ubv(TH_WIRE, edit->nosel_col);
}
recalc_lengths(psys);
recalc_emitter_field(ob, psys);
psys_update_world_cos(ob, psys);
if(alloc) {
ParticleUndo_clear(psys);
PE_undo_push(scene, "Original");
}
}
static int particle_edit_toggle_poll(bContext *C)
{
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
if(!scene || !ob || ob->id.lib)
return 0;
return (ob->particlesystem.first != NULL);
}
static int particle_edit_toggle_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
ParticleSystem *psys= PE_get_current(scene, ob);
if(psys==NULL) {
psys= ob->particlesystem.first;
psys->flag |= PSYS_CURRENT;
}
if(!(G.f & G_PARTICLEEDIT)) {
if(psys && psys->part->type == PART_HAIR && psys->flag & PSYS_EDITED) {
if(psys_check_enabled(ob, psys)) {
if(psys->edit==NULL)
PE_create_particle_edit(scene, ob, psys);
psys_update_world_cos(ob, psys);
}
}
G.f |= G_PARTICLEEDIT;
toggle_particle_cursor(C, 1);
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_MODE_PARTICLE, NULL);
}
else {
G.f &= ~G_PARTICLEEDIT;
toggle_particle_cursor(C, 0);
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_MODE_OBJECT, NULL);
}
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
return OPERATOR_FINISHED;
}
void PARTICLE_OT_particle_edit_toggle(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Particle Edit Toggle";
ot->idname= "PARTICLE_OT_particle_edit_toggle";
/* api callbacks */
ot->exec= particle_edit_toggle_exec;
ot->poll= particle_edit_toggle_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/************************ set editable operator ************************/
static int set_editable_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
ParticleSystem *psys= PE_get_current(scene, ob);
if(psys->flag & PSYS_EDITED) {
if(1) { // XXX okee("Lose changes done in particle mode?")) {
if(psys->edit)
PE_free_particle_edit(psys);
psys->flag &= ~PSYS_EDITED;
psys->recalc |= PSYS_RECALC_HAIR;
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
}
}
else {
if(psys_check_enabled(ob, psys)) {
psys->flag |= PSYS_EDITED;
if(G.f & G_PARTICLEEDIT)
PE_create_particle_edit(scene, ob, psys);
}
else
BKE_report(op->reports, RPT_ERROR, "Particle system not enabled, skipping set editable");
}
return OPERATOR_FINISHED;
}
void PARTICLE_OT_set_editable(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Set Editable";
ot->idname= "PARTICLE_OT_set_editable";
/* api callbacks */
ot->exec= set_editable_exec;
ot->poll= particle_edit_toggle_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/*********************** change active **************************/
void PE_change_act(void *ob_v, void *act_v)
{
Scene *scene= NULL; // XXX
Object *ob= ob_v;
ParticleSystem *psys;
short act= *((short*)act_v) - 1;
if((psys=psys_get_current(ob)))
psys->flag &= ~PSYS_CURRENT;
if(act>=0) {
if((psys=BLI_findlink(&ob->particlesystem,act))) {
psys->flag |= PSYS_CURRENT;
if(psys_check_enabled(ob, psys)) {
if(G.f & G_PARTICLEEDIT && !psys->edit)
PE_create_particle_edit(scene, ob, psys);
psys_update_world_cos(ob, psys);
}
}
}
}
void PE_change_act_psys(Scene *scene, Object *ob, ParticleSystem *psys)
{
ParticleSystem *p;
if((p=psys_get_current(ob)))
p->flag &= ~PSYS_CURRENT;
psys->flag |= PSYS_CURRENT;
if(psys_check_enabled(ob, psys)) {
if(G.f & G_PARTICLEEDIT && !psys->edit)
PE_create_particle_edit(scene, ob, psys);
psys_update_world_cos(ob, psys);
}
}
/*********************** specials menu **************************/
static int specials_menu_invoke(bContext *C, wmOperator *op, wmEvent *event)
@@ -3801,10 +3892,12 @@ void ED_operatortypes_particle(void)
WM_operatortype_append(PARTICLE_OT_set_brush);
WM_operatortype_append(PARTICLE_OT_brush_edit);
WM_operatortype_append(PARTICLE_OT_brush_radial_control);
WM_operatortype_append(PARTICLE_OT_specials_menu);
WM_operatortype_append(PARTICLE_OT_particle_edit_toggle);
WM_operatortype_append(PARTICLE_OT_set_editable);
}
void ED_keymap_particle(wmWindowManager *wm)
@@ -3826,6 +3919,8 @@ void ED_keymap_particle(wmWindowManager *wm)
WM_keymap_add_item(keymap, "PARTICLE_OT_brush_edit", ACTIONMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "PARTICLE_OT_brush_edit", ACTIONMOUSE, KM_PRESS, KM_SHIFT, 0);
RNA_enum_set(WM_keymap_add_item(keymap, "PARTICLE_OT_brush_radial_control", FKEY, KM_PRESS, 0, 0)->ptr, "mode", WM_RADIALCONTROL_SIZE);
RNA_enum_set(WM_keymap_add_item(keymap, "PARTICLE_OT_brush_radial_control", FKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "mode", WM_RADIALCONTROL_STRENGTH);
WM_keymap_add_item(keymap, "PARTICLE_OT_specials_menu", WKEY, KM_PRESS, 0, 0);
}

