Cleanup: Remove unused node.c.
Was wrongly added back with the anti aliasing node patch.
This commit is contained in:
@@ -1,3969 +0,0 @@
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/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): Bob Holcomb.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/blenkernel/intern/node.c
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* \ingroup bke
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*/
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#include "MEM_guardedalloc.h"
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#include <limits.h>
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#include <stddef.h>
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#include <stdlib.h>
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#include <string.h>
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#include "DNA_action_types.h"
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#include "DNA_anim_types.h"
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#include "DNA_lamp_types.h"
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#include "DNA_linestyle_types.h"
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#include "DNA_material_types.h"
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#include "DNA_node_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_texture_types.h"
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#include "DNA_world_types.h"
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#include "BLI_listbase.h"
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#include "BLI_math.h"
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#include "BLI_path_util.h"
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#include "BLI_string.h"
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#include "BLI_string_utils.h"
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#include "BLI_utildefines.h"
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#include "BLT_translation.h"
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#include "BKE_animsys.h"
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#include "BKE_global.h"
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#include "BKE_idprop.h"
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#include "BKE_library.h"
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#include "BKE_library_query.h"
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#include "BKE_library_remap.h"
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#include "BKE_main.h"
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#include "BKE_node.h"
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#include "BLI_ghash.h"
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#include "BLI_threads.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "NOD_common.h"
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#include "NOD_composite.h"
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#include "NOD_shader.h"
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#include "NOD_socket.h"
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#include "NOD_texture.h"
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#define NODE_DEFAULT_MAX_WIDTH 700
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/* Fallback types for undefined tree, nodes, sockets */
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bNodeTreeType NodeTreeTypeUndefined;
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bNodeType NodeTypeUndefined;
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bNodeSocketType NodeSocketTypeUndefined;
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static void node_add_sockets_from_type(bNodeTree *ntree, bNode *node, bNodeType *ntype)
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{
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bNodeSocketTemplate *sockdef;
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/* bNodeSocket *sock; */ /* UNUSED */
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if (ntype->inputs) {
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sockdef = ntype->inputs;
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while (sockdef->type != -1) {
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/* sock = */ node_add_socket_from_template(ntree, node, sockdef, SOCK_IN);
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sockdef++;
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}
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}
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if (ntype->outputs) {
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sockdef = ntype->outputs;
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while (sockdef->type != -1) {
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/* sock = */ node_add_socket_from_template(ntree, node, sockdef, SOCK_OUT);
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sockdef++;
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}
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}
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}
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/* Note: This function is called to initialize node data based on the type.
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* The bNodeType may not be registered at creation time of the node,
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* so this can be delayed until the node type gets registered.
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*/
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static void node_init(const struct bContext *C, bNodeTree *ntree, bNode *node)
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{
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bNodeType *ntype = node->typeinfo;
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if (ntype == &NodeTypeUndefined)
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return;
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/* only do this once */
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if (node->flag & NODE_INIT)
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return;
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node->flag = NODE_SELECT | NODE_OPTIONS | ntype->flag;
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node->width = ntype->width;
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node->miniwidth = 42.0f;
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node->height = ntype->height;
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node->color[0] = node->color[1] = node->color[2] = 0.608; /* default theme color */
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/* initialize the node name with the node label.
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* note: do this after the initfunc so nodes get their data set which may be used in naming
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* (node groups for example) */
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/* XXX Do not use nodeLabel() here, it returns translated content for UI, which should *only* be
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* used in UI, *never* in data... Data have their own translation option! This solution may be a
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* bit rougher than nodeLabel()'s returned string, but it's simpler than adding "do_translate"
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* flags to this func (and labelfunc() as well). */
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BLI_strncpy(node->name, DATA_(ntype->ui_name), NODE_MAXSTR);
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nodeUniqueName(ntree, node);
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node_add_sockets_from_type(ntree, node, ntype);
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if (ntype->initfunc != NULL)
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ntype->initfunc(ntree, node);
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if (ntree->typeinfo->node_add_init != NULL)
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ntree->typeinfo->node_add_init(ntree, node);
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/* extra init callback */
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if (ntype->initfunc_api) {
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PointerRNA ptr;
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RNA_pointer_create((ID *)ntree, &RNA_Node, node, &ptr);
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/* XXX Warning: context can be NULL in case nodes are added in do_versions.
