despeckle node for tomato only
This commit is contained in:
@@ -680,7 +680,8 @@ void ntreeGPUMaterialNodes(struct bNodeTree *ntree, struct GPUMateria
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#define CMP_NODE_KEYINGSCREEN 269
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#define CMP_NODE_KEYING 270
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#define CMP_NODE_TRACKPOS 271
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#define CMP_NODE_INPAINT 272
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#define CMP_NODE_INPAINT 272
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#define CMP_NODE_DESPECKLE 273
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#define CMP_NODE_GLARE 301
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#define CMP_NODE_TONEMAP 302
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@@ -2139,6 +2139,7 @@ static void registerCompositNodes(bNodeTreeType *ttype)
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register_node_type_cmp_vecblur(ttype);
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register_node_type_cmp_dilateerode(ttype);
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register_node_type_cmp_inpaint(ttype);
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register_node_type_cmp_despeckle(ttype);
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register_node_type_cmp_defocus(ttype);
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register_node_type_cmp_valtorgb(ttype);
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@@ -284,6 +284,8 @@ set(SRC
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nodes/COM_FilterNode.cpp
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nodes/COM_FilterNode.h
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nodes/COM_DespeckleNode.cpp
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nodes/COM_DespeckleNode.h
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nodes/COM_DilateErodeNode.cpp
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nodes/COM_DilateErodeNode.h
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nodes/COM_InpaintNode.cpp
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@@ -592,6 +594,8 @@ set(SRC
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operations/COM_ConvolutionFilterOperation.cpp
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operations/COM_ConvolutionEdgeFilterOperation.h
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operations/COM_ConvolutionEdgeFilterOperation.cpp
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operations/COM_DespeckleOperation.cpp
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operations/COM_DespeckleOperation.h
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operations/COM_DilateErodeOperation.cpp
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operations/COM_DilateErodeOperation.h
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operations/COM_InpaintOperation.cpp
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@@ -84,7 +84,7 @@ typedef enum CompositorPriority {
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/**
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* COM_CURRENT_THREADING_MODEL can be one of the above, COM_TM_QUEUE is currently default.
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*/
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#define COM_CURRENT_THREADING_MODEL COM_TM_QUEUE
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#define COM_CURRENT_THREADING_MODEL COM_TM_NOTHREAD
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// chunk order
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/**
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* @brief The order of chunks to be scheduled
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@@ -56,6 +56,7 @@
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#include "COM_Converter.h"
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#include "COM_CropNode.h"
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#include "COM_DefocusNode.h"
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#include "COM_DespeckleNode.h"
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#include "COM_DifferenceMatteNode.h"
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#include "COM_DilateErodeNode.h"
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#include "COM_DirectionalBlurNode.h"
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@@ -307,6 +308,9 @@ Node *Converter::convert(bNode *b_node, bool fast)
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case CMP_NODE_INPAINT:
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node = new InpaintNode(b_node);
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break;
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case CMP_NODE_DESPECKLE:
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node = new DespeckleNode(b_node);
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break;
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case CMP_NODE_LENSDIST:
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node = new LensDistortionNode(b_node);
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break;
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50
source/blender/compositor/nodes/COM_DespeckleNode.cpp
Normal file
50
source/blender/compositor/nodes/COM_DespeckleNode.cpp
Normal file
@@ -0,0 +1,50 @@
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/*
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* Copyright 2011, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor: Campbell Barton
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*/
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#include "COM_DespeckleNode.h"
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#include "DNA_scene_types.h"
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#include "COM_ExecutionSystem.h"
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#include "COM_DespeckleOperation.h"
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#include "BLI_math.h"
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DespeckleNode::DespeckleNode(bNode *editorNode) : Node(editorNode)
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{
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/* pass */
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}
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void DespeckleNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context)
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{
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bNode *editorNode = this->getbNode();
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InputSocket *inputSocket = this->getInputSocket(0);
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InputSocket *inputImageSocket = this->getInputSocket(1);
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OutputSocket *outputSocket = this->getOutputSocket(0);
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DespeckleOperation *operation = new DespeckleOperation();
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operation->setbNode(editorNode);
