Fix #35902: build navigation mesh crash with multiple meshes selected.
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@@ -384,7 +384,8 @@ static Object *createRepresentation(bContext *C, struct recast_polyMesh *pmesh,
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BM_vert_create(em->bm, co, NULL, 0);
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}
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EDBM_index_arrays_ensure(em, BM_VERT);
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/* need to rebuild entirely because array size changes */
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EDBM_index_arrays_init(em, BM_VERT);
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/* create faces */
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for (j = 0; j < trinum; j++) {
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