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* Delayed init is not supported for nodes with context-based initfunc_api atm.
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*/
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BLI_assert(C != NULL);
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ntype->initfunc_api(C, &ptr);
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}
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if (node->id)
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id_us_plus(node->id);
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node->flag |= NODE_INIT;
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}
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static void ntree_set_typeinfo(bNodeTree *ntree, bNodeTreeType *typeinfo)
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{
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if (typeinfo) {
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ntree->typeinfo = typeinfo;
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/* deprecated integer type */
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ntree->type = typeinfo->type;
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}
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else {
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ntree->typeinfo = &NodeTreeTypeUndefined;
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ntree->init &= ~NTREE_TYPE_INIT;
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}
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}
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static void node_set_typeinfo(const struct bContext *C,
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bNodeTree *ntree,
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bNode *node,
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bNodeType *typeinfo)
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{
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/* for nodes saved in older versions storage can get lost, make undefined then */
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if (node->flag & NODE_INIT) {
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if (typeinfo && typeinfo->storagename[0] && !node->storage)
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typeinfo = NULL;
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}
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if (typeinfo) {
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node->typeinfo = typeinfo;
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/* deprecated integer type */
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node->type = typeinfo->type;
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/* initialize the node if necessary */
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node_init(C, ntree, node);
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}
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else {
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node->typeinfo = &NodeTypeUndefined;
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ntree->init &= ~NTREE_TYPE_INIT;
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}
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}
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static void node_socket_set_typeinfo(bNodeTree *ntree,
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bNodeSocket *sock,
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bNodeSocketType *typeinfo)
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{
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if (typeinfo) {
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sock->typeinfo = typeinfo;
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/* deprecated integer type */
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sock->type = typeinfo->type;
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if (sock->default_value == NULL) {
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/* initialize the default_value pointer used by standard socket types */
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node_socket_init_default_value(sock);
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}
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}
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else {
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sock->typeinfo = &NodeSocketTypeUndefined;
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ntree->init &= ~NTREE_TYPE_INIT;
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}
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}
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/* Set specific typeinfo pointers in all node trees on register/unregister */
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static void update_typeinfo(Main *bmain,
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const struct bContext *C,
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bNodeTreeType *treetype,
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bNodeType *nodetype,
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bNodeSocketType *socktype,
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bool unregister)
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{
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if (!bmain)
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return;
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FOREACH_NODETREE(bmain, ntree, id)
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{
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bNode *node;
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bNodeSocket *sock;
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ntree->init |= NTREE_TYPE_INIT;
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if (treetype && STREQ(ntree->idname, treetype->idname))
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ntree_set_typeinfo(ntree, unregister ? NULL : treetype);
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/* initialize nodes */
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for (node = ntree->nodes.first; node; node = node->next) {
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if (nodetype && STREQ(node->idname, nodetype->idname))
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node_set_typeinfo(C, ntree, node, unregister ? NULL : nodetype);
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/* initialize node sockets */
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for (sock = node->inputs.first; sock; sock = sock->next)
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if (socktype && STREQ(sock->idname, socktype->idname))
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node_socket_set_typeinfo(ntree, sock, unregister ? NULL : socktype);
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for (sock = node->outputs.first; sock; sock = sock->next)
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if (socktype && STREQ(sock->idname, socktype->idname))
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node_socket_set_typeinfo(ntree, sock, unregister ? NULL : socktype);
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}
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/* initialize tree sockets */
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for (sock = ntree->inputs.first; sock; sock = sock->next)
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if (socktype && STREQ(sock->idname, socktype->idname))
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node_socket_set_typeinfo(ntree, sock, unregister ? NULL : socktype);
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for (sock = ntree->outputs.first; sock; sock = sock->next)
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if (socktype && STREQ(sock->idname, socktype->idname))
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node_socket_set_typeinfo(ntree, sock, unregister ? NULL : socktype);
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}
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FOREACH_NODETREE_END
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}
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/* Try to initialize all typeinfo in a node tree.
