Object Mode Engine: Small cleanup

This commit is contained in:
Clément Foucault
2017-09-27 16:51:05 +02:00
parent 40f5ac4977
commit b24ba9b174
3 changed files with 2 additions and 5 deletions

View File

@@ -1,7 +1,7 @@
flat in int isSelected;
#ifdef VERTEX_FACING
in float facing;
flat in float facing;
#endif
out vec4 FragColor;

View File

@@ -10,10 +10,8 @@ flat out int isSelected;
uniform mat4 ProjectionMatrix;
uniform mat4 ModelViewMatrix;
uniform mat3 NormalMatrix;
uniform vec3 eye;
in vec3 vnor;
out float facing;
flat out float facing;
#endif
void main()

View File

@@ -18,7 +18,6 @@ out ivec4 vData;
#ifdef VERTEX_FACING
uniform mat4 ProjectionMatrix;
uniform mat3 NormalMatrix;
uniform vec3 eye;
in vec3 vnor;
out float vFacing;