Cleanup: UV: simplify types
No functional changes.
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@@ -594,7 +594,7 @@ static ParamHandle *construct_param_handle_subsurfed(const Scene *scene,
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Object *ob,
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BMEditMesh *em,
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const UnwrapOptions *options,
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UnwrapResultInfo *result_info)
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int *r_count_failed = nullptr)
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{
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/* pointers to modifier data for unwrap control */
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SubsurfModifierData *smd_real;
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@@ -666,8 +666,8 @@ static ParamHandle *construct_param_handle_subsurfed(const Scene *scene,
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nullptr;
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}
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/* Prepare and feed faces to the solver */
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for (const int i : subsurf_polys.index_range()) {
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/* Prepare and feed faces to the solver. */
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for (const int64_t i : subsurf_polys.index_range()) {
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const MPoly &poly = subsurf_polys[i];
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ParamKey key, vkeys[4];
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bool pin[4], select[4];
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@@ -717,8 +717,8 @@ static ParamHandle *construct_param_handle_subsurfed(const Scene *scene,
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blender::geometry::uv_parametrizer_face_add(handle, key, 4, vkeys, co, uv, pin, select);
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}
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/* these are calculated from original mesh too */
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for (const int i : subsurf_edges.index_range()) {
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/* These are calculated from original mesh too. */
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for (const int64_t i : subsurf_edges.index_range()) {
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if ((edgeMap[i] != nullptr) && BM_elem_flag_test(edgeMap[i], BM_ELEM_SEAM)) {
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const MEdge *edge = &subsurf_edges[i];
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ParamKey vkeys[2];
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@@ -728,11 +728,8 @@ static ParamHandle *construct_param_handle_subsurfed(const Scene *scene,
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}
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}
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blender::geometry::uv_parametrizer_construct_end(handle,
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options->fill_holes,
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options->topology_from_uvs,
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result_info ? &result_info->count_failed :
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nullptr);
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blender::geometry::uv_parametrizer_construct_end(
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handle, options->fill_holes, options->topology_from_uvs, r_count_failed);
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/* cleanup */
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MEM_freeN(faceMap);
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@@ -1804,7 +1801,8 @@ static void uvedit_unwrap(const Scene *scene,
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ParamHandle *handle;
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if (use_subsurf) {
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handle = construct_param_handle_subsurfed(scene, obedit, em, options, result_info);
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handle = construct_param_handle_subsurfed(
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scene, obedit, em, options, result_info ? &result_info->count_failed : nullptr);
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}
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else {
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handle = construct_param_handle(
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