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* NB: In general undefined typeinfo is a perfectly valid case, the type may just be registered
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* later. In that case the update_typeinfo function will set typeinfo on registration and do
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* necessary updates.
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*/
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void ntreeSetTypes(const struct bContext *C, bNodeTree *ntree)
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{
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bNode *node;
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bNodeSocket *sock;
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ntree->init |= NTREE_TYPE_INIT;
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ntree_set_typeinfo(ntree, ntreeTypeFind(ntree->idname));
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for (node = ntree->nodes.first; node; node = node->next) {
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node_set_typeinfo(C, ntree, node, nodeTypeFind(node->idname));
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for (sock = node->inputs.first; sock; sock = sock->next)
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node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(sock->idname));
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for (sock = node->outputs.first; sock; sock = sock->next)
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node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(sock->idname));
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}
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for (sock = ntree->inputs.first; sock; sock = sock->next)
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node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(sock->idname));
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for (sock = ntree->outputs.first; sock; sock = sock->next)
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node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(sock->idname));
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}
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static GHash *nodetreetypes_hash = NULL;
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static GHash *nodetypes_hash = NULL;
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static GHash *nodesockettypes_hash = NULL;
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static SpinLock spin;
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bNodeTreeType *ntreeTypeFind(const char *idname)
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{
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bNodeTreeType *nt;
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if (idname[0]) {
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nt = BLI_ghash_lookup(nodetreetypes_hash, idname);
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if (nt)
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return nt;
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}
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return NULL;
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}
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void ntreeTypeAdd(bNodeTreeType *nt)
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{
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BLI_ghash_insert(nodetreetypes_hash, nt->idname, nt);
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/* XXX pass Main to register function? */
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/* Probably not. It is pretty much expected we want to update G_MAIN her I think - or we'd want
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* to update *all* active Mains, which we cannot do anyway currently. */
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update_typeinfo(G_MAIN, NULL, nt, NULL, NULL, false);
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}
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/* callback for hash value free function */
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static void ntree_free_type(void *treetype_v)
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{
