Geometry Nodes: remove "Zone" from menu entries

This was accepted in #128384. The term "zone" is known well enough now
that it's not really necessary to show it in the menu anymore.
This commit is contained in:
Jacques Lucke
2024-09-30 17:09:00 +02:00
parent 70cdfabf79
commit b22a1499a4

View File

@@ -537,7 +537,7 @@ class NODE_MT_category_simulation(Menu):
def draw(self, _context):
layout = self.layout
node_add_menu.add_simulation_zone(layout, label="Simulation Zone")
node_add_menu.add_simulation_zone(layout, label="Simulation")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
@@ -594,11 +594,11 @@ class NODE_MT_category_GEO_UTILITIES(Menu):
layout.menu("NODE_MT_category_GEO_UTILITIES_ROTATION")
layout.menu("NODE_MT_category_GEO_UTILITIES_DEPRECATED")
layout.separator()
node_add_menu.add_foreach_geometry_element_zone(layout, label="For Each Element")
node_add_menu.add_node_type(layout, "GeometryNodeIndexSwitch")
node_add_menu.add_node_type(layout, "GeometryNodeMenuSwitch")
node_add_menu.add_node_type(layout, "FunctionNodeRandomValue")
node_add_menu.add_repeat_zone(layout, label="Repeat Zone")
node_add_menu.add_foreach_geometry_element_zone(layout, label="For Each Element")
node_add_menu.add_repeat_zone(layout, label="Repeat")
node_add_menu.add_node_type(layout, "GeometryNodeSwitch")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)