Fix for previous check

This commit is contained in:
Antony Riakiotakis
2014-11-18 12:45:33 +01:00
parent a08ac5513f
commit a2d95b2f5a

View File

@@ -1362,7 +1362,7 @@ static void backdrawview3d(Scene *scene, ARegion *ar, View3D *v3d)
else
glScissor(ar->winrct.xmin, ar->winrct.ymin, BLI_rcti_size_x(&ar->winrct), BLI_rcti_size_y(&ar->winrct));
glClearColor(0.0, 0.0, 0.0, 0.0);
glClearColor(0.0, 0.0, 0.0, 0.0);
if (v3d->zbuf) {
glEnable(GL_DEPTH_TEST);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);