Cleanup: Remove unnecessary const and enum prefixes
Pull Request: https://projects.blender.org/blender/blender/pulls/141691
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@@ -166,9 +166,9 @@ void paint_stroke_set_mode_data(PaintStroke *stroke, std::unique_ptr<PaintModeDa
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bool paint_stroke_started(PaintStroke *stroke);
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void paint_stroke_jitter_pos(const PaintStroke &stroke,
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const PaintMode mode,
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PaintMode mode,
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const Brush &brush,
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const float pressure,
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float pressure,
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const float mval[2],
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float r_mouse_out[2]);
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@@ -261,7 +261,7 @@ struct WPaintVGroupIndex {
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*/
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bool ED_wpaint_ensure_data(bContext *C,
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ReportList *reports,
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enum eWPaintFlag flag,
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eWPaintFlag flag,
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WPaintVGroupIndex *vgroup_index);
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/** Return -1 when invalid. */
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int ED_wpaint_mirror_vgroup_ensure(Object *ob, int vgroup_active);
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@@ -568,7 +568,7 @@ void view_angle_limits_init(NormalAnglePrecalc *a, float angle, bool do_mask_nor
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float view_angle_limits_apply_falloff(const NormalAnglePrecalc *a, float angle_cos, float *mask_p);
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bool test_brush_angle_falloff(const Brush &brush,
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const NormalAnglePrecalc &normal_angle_precalc,
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const float angle_cos,
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float angle_cos,
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float *brush_strength);
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bool use_normal(const VPaint &vp);
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