Fix #27098: missing 3d view updates when editing GLSL material nodes.
This commit is contained in:
@@ -51,6 +51,7 @@
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#include "BLI_utildefines.h"
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#include "BKE_context.h"
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#include "BKE_depsgraph.h"
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#include "BKE_global.h"
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#include "BKE_image.h"
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#include "BKE_library.h"
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@@ -234,6 +235,11 @@ static bNode *editnode_get_active(bNodeTree *ntree)
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return nodeGetActive(ntree);
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}
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void snode_dag_update(bContext *UNUSED(C), SpaceNode *snode)
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{
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DAG_id_tag_update(snode->id, 0);
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}
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void snode_notify(bContext *C, SpaceNode *snode)
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{
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WM_event_add_notifier(C, NC_NODE|NA_EDITED, NULL);
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@@ -912,7 +918,8 @@ static int node_group_ungroup_exec(bContext *C, wmOperator *op)
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return OPERATOR_CANCELLED;
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}
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WM_event_add_notifier(C, NC_SCENE|ND_NODES, NULL);
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snode_notify(C, snode);
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snode_dag_update(C, snode);
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return OPERATOR_FINISHED;
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}
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@@ -2014,6 +2021,7 @@ static int node_duplicate_exec(bContext *C, wmOperator *UNUSED(op))
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node_tree_verify_groups(snode->nodetree);
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snode_notify(C, snode);
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snode_dag_update(C, snode);
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return OPERATOR_FINISHED;
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}
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@@ -2169,6 +2177,7 @@ static int node_link_modal(bContext *C, wmOperator *op, wmEvent *event)
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ntreeSolveOrder(snode->edittree);
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node_tree_verify_groups(snode->nodetree);
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snode_notify(C, snode);
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snode_dag_update(C, snode);
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BLI_remlink(&snode->linkdrag, nldrag);
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MEM_freeN(nldrag);
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@@ -2303,6 +2312,7 @@ static int node_make_link_exec(bContext *C, wmOperator *op)
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node_tree_verify_groups(snode->nodetree);
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snode_notify(C, snode);
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snode_dag_update(C, snode);
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return OPERATOR_FINISHED;
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}
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@@ -2377,6 +2387,7 @@ static int cut_links_exec(bContext *C, wmOperator *op)
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ntreeSolveOrder(snode->edittree);
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node_tree_verify_groups(snode->nodetree);
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snode_notify(C, snode);
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snode_dag_update(C, snode);
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return OPERATOR_FINISHED;
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}
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@@ -2436,6 +2447,8 @@ static int node_read_renderlayers_exec(bContext *C, wmOperator *UNUSED(op))
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}
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snode_notify(C, snode);
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snode_dag_update(C, snode);
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return OPERATOR_FINISHED;
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}
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@@ -2464,6 +2477,7 @@ static int node_read_fullsamplelayers_exec(bContext *C, wmOperator *UNUSED(op))
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RE_MergeFullSample(re, bmain, curscene, snode->nodetree);
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snode_notify(C, snode);
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snode_dag_update(C, snode);
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WM_cursor_wait(0);
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return OPERATOR_FINISHED;
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@@ -2572,6 +2586,7 @@ static int node_group_make_exec(bContext *C, wmOperator *op)
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}
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snode_notify(C, snode);
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snode_dag_update(C, snode);
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return OPERATOR_FINISHED;
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}
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@@ -2758,6 +2773,7 @@ static int node_mute_exec(bContext *C, wmOperator *UNUSED(op))
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}
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snode_notify(C, snode);
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snode_dag_update(C, snode);
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return OPERATOR_FINISHED;
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}
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@@ -2799,6 +2815,7 @@ static int node_delete_exec(bContext *C, wmOperator *UNUSED(op))
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node_tree_verify_groups(snode->nodetree);
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snode_notify(C, snode);
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snode_dag_update(C, snode);
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return OPERATOR_FINISHED;
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}
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@@ -2900,6 +2917,7 @@ static int node_add_file_exec(bContext *C, wmOperator *op)
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node->id = (ID *)ima;
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snode_notify(C, snode);
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snode_dag_update(C, snode);
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return OPERATOR_FINISHED;
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}
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@@ -102,6 +102,7 @@ static void do_node_add(bContext *C, void *UNUSED(arg), int event)
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}
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snode_notify(C, snode);
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snode_dag_update(C, snode);
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}
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static void node_auto_add_menu(bContext *C, uiLayout *layout, void *arg_nodeclass)
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@@ -95,6 +95,7 @@ void draw_nodespace_color_info(struct ARegion *ar, int color_manage, int channel
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/* node_edit.c */
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void node_tree_from_ID(ID *id, bNodeTree **ntree, bNodeTree **edittree, int *treetype);
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void snode_notify(bContext *C, SpaceNode *snode);
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void snode_dag_update(bContext *C, SpaceNode *snode);
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bNode *next_node(bNodeTree *ntree);
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bNode *node_add_node(SpaceNode *snode, Scene *scene, int type, float locx, float locy);
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void snode_set_context(SpaceNode *snode, Scene *scene);
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@@ -975,7 +975,14 @@ static void space_view3d_listener(struct ScrArea *sa, struct wmNotifier *wmn)
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break;
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}
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break;
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case NC_MATERIAL:
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switch(wmn->data) {
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case ND_NODES:
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if(v3d->drawtype == OB_TEXTURE)
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ED_area_tag_redraw_regiontype(sa, RGN_TYPE_WINDOW);
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break;
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}
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break;
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}
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#if 0 // removed since BKE_image_user_calc_frame is now called in draw_bgpic because screen_ops doesnt call the notifier.
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