Merge branch 'master' into blender2.8

This commit is contained in:
Sergey Sharybin
2017-11-29 16:00:50 +01:00
2 changed files with 0 additions and 13 deletions

View File

@@ -52,7 +52,6 @@ bool BKE_group_object_exists(struct Group *group, struct Object *ob);
bool BKE_group_object_cyclic_check(struct Main *bmain, struct Object *object, struct Group *group);
bool BKE_group_is_animated(struct Group *group, struct Object *parent);
void BKE_group_tag_recalc(struct Group *group);
void BKE_group_handle_recalc_and_update(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *parent, struct Group *group);
#endif /* __BKE_GROUP_H__ */

View File

@@ -253,18 +253,6 @@ Group *BKE_group_object_find(Group *group, Object *ob)
return NULL;
}
void BKE_group_tag_recalc(Group *group)
{
GroupObject *go;
if (group == NULL) return;
for (go = group->gobject.first; go; go = go->next) {
if (go->ob)
go->ob->recalc = go->recalc;
}
}
bool BKE_group_is_animated(Group *group, Object *UNUSED(parent))
{
GroupObject *go;