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bNodeTreeType *treetype = treetype_v;
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/* XXX pass Main to unregister function? */
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/* Probably not. It is pretty much expected we want to update G_MAIN her I think - or we'd want
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* to update *all* active Mains, which we cannot do anyway currently. */
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update_typeinfo(G_MAIN, NULL, treetype, NULL, NULL, true);
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MEM_freeN(treetype);
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}
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void ntreeTypeFreeLink(const bNodeTreeType *nt)
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{
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BLI_ghash_remove(nodetreetypes_hash, nt->idname, NULL, ntree_free_type);
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}
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bool ntreeIsRegistered(bNodeTree *ntree)
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{
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return (ntree->typeinfo != &NodeTreeTypeUndefined);
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}
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GHashIterator *ntreeTypeGetIterator(void)
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{
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return BLI_ghashIterator_new(nodetreetypes_hash);
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}
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bNodeType *nodeTypeFind(const char *idname)
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{
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bNodeType *nt;
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if (idname[0]) {
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nt = BLI_ghash_lookup(nodetypes_hash, idname);
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if (nt)
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return nt;
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}
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return NULL;
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}
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static void free_dynamic_typeinfo(bNodeType *ntype)
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{
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if (ntype->type == NODE_DYNAMIC) {
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if (ntype->inputs) {
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MEM_freeN(ntype->inputs);
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}
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if (ntype->outputs) {
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MEM_freeN(ntype->outputs);
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}
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}
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}
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/* callback for hash value free function */
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static void node_free_type(void *nodetype_v)
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{
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bNodeType *nodetype = nodetype_v;
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/* XXX pass Main to unregister function? */
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/* Probably not. It is pretty much expected we want to update G_MAIN her I think - or we'd want
|
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* to update *all* active Mains, which we cannot do anyway currently. */
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update_typeinfo(G_MAIN, NULL, NULL, nodetype, NULL, true);
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/* XXX deprecated */
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if (nodetype->type == NODE_DYNAMIC)
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free_dynamic_typeinfo(nodetype);
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if (nodetype->needs_free)
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MEM_freeN(nodetype);
