Eevee: Volumetrics: Fix "Tile Size" tooltip
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@@ -1286,7 +1286,8 @@ static void rna_def_scene_layer_engine_settings_eevee(BlenderRNA *brna)
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RNA_def_property_enum_funcs(prop, "rna_LayerEngineSettings_Eevee_volumetric_tile_size_get",
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"rna_LayerEngineSettings_Eevee_volumetric_tile_size_set", NULL);
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RNA_def_property_enum_items(prop, eevee_volumetric_tile_size_items);
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RNA_def_property_ui_text(prop, "Tile Size", "Number of samples to compute volumetric effects");
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RNA_def_property_ui_text(prop, "Tile Size", "Control the quality of the volumetric effects "
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"(lower size increase vram usage and quality)");
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RNA_def_property_flag(prop, PROP_CONTEXT_UPDATE);
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RNA_def_property_update(prop, NC_SCENE | ND_LAYER_CONTENT, "rna_SceneLayerEngineSettings_update");
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