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operation->setThreshold(editorNode->custom3);
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operation->setThresholdNeighbour(editorNode->custom4);
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inputImageSocket->relinkConnections(operation->getInputSocket(0), 1, graph);
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inputSocket->relinkConnections(operation->getInputSocket(1), 0, graph);
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outputSocket->relinkConnections(operation->getOutputSocket());
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addPreviewOperation(graph, operation->getOutputSocket(0));
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graph->addOperation(operation);
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}
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36
source/blender/compositor/nodes/COM_DespeckleNode.h
Normal file
36
source/blender/compositor/nodes/COM_DespeckleNode.h
Normal file
@@ -0,0 +1,36 @@
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/*
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* Copyright 2011, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor: Campbell Barton
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*/
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#ifndef _COM_DespeckleNode_h_
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#define _COM_DespeckleNode_h_
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#include "COM_Node.h"
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/**
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* @brief DespeckleNode
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* @ingroup Node
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*/
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class DespeckleNode : public Node {
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public:
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DespeckleNode(bNode *editorNode);
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void convertToOperations(ExecutionSystem *graph, CompositorContext *context);
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};
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#endif
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139
source/blender/compositor/operations/COM_DespeckleOperation.cpp
Normal file
139
source/blender/compositor/operations/COM_DespeckleOperation.cpp
Normal file
@@ -0,0 +1,139 @@
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/*
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* Copyright 2011, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor: Campbell Barton
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*/
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#include "MEM_guardedalloc.h"
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#include "COM_DespeckleOperation.h"
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#include "BLI_utildefines.h"
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DespeckleOperation::DespeckleOperation() : NodeOperation()
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{
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this->addInputSocket(COM_DT_COLOR);
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this->addInputSocket(COM_DT_VALUE);
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this->addOutputSocket(COM_DT_COLOR);
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this->setResolutionInputSocketIndex(0);
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this->m_inputOperation = NULL;
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this->setComplex(true);
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}
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void DespeckleOperation::initExecution()
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{
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this->m_inputOperation = this->getInputSocketReader(0);
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this->m_inputValueOperation = this->getInputSocketReader(1);
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}
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void DespeckleOperation::deinitExecution()
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{
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this->m_inputOperation = NULL;
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this->m_inputValueOperation = NULL;
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}
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BLI_INLINE int color_diff(const float a[3], const float b[3], const float threshold)
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{
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return ((fabsf(a[0] - b[0]) > threshold) ||
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(fabsf(a[1] - b[1]) > threshold) ||
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(fabsf(a[2] - b[2]) > threshold));
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}
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void DespeckleOperation::executePixel(float output[4], int x, int y, void *data)
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{
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float w = 0.0f;
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float color_org[4];
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float color_mid[4];
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float color_mid_ok[4];
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float in1[4];
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int x1 = x - 1;
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int x2 = x;
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int x3 = x + 1;
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int y1 = y - 1;
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int y2 = y;
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int y3 = y + 1;
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CLAMP(x1, 0, getWidth() - 1);
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CLAMP(x2, 0, getWidth() - 1);
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CLAMP(x3, 0, getWidth() - 1);
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CLAMP(y1, 0, getHeight() - 1);
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CLAMP(y2, 0, getHeight() - 1);
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CLAMP(y3, 0, getHeight() - 1);
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float value[4];
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this->m_inputValueOperation->read(value, x2, y2, NULL);
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//const float mval = 1.0f - value[0];
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this->m_inputOperation->read(color_org, x2, y2, NULL);
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#define TOT_DIV_ONE 1.0
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#define TOT_DIV_CNR M_SQRT1_2
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#define WTOT (TOT_DIV_ONE * 4 + TOT_DIV_CNR * 4)
