add missing redraw notifier for separate UV operator, also some style cleanup and remove unused define.
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@@ -55,7 +55,12 @@ struct Text;
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#define SCE_COPY_LINK_DATA 3
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#define SCE_COPY_FULL 4
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#define SETLOOPER(_sce_basis, _sce_iter, _base) _sce_iter = _sce_basis, _base = _setlooper_base_step(&_sce_iter, NULL); _base; _base = _setlooper_base_step(&_sce_iter, _base)
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/* Use as the contents of a 'for' loop: for (SETLOOPER(...)) { ... */
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#define SETLOOPER(_sce_basis, _sce_iter, _base) \
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_sce_iter = _sce_basis, _base = _setlooper_base_step(&_sce_iter, NULL); \
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_base; \
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_base = _setlooper_base_step(&_sce_iter, _base)
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struct Base *_setlooper_base_step(struct Scene **sce_iter, struct Base *base);
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void free_avicodecdata(struct AviCodecData *acd);
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@@ -2283,6 +2283,7 @@ static int select_split_exec(bContext *C, wmOperator *op)
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}
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if (change) {
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WM_event_add_notifier(C, NC_SPACE | ND_SPACE_IMAGE, NULL);
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return OPERATOR_FINISHED;
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}
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else {
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@@ -45,7 +45,6 @@
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#include "BoolValue.h"
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#include "FloatValue.h"
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#define KX_NUM_ITERATIONS 4
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#include "RAS_BucketManager.h"
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#include "RAS_Rect.h"
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#include "RAS_IRasterizer.h"
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