Obsessive Null Checking Compulsion case:
Textured draw mode + DynTopo crashed after recent specularity tweak.
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@@ -2323,7 +2323,7 @@ void GPU_draw_buffers(GPU_Buffers *buffers, DMSetMaterial setMaterial,
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if (!setMaterial(f->mat_nr + 1, NULL))
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return;
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}
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else {
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else if (setMaterial) {
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if (!setMaterial(1, NULL))
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return;
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}
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