View File

@@ -5136,7 +5136,8 @@ void PAINT_OT_texture_paint_toggle(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/* ************ texture paint radial control *************/
/************* texture paint radial control *************/
static int texture_paint_radial_control_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
ToolSettings *ts = CTX_data_scene(C)->toolsettings;
@@ -5178,3 +5179,4 @@ void PAINT_OT_texture_paint_radial_control(wmOperatorType *ot)
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}

View File

@@ -1890,7 +1890,6 @@ static int vpaint_invoke(bContext *C, wmOperator *op, wmEvent *event)
void PAINT_OT_vertex_paint(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Vertex Paint";
ot->idname= "PAINT_OT_vertex_paint";
@@ -1903,6 +1902,5 @@ void PAINT_OT_vertex_paint(wmOperatorType *ot)
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}

View File

@@ -1082,6 +1082,7 @@ void backdrawview3d(Scene *scene, ARegion *ar, View3D *v3d)
if(G.f & G_VERTEXPAINT || G.f & G_WEIGHTPAINT);
else if((G.f & G_TEXTUREPAINT) && scene->toolsettings && (scene->toolsettings->imapaint.flag & IMAGEPAINT_PROJECT_DISABLE));
else if((G.f & G_PARTICLEEDIT) && v3d->drawtype>OB_WIRE && (v3d->flag & V3D_ZBUF_SELECT));
else if(scene->obedit && v3d->drawtype>OB_WIRE && (v3d->flag & V3D_ZBUF_SELECT));
else {
v3d->flag &= ~V3D_NEEDBACKBUFDRAW;
@@ -2090,6 +2091,12 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar)
v3d->flag |= V3D_NEEDBACKBUFDRAW;
// XXX addafterqueue(ar->win, BACKBUFDRAW, 1);
}
if((G.f & G_PARTICLEEDIT) && v3d->drawtype>OB_WIRE && (v3d->flag & V3D_ZBUF_SELECT)) {
v3d->flag |= V3D_NEEDBACKBUFDRAW;
// XXX addafterqueue(ar->win, BACKBUFDRAW, 1);
}
// test for backbuf select
if(scene->obedit && v3d->drawtype>OB_WIRE && (v3d->flag & V3D_ZBUF_SELECT)) {

View File

@@ -689,7 +689,7 @@ static void do_lasso_select_node(short mcords[][2], short moves, short select)
}
#endif
void view3d_lasso_select(ViewContext *vc, short mcords[][2], short moves, short select)
void view3d_lasso_select(bContext *C, ViewContext *vc, short mcords[][2], short moves, short select)
{
if(vc->obedit==NULL) {
if(FACESEL_PAINT_TEST)
@@ -697,7 +697,7 @@ void view3d_lasso_select(ViewContext *vc, short mcords[][2], short moves, short
else if(G.f & (G_VERTEXPAINT|G_TEXTUREPAINT|G_WEIGHTPAINT))
;
else if(G.f & G_PARTICLEEDIT)
PE_lasso_select(vc, mcords, moves, select);
PE_lasso_select(C, mcords, moves, select);
else
do_lasso_select_objects(vc, mcords, moves, select);
}
@@ -747,7 +747,7 @@ static int view3d_lasso_select_exec(bContext *C, wmOperator *op)
view3d_set_viewcontext(C, &vc);
select= RNA_enum_is_equal(op->ptr, "type", "SELECT");
view3d_lasso_select(&vc, mcords, i, select);
view3d_lasso_select(C, &vc, mcords, i, select);
return OPERATOR_FINISHED;
}
@@ -1349,8 +1349,7 @@ static int view3d_borderselect_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
else if(obedit==NULL && (G.f & G_PARTICLEEDIT)) {
PE_border_select(&vc, &rect, (val==LEFTMOUSE));
return OPERATOR_FINISHED;
return PE_border_select(C, &rect, (val==LEFTMOUSE));
}
if(obedit) {
@@ -1580,6 +1579,8 @@ static int view3d_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
mouse_nurb(C, event->mval, extend);
}
else if(G.f & G_PARTICLEEDIT)
PE_mouse_particles(C, event->mval, extend);
else
mouse_select(C, event->mval, extend, 0);
@@ -1799,7 +1800,7 @@ static int view3d_circle_select_exec(bContext *C, wmOperator *op)
if(CTX_data_edit_object(C))
obedit_circle_select(&vc, selecting, mval, (float)radius);
else
PE_circle_select(&vc, selecting, mval, (float)radius);
return PE_circle_select(C, selecting, mval, (float)radius);
}
else {
Base *base;

