Cleanup: Sculpt: Remove useless comments

This commit is contained in:
Hans Goudey
2024-03-12 14:38:00 -04:00
parent be2944a6b5
commit b91d0aa0b8
4 changed files with 2 additions and 21 deletions

View File

@@ -16,7 +16,6 @@
#include "BLI_bit_span_ops.hh"
#include "BLI_enumerable_thread_specific.hh"
#include "BLI_math_base.hh"
#include "BLI_math_geom.h"
#include "BLI_span.hh"
#include "BLI_utildefines.h"
#include "BLI_vector.hh"
@@ -711,7 +710,6 @@ void PAINT_OT_mask_lasso_gesture(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_DEPENDS_ON_CURSOR;
/* Properties. */
WM_operator_properties_gesture_lasso(ot);
gesture::operator_properties(ot);
@@ -732,7 +730,6 @@ void PAINT_OT_mask_box_gesture(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER;
/* Properties. */
WM_operator_properties_border(ot);
gesture::operator_properties(ot);
@@ -753,7 +750,6 @@ void PAINT_OT_mask_line_gesture(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER;
/* Properties. */
WM_operator_properties_gesture_straightline(ot, WM_CURSOR_EDIT);
gesture::operator_properties(ot);

View File

@@ -1840,7 +1840,6 @@ void SCULPT_OT_face_set_lasso_gesture(wmOperatorType *ot)
ot->flag = OPTYPE_DEPENDS_ON_CURSOR;
/* Properties. */
WM_operator_properties_gesture_lasso(ot);
gesture::operator_properties(ot);
}
@@ -1859,7 +1858,6 @@ void SCULPT_OT_face_set_box_gesture(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER;
/* Properties. */
WM_operator_properties_border(ot);
gesture::operator_properties(ot);
}

View File

@@ -56,8 +56,6 @@ struct wmKeyMap;
struct wmOperator;
struct wmOperatorType;
/* Updates */
/* -------------------------------------------------------------------- */
/** \name Sculpt Types
* \{ */
@@ -134,8 +132,6 @@ enum eBoundaryAutomaskMode {
AUTOMASK_INIT_BOUNDARY_FACE_SETS = 2,
};
/* Undo */
namespace blender::ed::sculpt_paint::undo {
enum class Type {
@@ -756,8 +752,6 @@ void SCULPT_tag_update_overlays(bContext *C);
/** \name Stroke Functions
* \{ */
/* Stroke */
/**
* Do a ray-cast in the tree to find the 3d brush location
* (This allows us to ignore the GL depth buffer)
@@ -1820,8 +1814,6 @@ void SCULPT_OT_set_pivot_position(wmOperatorType *ot);
/** \name Filter Operators
* \{ */
/* Mesh Filter. */
namespace blender::ed::sculpt_paint::filter {
void SCULPT_OT_mesh_filter(wmOperatorType *ot);
@@ -1833,8 +1825,6 @@ namespace blender::ed::sculpt_paint::cloth {
void SCULPT_OT_cloth_filter(wmOperatorType *ot);
}
/* Color Filter. */
namespace blender::ed::sculpt_paint::color {
void SCULPT_OT_color_filter(wmOperatorType *ot);
}
@@ -1877,8 +1867,6 @@ void SCULPT_OT_dynamic_topology_toggle(wmOperatorType *ot);
/** \name Brushes
* \{ */
/* Pose Brush. */
namespace blender::ed::sculpt_paint::pose {
/**
@@ -1906,8 +1894,6 @@ void ik_chain_free(SculptPoseIKChain *ik_chain);
}
/* Boundary Brush. */
namespace blender::ed::sculpt_paint::boundary {
/**

View File

@@ -133,6 +133,7 @@ static int project_gesture_line_exec(bContext *C, wmOperator *op)
gesture::apply(*C, *gesture_data, *op);
return OPERATOR_FINISHED;
}
void SCULPT_OT_project_line_gesture(wmOperatorType *ot)
{
ot->name = "Project Line Gesture";
@@ -147,8 +148,8 @@ void SCULPT_OT_project_line_gesture(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER;
/* Properties. */
WM_operator_properties_gesture_straightline(ot, WM_CURSOR_EDIT);
gesture::operator_properties(ot);
}
} // namespace blender::ed::sculpt_paint::project