fix for crash with opengl sequencer strips that dont have a camera

This commit is contained in:
Campbell Barton
2010-06-17 14:22:13 +00:00
parent 038e674cdd
commit a7386bf986

View File

@@ -2194,7 +2194,7 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int
seq->scene->markers.first= seq->scene->markers.last= NULL;
#endif
if(sequencer_view3d_cb && doseq_gl && (seq->scene == scene || have_seq==0)) {
if(sequencer_view3d_cb && doseq_gl && (seq->scene == scene || have_seq==0) && seq->scene->camera) {
/* opengl offscreen render */
scene_update_for_newframe(seq->scene, seq->scene->lay);
se->ibuf= sequencer_view3d_cb(seq->scene, seqrectx, seqrecty, scene->r.seq_prev_type);