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}
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void nodeRegisterType(bNodeType *nt)
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{
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/* debug only: basic verification of registered types */
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BLI_assert(nt->idname[0] != '\0');
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BLI_assert(nt->poll != NULL);
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BLI_ghash_insert(nodetypes_hash, nt->idname, nt);
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/* XXX pass Main to register function? */
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/* Probably not. It is pretty much expected we want to update G_MAIN her I think - or we'd want
|
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* to update *all* active Mains, which we cannot do anyway currently. */
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update_typeinfo(G_MAIN, NULL, NULL, nt, NULL, false);
|
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}
|
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void nodeUnregisterType(bNodeType *nt)
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{
|
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BLI_ghash_remove(nodetypes_hash, nt->idname, NULL, node_free_type);
|
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}
|
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bool nodeIsRegistered(bNode *node)
|
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{
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return (node->typeinfo != &NodeTypeUndefined);
|
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}
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|
||||
GHashIterator *nodeTypeGetIterator(void)
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||||
{
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return BLI_ghashIterator_new(nodetypes_hash);
|
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}
|
||||
|
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bNodeSocketType *nodeSocketTypeFind(const char *idname)
|
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{
|
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bNodeSocketType *st;
|
||||
|
||||
if (idname[0]) {
|
||||
st = BLI_ghash_lookup(nodesockettypes_hash, idname);
|
||||
if (st)
|
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return st;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* callback for hash value free function */
|
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static void node_free_socket_type(void *socktype_v)
|
||||
{
|
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bNodeSocketType *socktype = socktype_v;
|
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/* XXX pass Main to unregister function? */
|
||||
/* Probably not. It is pretty much expected we want to update G_MAIN her I think - or we'd want
|
||||
* to update *all* active Mains, which we cannot do anyway currently. */
|
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update_typeinfo(G_MAIN, NULL, NULL, NULL, socktype, true);
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|
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MEM_freeN(socktype);
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}
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void nodeRegisterSocketType(bNodeSocketType *st)
|
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{
|
||||
BLI_ghash_insert(nodesockettypes_hash, (void *)st->idname, st);
|
||||
/* XXX pass Main to register function? */
|
||||
/* Probably not. It is pretty much expected we want to update G_MAIN her I think - or we'd want
|
||||
* to update *all* active Mains, which we cannot do anyway currently. */
|
||||
update_typeinfo(G_MAIN, NULL, NULL, NULL, st, false);
|
||||
}
|
||||
|
||||
void nodeUnregisterSocketType(bNodeSocketType *st)
|
||||
{
|
||||
BLI_ghash_remove(nodesockettypes_hash, st->idname, NULL, node_free_socket_type);
|
||||
}
|
||||
|
||||
bool nodeSocketIsRegistered(bNodeSocket *sock)
|
||||
{
|
||||
return (sock->typeinfo != &NodeSocketTypeUndefined);
|
||||
}
|
||||
|
||||
GHashIterator *nodeSocketTypeGetIterator(void)
|
||||
{
|
||||