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#define COLOR_ADD(fac) \
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{ \
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madd_v4_v4fl(color_mid, in1, fac); \
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if (color_diff(in1, color_org, this->m_threshold)) { \
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w += fac; \
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madd_v4_v4fl(color_mid_ok, in1, fac); \
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} \
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}
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zero_v4(color_mid);
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zero_v4(color_mid_ok);
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this->m_inputOperation->read(in1, x1, y1, NULL); COLOR_ADD(TOT_DIV_CNR)
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this->m_inputOperation->read(in1, x2, y1, NULL); COLOR_ADD(TOT_DIV_ONE)
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this->m_inputOperation->read(in1, x3, y1, NULL); COLOR_ADD(TOT_DIV_CNR)
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this->m_inputOperation->read(in1, x1, y2, NULL); COLOR_ADD(TOT_DIV_ONE)
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#if 0
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this->m_inputOperation->read(in2, x2, y2, NULL);
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madd_v4_v4fl(color_mid, in2, this->m_filter[4]);
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#endif
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this->m_inputOperation->read(in1, x3, y2, NULL); COLOR_ADD(TOT_DIV_ONE)
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this->m_inputOperation->read(in1, x1, y3, NULL); COLOR_ADD(TOT_DIV_CNR)
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this->m_inputOperation->read(in1, x2, y3, NULL); COLOR_ADD(TOT_DIV_ONE)
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this->m_inputOperation->read(in1, x3, y3, NULL); COLOR_ADD(TOT_DIV_CNR)
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mul_v4_fl(color_mid, 1.0f / (4.0f + (4.0f * M_SQRT1_2)));
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//mul_v4_fl(color_mid, 1.0f / w);
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if ((w != 0.0f) &&
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((w / WTOT) > (this->m_threshold_neighbour)) &&
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color_diff(color_mid, color_org, this->m_threshold))
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{
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mul_v4_fl(color_mid_ok, 1.0f / w);
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interp_v4_v4v4(output, color_org, color_mid_ok, value[0]);
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}
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else {
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copy_v4_v4(output, color_org);
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}
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}
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bool DespeckleOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
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{
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rcti newInput;
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int addx = 1; //(this->m_filterWidth - 1) / 2 + 1;
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int addy = 1; //(this->m_filterHeight - 1) / 2 + 1;
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newInput.xmax = input->xmax + addx;
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newInput.xmin = input->xmin - addx;
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newInput.ymax = input->ymax + addy;
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newInput.ymin = input->ymin - addy;
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return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
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}
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@@ -0,0 +1,49 @@
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/*
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* Copyright 2011, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
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* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor: Campbell Barton
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*/
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#ifndef _COM_DespeckleOperation_h
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#define _COM_DespeckleOperation_h
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#include "COM_NodeOperation.h"
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class DespeckleOperation : public NodeOperation {
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private:
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float m_threshold;
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float m_threshold_neighbour;
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int m_filterWidth;
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int m_filterHeight;
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protected:
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SocketReader *m_inputOperation;
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SocketReader *m_inputValueOperation;
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public:
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DespeckleOperation();
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bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
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void executePixel(float output[4], int x, int y, void *data);
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void setThreshold(float threshold) { this->m_threshold = threshold; }
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void setThresholdNeighbour(float threshold) { this->m_threshold_neighbour = threshold; }
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void initExecution();
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void deinitExecution();
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};
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#endif
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@@ -1817,6 +1817,15 @@ static void node_composit_buts_inpaint(uiLayout *layout, bContext *UNUSED(C), Po
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uiItemR(layout, ptr, "distance", 0, NULL, ICON_NONE);
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}
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static void node_composit_buts_despeckle(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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uiLayout *col;
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col = uiLayoutColumn(layout, FALSE);
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uiItemR(col, ptr, "threshold", 0, NULL, ICON_NONE);
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uiItemR(col, ptr, "threshold_neighbour", 0, NULL, ICON_NONE);