View File

@@ -1601,13 +1601,11 @@ static void createTransLatticeVerts(bContext *C, TransInfo *t)
/* ******************* particle edit **************** */
static void createTransParticleVerts(bContext *C, TransInfo *t)
{
// TRANSFORM_FIX_ME
#if 0
TransData *td = NULL;
TransDataExtension *tx;
Base *base = BASACT;
Object *ob = OBACT;
ParticleSystem *psys = PE_get_current(ob);
Base *base = CTX_data_active_base(C);
Object *ob = CTX_data_active_object(C);
ParticleSystem *psys = PE_get_current(t->scene, ob);
ParticleSystemModifierData *psmd = NULL;
ParticleEditSettings *pset = PE_settings(t->scene);
ParticleData *pa = NULL;
@@ -1715,15 +1713,13 @@ static void createTransParticleVerts(bContext *C, TransInfo *t)
if (propmode && head != tail)
calc_distanceCurveVerts(head, tail - 1);
}
#endif
}
void flushTransParticles(TransInfo *t)
{
#if 0 // TRANSFORM_FIX_ME
Scene *scene = t->scene;
Object *ob = OBACT;
ParticleSystem *psys = PE_get_current(ob);
ParticleSystem *psys = PE_get_current(scene, ob);
ParticleSystemModifierData *psmd;
ParticleData *pa;
ParticleEditKey *key;
@@ -1755,7 +1751,6 @@ void flushTransParticles(TransInfo *t)
}
PE_update_object(scene, OBACT, 1);
#endif
}
/* ********************* mesh ****************** */
@@ -4630,11 +4625,9 @@ void special_aftertrans_update(TransInfo *t)
// allqueue(REDRAWBUTSEDIT, 0);
}
#if 0 // TRANSFORM_FIX_ME
else if(G.f & G_PARTICLEEDIT) {
;
}
#endif
else {
/* Objects */
// XXX ideally, this would go through context iterators, but we don't have context iterator access here,
@@ -4999,8 +4992,7 @@ void createTransData(bContext *C, TransInfo *t)
}
CTX_DATA_END;
}
#if 0 // TRANSFORM_FIX_ME
else if (G.f & G_PARTICLEEDIT && PE_can_edit(PE_get_current(ob))) {
else if (G.f & G_PARTICLEEDIT && PE_can_edit(PE_get_current(scene, ob))) {
createTransParticleVerts(C, t);
if(t->data && t->flag & T_PROP_EDIT) {
@@ -5011,7 +5003,6 @@ void createTransData(bContext *C, TransInfo *t)
t->flag |= T_POINTS;
}
#endif
else {
View3D *v3d = t->view;
RegionView3D *rv3d = t->ar->regiondata;

View File

@@ -405,16 +405,18 @@ int calc_manipulator_stats(ScrArea *sa)
ParticleEditKey *ek;
int k;
if(psys->edit){
for(a=0; a<psys->totpart; a++,pa++){
if(psys->edit) {
for(a=0; a<psys->totpart; a++,pa++) {
if(pa->flag & PARS_HIDE) continue;
for(k=0, ek=psys->edit->keys[a]; k<pa->totkey; k++,ek++){
if(ek->flag & PEK_SELECT){
for(k=0, ek=psys->edit->keys[a]; k<pa->totkey; k++, ek++) {
if(ek->flag & PEK_SELECT) {
calc_tw_center(ek->world_co);
totsel++;
}
}
}
/* selection center */
if(totsel)
VecMulf(G.scene->twcent, 1.0f/(float)totsel); // centroid!

View File

@@ -179,7 +179,8 @@ typedef struct ParticleSystem{ /* note, make sure all (runtime) are NULL's in
ParticleData *particles; /* (parent) particles */
ChildParticle *child; /* child particles */
struct ParticleEdit *edit; /* particle editmode (runtime) */
struct ParticleEdit *edit; /* particle editmode (runtime) */
void (*free_edit)(struct ParticleSystem *sys); /* free callback */
struct ParticleCacheKey **pathcache; /* path cache (runtime) */
struct ParticleCacheKey **childcache; /* child cache (runtime) */

View File

@@ -370,6 +370,7 @@ typedef struct ParticleEditSettings {
short brushtype;
ParticleBrushData brush[7]; /* 7 = PE_TOT_BRUSH */
void *paintcursor; /* runtime */
float emitterdist;
int draw_timed;