Code cleanup - Typos and separating out assignment from for-loop header

This commit is contained in:
Joshua Leung
2014-11-16 22:16:01 +13:00
parent fbfdbaf2eb
commit a39100cf1d

View File

@@ -502,7 +502,7 @@ static void draw_fcurve_curve(bAnimContext *ac, ID *id, FCurve *fcu, View2D *v2d
* which means that our curves can be as smooth as possible. However,
* this does mean that curves may not be fully accurate (i.e. if they have
* sudden spikes which happen at the sampling point, we may have problems).
* Also, this may introduce lower performance on less densely detailed curves,'
* Also, this may introduce lower performance on less densely detailed curves,
* though it is impossible to predict this from the modifiers!
*
* If the automatically determined sampling frequency is likely to cause an infinite
@@ -525,12 +525,13 @@ static void draw_fcurve_curve(bAnimContext *ac, ID *id, FCurve *fcu, View2D *v2d
* the displayed values appear correctly in the viewport
*/
glBegin(GL_LINE_STRIP);
for (i = 0, n = (etime - stime) / samplefreq + 0.5f; i < n; ++i) {
n = (etime - stime) / samplefreq + 0.5f;
for (i = 0; i < n; i++) {
float ctime = stime + i * samplefreq;
glVertex2f(ctime, evaluate_fcurve(fcu, ctime) * unitFac);
}
glEnd();
/* restore driver */