Merge branch 'blender-v4.3-release'
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@@ -5,7 +5,7 @@
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bl_info = {
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'name': 'glTF 2.0 format',
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'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
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"version": (4, 4, 5),
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"versio": (4, 4, 6),
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'blender': (4, 3, 0),
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'location': 'File > Import-Export',
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'description': 'Import-Export as glTF 2.0',
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@@ -63,7 +63,7 @@ class NodeTreeSearchResult:
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# TODO: cache these searches
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def from_socket(start_socket: NodeTreeSearchResult,
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shader_node_filter: typing.Union[Filter, typing.Callable]) -> typing.List[NodeTreeSearchResult]:
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shader_node_filter):
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"""
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Find shader nodes where the filter expression is true.
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