return BLI_ghashIterator_new(nodesockettypes_hash);
|
||||
}
|
||||
|
||||
struct bNodeSocket *nodeFindSocket(bNode *node, int in_out, const char *identifier)
|
||||
{
|
||||
bNodeSocket *sock = (in_out == SOCK_IN ? node->inputs.first : node->outputs.first);
|
||||
for (; sock; sock = sock->next) {
|
||||
if (STREQ(sock->identifier, identifier))
|
||||
return sock;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* find unique socket identifier */
|
||||
static bool unique_identifier_check(void *arg, const char *identifier)
|
||||
{
|
||||
struct ListBase *lb = arg;
|
||||
bNodeSocket *sock;
|
||||
for (sock = lb->first; sock; sock = sock->next) {
|
||||
if (STREQ(sock->identifier, identifier))
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static bNodeSocket *make_socket(bNodeTree *ntree,
|
||||
bNode *UNUSED(node),
|
||||
int in_out,
|
||||
ListBase *lb,
|
||||
const char *idname,
|
||||
const char *identifier,
|
||||
const char *name)
|
||||
{
|
||||
bNodeSocket *sock;
|
||||
char auto_identifier[MAX_NAME];
|
||||
|
||||
if (identifier && identifier[0] != '\0') {
|
||||
/* use explicit identifier */
|
||||
BLI_strncpy(auto_identifier, identifier, sizeof(auto_identifier));
|
||||
}
|
||||
else {
|
||||
/* if no explicit identifier is given, assign a unique identifier based on the name */
|
||||
BLI_strncpy(auto_identifier, name, sizeof(auto_identifier));
|
||||
}
|
||||
/* make the identifier unique */
|
||||
BLI_uniquename_cb(
|
||||
unique_identifier_check, lb, "socket", '.', auto_identifier, sizeof(auto_identifier));
|
||||
|
||||
sock = MEM_callocN(sizeof(bNodeSocket), "sock");
|
||||
sock->in_out = in_out;
|
||||
|
||||
BLI_strncpy(sock->identifier, auto_identifier, NODE_MAXSTR);
|
||||
sock->limit = (in_out == SOCK_IN ? 1 : 0xFFF);
|
||||
|
||||
BLI_strncpy(sock->name, name, NODE_MAXSTR);
|
||||
sock->storage = NULL;
|
||||
sock->flag |= SOCK_COLLAPSED;
|
||||
sock->type = SOCK_CUSTOM; /* int type undefined by default */
|
||||
|
||||
BLI_strncpy(sock->idname, idname, sizeof(sock->idname));
|
||||
node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(idname));
|
||||
|
||||
return sock;
|
||||
}
|
||||
|
||||
void nodeModifySocketType(
|
||||
bNodeTree *ntree, bNode *UNUSED(node), bNodeSocket *sock, int type, int subtype)
|
||||
{
|
||||
const char *idname = nodeStaticSocketType(type, subtype);
|
||||
|
||||
if (!idname) {
|
||||
printf("Error: static node socket type %d undefined\n", type);
|
||||
return;
|
||||
}
|
||||
|
||||
if (sock->default_value) {
|
||||
MEM_freeN(sock->default_value);
|
||||
sock->default_value = NULL;
|
||||
}
|
||||
|
||||
sock->type = type;
|
||||
BLI_strncpy(sock->idname, idname, sizeof(sock->idname));
|
||||
node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(idname));
|
||||
}
|
||||
|
||||
bNodeSocket *nodeAddSocket(bNodeTree *ntree,
|
||||
bNode *node,
|
||||
int in_out,
|
||||
const char *idname,
|
||||
const char *identifier,
|
||||
const char *name)
|
||||
{
|
||||
ListBase *lb = (in_out == SOCK_IN ? &node->inputs : &node->outputs);
|
||||
bNodeSocket *sock = make_socket(ntree, node, in_out, lb, idname, identifier, name);
|
||||
|
||||
BLI_remlink(lb, sock); /* does nothing for new socket */
|
||||
BLI_addtail(lb, sock);
|
||||
|
||||
node->update |= NODE_UPDATE;
|
||||
|
||||
return sock;
|
||||
}
|
||||
|
||||
bNodeSocket *nodeInsertSocket(bNodeTree *ntree,
|
||||
bNode *node,
|
||||
int in_out,
|
||||
const char *idname,
|
||||
bNodeSocket *next_sock,
|
||||
const char *identifier,
|
||||
const char *name)
|
||||
{
|
||||
ListBase *lb = (in_out == SOCK_IN ? &node->inputs : &node->outputs);
|
||||
bNodeSocket *sock = make_socket(ntree, node, in_out, lb, idname, identifier, name);
|
||||
|
||||
BLI_remlink(lb, sock); /* does nothing for new socket */
|
||||
BLI_insertlinkbefore(lb, next_sock, sock);
|
||||
|
||||
node->update |= NODE_UPDATE;
|
||||
|
||||
return sock;
|
||||
}
|
||||
|
||||
const char *nodeStaticSocketType(int type, int subtype)
|
||||
{
|
||||
switch (type) {
|
||||
case SOCK_FLOAT:
|
||||
switch (subtype) {
|
||||
case PROP_UNSIGNED:
|
||||
return "NodeSocketFloatUnsigned";
|
||||
case PROP_PERCENTAGE:
|
||||
return "NodeSocketFloatPercentage";
|
||||
case PROP_FACTOR:
|
||||
return "NodeSocketFloatFactor";
|
||||
case PROP_ANGLE:
|
||||
return "NodeSocketFloatAngle";
|
||||