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}
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static void node_composit_buts_diff_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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uiLayout *col;
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@@ -2679,6 +2688,9 @@ static void node_composit_set_butfunc(bNodeType *ntype)
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case CMP_NODE_INPAINT:
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ntype->uifunc = node_composit_buts_inpaint;
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break;
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case CMP_NODE_DESPECKLE:
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ntype->uifunc = node_composit_buts_despeckle;
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break;
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case CMP_NODE_OUTPUT_FILE:
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ntype->uifunc = node_composit_buts_file_output;
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ntype->uifuncbut = node_composit_buts_file_output_details;
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@@ -2166,6 +2166,23 @@ static void def_cmp_inpaint(StructRNA *srna)
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RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
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}
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static void def_cmp_despeckle(StructRNA *srna)
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{
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PropertyRNA *prop;
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prop = RNA_def_property(srna, "threshold", PROP_FLOAT, PROP_NONE);
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RNA_def_property_float_sdna(prop, NULL, "custom3");
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RNA_def_property_range(prop, 0.0, 1.0f);
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RNA_def_property_ui_text(prop, "Threshold", "Threshold for detecting pixels to despeckle");
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RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
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prop = RNA_def_property(srna, "threshold_neighbour", PROP_FLOAT, PROP_NONE);
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RNA_def_property_float_sdna(prop, NULL, "custom4");
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RNA_def_property_range(prop, 0.0, 1.0f);
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RNA_def_property_ui_text(prop, "Neighbour", "Threshold for the number of neighbour pixels that must match");
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RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
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}
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static void def_cmp_scale(StructRNA *srna)
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{
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PropertyRNA *prop;
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@@ -122,6 +122,7 @@ DefNode( CompositorNode, CMP_NODE_ZCOMBINE, def_cmp_zcombine, "ZCOMB
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DefNode( CompositorNode, CMP_NODE_COMBRGBA, 0, "COMBRGBA", CombRGBA, "Combine RGBA", "" )
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DefNode( CompositorNode, CMP_NODE_DILATEERODE, def_cmp_dilate_erode, "DILATEERODE", DilateErode, "Dilate/Erode", "" )
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DefNode( CompositorNode, CMP_NODE_INPAINT, def_cmp_inpaint, "INPAINT", Inpaint, "Inpaint", "" )
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DefNode( CompositorNode, CMP_NODE_DESPECKLE, def_cmp_despeckle, "DESPECKLE", Despeckle, "Despeckle", "" )
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DefNode( CompositorNode, CMP_NODE_ROTATE, def_cmp_rotate, "ROTATE", Rotate, "Rotate", "" )
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DefNode( CompositorNode, CMP_NODE_SCALE, def_cmp_scale, "SCALE", Scale, "Scale", "" )
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DefNode( CompositorNode, CMP_NODE_SEPYCCA, def_cmp_ycc, "SEPYCCA", SepYCCA, "Separate YCCA", "" )
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@@ -59,6 +59,7 @@ set(SRC
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composite/nodes/node_composite_composite.c
|
||||
composite/nodes/node_composite_crop.c
|
||||
composite/nodes/node_composite_curves.c
|
||||
composite/nodes/node_composite_despeckle.c
|
||||
composite/nodes/node_composite_doubleEdgeMask.c
|
||||
composite/nodes/node_composite_defocus.c
|
||||
composite/nodes/node_composite_diffMatte.c
|
||||
|
||||
@@ -81,6 +81,7 @@ void register_node_type_cmp_bilateralblur(struct bNodeTreeType *ttype);
|
||||
void register_node_type_cmp_vecblur(struct bNodeTreeType *ttype);
|
||||
void register_node_type_cmp_dilateerode(struct bNodeTreeType *ttype);
|
||||
void register_node_type_cmp_inpaint(struct bNodeTreeType *ttype);
|
||||
void register_node_type_cmp_despeckle(struct bNodeTreeType *ttype);
|
||||
void register_node_type_cmp_defocus(struct bNodeTreeType *ttype);
|
||||
|
||||
void register_node_type_cmp_valtorgb(struct bNodeTreeType *ttype);
|
||||
|
||||
@@ -0,0 +1,66 @@
|
||||
/*
|
||||
* ***** BEGIN GPL LICENSE BLOCK *****
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* The Original Code is Copyright (C) 2006 Blender Foundation.
|
||||
* All rights reserved.
|
||||
*
|
||||
* The Original Code is: all of this file.
|
||||
*
|
||||
* Contributor(s): none yet.
|
||||
*
|
||||
* ***** END GPL LICENSE BLOCK *****
|
||||
*/
|
||||
|
||||
/** \file blender/nodes/composite/nodes/node_composite_despeckle.c
|
||||
* \ingroup cmpnodes
|
||||
*/
|
||||
|
||||
#include "node_composite_util.h"
|
||||
|
||||
/* **************** FILTER ******************** */
|
||||
static bNodeSocketTemplate cmp_node_despeckle_in[]= {
|
||||
{ SOCK_FLOAT, 1, N_("Fac"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
|
||||
{ SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
|
||||
{ -1, 0, "" }
|
||||
};
|
||||
static bNodeSocketTemplate cmp_node_despeckle_out[]= {
|
||||
{ SOCK_RGBA, 0, N_("Image")},
|
||||
{ -1, 0, "" }
|
||||
};
|
||||
|
||||
#ifdef WITH_COMPOSITOR_LEGACY
|
||||
|
||||
static void node_composit_exec_despeckle(void *UNUSED(data), bNode *UNUSED(node), bNodeStack **UNUSED(in), bNodeStack **UNUSED(out))
|
||||
{
|
||||
/* pass */
|
||||
}
|
||||
|
||||
#endif /* WITH_COMPOSITOR_LEGACY */
|
||||
|
||||
void register_node_type_cmp_despeckle(bNodeTreeType *ttype)
|
||||
{
|
||||
static bNodeType ntype;
|
||||
|
||||
node_type_base(ttype, &ntype, CMP_NODE_DESPECKLE, "Despeckle", NODE_CLASS_OP_FILTER, NODE_PREVIEW|NODE_OPTIONS);
|
||||
node_type_socket_templates(&ntype, cmp_node_despeckle_in, cmp_node_despeckle_out);
|
||||
node_type_size(&ntype, 80, 40, 120);
|
||||
#ifdef WITH_COMPOSITOR_LEGACY
|
||||
node_type_exec(&ntype, node_composit_exec_despeckle);
|
||||
#endif
|
||||
|
||||
nodeRegisterType(ttype, &ntype);
|
||||
}
|
||||
Reference in New Issue
Block a user