BKE: Update default smooth curve preset
Updates the `CurveMapping` `CURVE_PRESET_SMOOTH` curve to more closely approximate the smoothstep function (y = 3x^2 - 2x^3). This has the implication of changing what happens when the curve is reset, but does not change any existing curves already stored in blendfiles. Notably, this change primarily affects three operators: * brush.curve_preset (Mesh Sculpting) * brush.sculpt_curves_falloff_preset (Curves Sculpting) * render.shutter_curve_preset (Motion Blur) Pull Request: https://projects.blender.org/blender/blender/pulls/146710
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@@ -288,7 +288,7 @@ void BKE_curvemap_reset(CurveMap *cuma, const rctf *clipr, int preset, CurveMapS
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cuma->totpoint = 4;
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break;
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case CURVE_PRESET_SMOOTH:
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cuma->totpoint = 4;
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cuma->totpoint = 8;
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break;
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case CURVE_PRESET_MAX:
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cuma->totpoint = 2;
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@@ -348,12 +348,20 @@ void BKE_curvemap_reset(CurveMap *cuma, const rctf *clipr, int preset, CurveMapS
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case CURVE_PRESET_SMOOTH:
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cuma->curve[0].x = 0;
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cuma->curve[0].y = 1;
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cuma->curve[1].x = 0.25;
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cuma->curve[1].y = 0.94;
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cuma->curve[2].x = 0.75;
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cuma->curve[2].y = 0.06;
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cuma->curve[3].x = 1;
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cuma->curve[3].y = 0;
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cuma->curve[1].x = 0.12;
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cuma->curve[1].y = 0.96;
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cuma->curve[2].x = 0.25;
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cuma->curve[2].y = 0.84;
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cuma->curve[3].x = 0.42;
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cuma->curve[3].y = 0.62;
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cuma->curve[4].x = 0.58;
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cuma->curve[4].y = 0.38;
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cuma->curve[5].x = 0.75;
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cuma->curve[5].y = 0.16;
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cuma->curve[6].x = 0.88;
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cuma->curve[6].y = 0.04;
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cuma->curve[7].x = 1;
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cuma->curve[7].y = 0;
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break;
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case CURVE_PRESET_MAX:
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cuma->curve[0].x = 0;
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