case PROP_TIME:
|
||||
return "NodeSocketFloatTime";
|
||||
case PROP_NONE:
|
||||
default:
|
||||
return "NodeSocketFloat";
|
||||
}
|
||||
case SOCK_INT:
|
||||
switch (subtype) {
|
||||
case PROP_UNSIGNED:
|
||||
return "NodeSocketIntUnsigned";
|
||||
case PROP_PERCENTAGE:
|
||||
return "NodeSocketIntPercentage";
|
||||
case PROP_FACTOR:
|
||||
return "NodeSocketIntFactor";
|
||||
case PROP_NONE:
|
||||
default:
|
||||
return "NodeSocketInt";
|
||||
}
|
||||
case SOCK_BOOLEAN:
|
||||
return "NodeSocketBool";
|
||||
case SOCK_VECTOR:
|
||||
switch (subtype) {
|
||||
case PROP_TRANSLATION:
|
||||
return "NodeSocketVectorTranslation";
|
||||
case PROP_DIRECTION:
|
||||
return "NodeSocketVectorDirection";
|
||||
case PROP_VELOCITY:
|
||||
return "NodeSocketVectorVelocity";
|
||||
case PROP_ACCELERATION:
|
||||
return "NodeSocketVectorAcceleration";
|
||||
case PROP_EULER:
|
||||
return "NodeSocketVectorEuler";
|
||||
case PROP_XYZ:
|
||||
return "NodeSocketVectorXYZ";
|
||||
case PROP_NONE:
|
||||
default:
|
||||
return "NodeSocketVector";
|
||||
}
|
||||
case SOCK_RGBA:
|
||||
return "NodeSocketColor";
|
||||
case SOCK_STRING:
|
||||
return "NodeSocketString";
|
||||
case SOCK_SHADER:
|
||||
return "NodeSocketShader";
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const char *nodeStaticSocketInterfaceType(int type, int subtype)
|
||||
{
|
||||
switch (type) {
|
||||
case SOCK_FLOAT:
|
||||
switch (subtype) {
|
||||
case PROP_UNSIGNED:
|
||||
return "NodeSocketInterfaceFloatUnsigned";
|
||||
case PROP_PERCENTAGE:
|
||||
return "NodeSocketInterfaceFloatPercentage";
|
||||
case PROP_FACTOR:
|
||||
return "NodeSocketInterfaceFloatFactor";
|
||||
case PROP_ANGLE:
|
||||
return "NodeSocketInterfaceFloatAngle";
|
||||
case PROP_TIME:
|
||||
return "NodeSocketInterfaceFloatTime";
|
||||
case PROP_NONE:
|
||||
default:
|
||||
return "NodeSocketInterfaceFloat";
|
||||
}
|
||||
case SOCK_INT:
|
||||
switch (subtype) {
|
||||
case PROP_UNSIGNED:
|
||||
return "NodeSocketInterfaceIntUnsigned";
|
||||
case PROP_PERCENTAGE:
|
||||
return "NodeSocketInterfaceIntPercentage";
|
||||
case PROP_FACTOR:
|
||||
return "NodeSocketInterfaceIntFactor";
|
||||
case PROP_NONE:
|
||||
default:
|
||||
return "NodeSocketInterfaceInt";
|
||||
}
|
||||
case SOCK_BOOLEAN:
|
||||
return "NodeSocketInterfaceBool";
|
||||
case SOCK_VECTOR:
|
||||
switch (subtype) {
|
||||
case PROP_TRANSLATION:
|
||||
return "NodeSocketInterfaceVectorTranslation";
|
||||
case PROP_DIRECTION:
|
||||
return "NodeSocketInterfaceVectorDirection";
|
||||
case PROP_VELOCITY:
|
||||
return "NodeSocketInterfaceVectorVelocity";
|
||||
case PROP_ACCELERATION:
|
||||
return "NodeSocketInterfaceVectorAcceleration";
|
||||
case PROP_EULER:
|
||||
return "NodeSocketInterfaceVectorEuler";
|
||||
case PROP_XYZ:
|
||||
return "NodeSocketInterfaceVectorXYZ";
|
||||
case PROP_NONE:
|
||||
default:
|
||||
return "NodeSocketInterfaceVector";
|
||||
}
|
||||
case SOCK_RGBA:
|
||||
return "NodeSocketInterfaceColor";
|
||||
case SOCK_STRING:
|
||||
return "NodeSocketInterfaceString";
|
||||
case SOCK_SHADER:
|
||||
return "NodeSocketInterfaceShader";
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
bNodeSocket *nodeAddStaticSocket(bNodeTree *ntree,
|
||||
bNode *node,
|
||||
int in_out,
|
||||
int type,
|
||||
int subtype,
|
||||
const char *identifier,
|
||||
const char *name)
|
||||
{
|
||||
const char *idname = nodeStaticSocketType(type, subtype);
|
||||
bNodeSocket *sock;
|
||||
|
||||
if (!idname) {
|
||||
printf("Error: static node socket type %d undefined\n", type);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
sock = nodeAddSocket(ntree, node, in_out, idname, identifier, name);
|
||||
sock->type = type;
|
||||
return sock;
|
||||
}
|
||||
|
||||
bNodeSocket *nodeInsertStaticSocket(bNodeTree *ntree,
|
||||
bNode *node,
|
||||
int in_out,
|
||||
int type,
|
||||
int subtype,
|
||||
bNodeSocket *next_sock,
|
||||
const char *identifier,
|
||||
const char *name)
|
||||
{
|
||||
const char *idname = nodeStaticSocketType(type, subtype);
|
||||
bNodeSocket *sock;
|
||||
|
||||
if (!idname) {
|
||||
printf("Error: static node socket type %d undefined\n", type);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
sock = nodeInsertSocket(ntree, node, in_out, idname, next_sock, identifier, name);
|
||||
