Fix: GPv3: Crash removing all materials
This is due to wrong function used for obtaining grease pencil material. Pull Request: https://projects.blender.org/blender/blender/pulls/119954
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committed by
Falk David
parent
e17bb40941
commit
b59059a518
@@ -701,7 +701,7 @@ static GPENCIL_tObject *grease_pencil_object_cache_populate(GPENCIL_PrivateData
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visible_strokes.foreach_index([&](const int stroke_i) {
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const IndexRange points = points_by_curve[stroke_i];
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const int material_index = stroke_materials[stroke_i];
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MaterialGPencilStyle *gp_style = BKE_object_material_get(ob, material_index + 1)->gp_style;
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MaterialGPencilStyle *gp_style = BKE_gpencil_material_settings(ob, material_index + 1);
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const bool hide_material = (gp_style->flag & GP_MATERIAL_HIDE) != 0;
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const bool show_stroke = ((gp_style->flag & GP_MATERIAL_STROKE_SHOW) != 0);
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@@ -330,7 +330,7 @@ static void OVERLAY_outline_grease_pencil(OVERLAY_PrivateData *pd, Scene *scene,
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visible_strokes.foreach_index([&](const int stroke_i) {
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const IndexRange points = points_by_curve[stroke_i];
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const int material_index = stroke_materials[stroke_i];
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MaterialGPencilStyle *gp_style = BKE_object_material_get(ob, material_index + 1)->gp_style;
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MaterialGPencilStyle *gp_style = BKE_gpencil_material_settings(ob, material_index + 1);
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const bool hide_material = (gp_style->flag & GP_MATERIAL_HIDE) != 0;
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if (hide_material) {
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