GPU: ShaderBuilder: Fix compilation on non-Mac platform

Regression introduced in rB664eb1936946a077498a17c22576763c664e3186
This commit is contained in:
Clément Foucault
2022-03-30 14:02:00 +02:00
parent ecafa4c27c
commit 9c3adb789a

View File

@@ -508,6 +508,13 @@ if(WITH_GPU_SHADER_BUILDER)
add_executable(shader_builder
intern/gpu_shader_builder.cc
${shader_create_info_list_file}
)
setup_platform_linker_flags(shader_builder)
target_link_libraries(shader_builder PUBLIC
bf_blenkernel
buildinfoobj
)
else()
add_executable(shader_builder
@@ -515,18 +522,10 @@ if(WITH_GPU_SHADER_BUILDER)
intern/gpu_shader_builder_stubs.cc
${shader_create_info_list_file}
)
endif()
setup_platform_linker_flags(shader_builder)
if(APPLE)
target_link_libraries(shader_builder PUBLIC
bf_blenkernel
buildinfoobj
)
else()
target_link_libraries(shader_builder PUBLIC
bf_blenkernel
${PLATFORM_LINKLIBS}
)
endif()