sock->type = type;
|
||||
return sock;
|
||||
}
|
||||
|
||||
static void node_socket_free(bNodeTree *UNUSED(ntree), bNodeSocket *sock, bNode *UNUSED(node))
|
||||
{
|
||||
if (sock->prop) {
|
||||
IDP_FreeProperty(sock->prop);
|
||||
MEM_freeN(sock->prop);
|
||||
}
|
||||
|
||||
if (sock->default_value)
|
||||
MEM_freeN(sock->default_value);
|
||||
}
|
||||
|
||||
void nodeRemoveSocket(bNodeTree *ntree, bNode *node, bNodeSocket *sock)
|
||||
{
|
||||
bNodeLink *link, *next;
|
||||
|
||||
for (link = ntree->links.first; link; link = next) {
|
||||
next = link->next;
|
||||
if (link->fromsock == sock || link->tosock == sock) {
|
||||
nodeRemLink(ntree, link);
|
||||
}
|
||||
}
|
||||
|
||||
/* this is fast, this way we don't need an in_out argument */
|
||||
BLI_remlink(&node->inputs, sock);
|
||||
BLI_remlink(&node->outputs, sock);
|
||||
|
||||
node_socket_free(ntree, sock, node);
|
||||
MEM_freeN(sock);
|
||||
|
||||
node->update |= NODE_UPDATE;
|
||||
}
|
||||
|
||||
void nodeRemoveAllSockets(bNodeTree *ntree, bNode *node)
|
||||
{
|
||||
bNodeSocket *sock, *sock_next;
|
||||
bNodeLink *link, *next;
|
||||
|
||||
for (link = ntree->links.first; link; link = next) {
|
||||
next = link->next;
|
||||
if (link->fromnode == node || link->tonode == node) {
|
||||
nodeRemLink(ntree, link);
|
||||
}
|
||||
}
|
||||
|
||||
for (sock = node->inputs.first; sock; sock = sock_next) {
|
||||
sock_next = sock->next;
|
||||
node_socket_free(ntree, sock, node);
|
||||
MEM_freeN(sock);
|
||||
}
|
||||
BLI_listbase_clear(&node->inputs);
|
||||
|
||||
for (sock = node->outputs.first; sock; sock = sock_next) {
|
||||
sock_next = sock->next;
|
||||
node_socket_free(ntree, sock, node);
|
||||
MEM_freeN(sock);
|
||||
}
|
||||
BLI_listbase_clear(&node->outputs);
|
||||
|
||||
node->update |= NODE_UPDATE;
|
||||
}
|
||||
|
||||
/* finds a node based on its name */
|
||||
bNode *nodeFindNodebyName(bNodeTree *ntree, const char *name)
|
||||
{
|
||||
return BLI_findstring(&ntree->nodes, name, offsetof(bNode, name));
|
||||
}
|
||||
|
||||
/* finds a node based on given socket */
|
||||
int nodeFindNode(bNodeTree *ntree, bNodeSocket *sock, bNode **nodep, int *sockindex)
|
||||
{
|
||||
int in_out = sock->in_out;
|
||||
bNode *node;
|
||||
bNodeSocket *tsock;
|
||||
int index = 0;
|
||||
|
||||
for (node = ntree->nodes.first; node; node = node->next) {
|
||||
tsock = (in_out == SOCK_IN ? node->inputs.first : node->outputs.first);
|
||||
for (index = 0; tsock; tsock = tsock->next, index++) {
|
||||
if (tsock == sock)
|
||||
break;
|
||||
}
|
||||
if (tsock)
|
||||
break;
|
||||
}
|
||||
|
||||
if (node) {
|
||||
*nodep = node;
|
||||
if (sockindex)
|
||||
*sockindex = index;
|
||||
return 1;
|
||||
}
|
||||
|
||||
*nodep = NULL;
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* \note Recursive
|
||||
*/
|
||||
bNode *nodeFindRootParent(bNode *node)
|
||||
{
|
||||
if (node->parent) {
|
||||
return nodeFindRootParent(node->parent);
|
||||
}
|
||||
else {
|
||||
return node->type == NODE_FRAME ? node : NULL;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* \returns true if \a child has \a parent as a parent/grandparent/...
|
||||
* \note Recursive
|
||||
*/
|
||||
bool nodeIsChildOf(const bNode *parent, const bNode *child)
|
||||
{
|
||||
if (parent == child) {
|
||||
return true;
|
||||
}
|
||||
else if (child->parent) {
|
||||
return nodeIsChildOf(parent, child->parent);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Iterate over a chain of nodes, starting with \a node_start, executing
|
||||
* \a callback for each node (which can return false to end iterator).
|
||||
*
|
||||
* \param reversed for backwards iteration
|
||||
* \note Recursive
|
||||
*/
|
||||
void nodeChainIter(const bNodeTree *ntree,
|
||||
const bNode *node_start,
|
||||
bool (*callback)(bNode *, bNode *, void *, const bool),
|
||||
void *userdata,
|
||||
const bool reversed)
|
||||
{
|
||||
bNodeLink *link;
|
||||
|
||||
for (link = ntree->links.first; link; link = link->next) {
|
||||
if ((link->flag & NODE_LINK_VALID) == 0) {
|
||||
/* Skip links marked as cyclic. */
|
||||
continue;
|
||||
}
|
||||
if (link->tonode && link->fromnode) {
|
||||
/* is the link part of the chain meaning node_start == fromnode (or tonode for reversed
|
||||
* case)? */
|
||||
if ((reversed && (link->tonode == node_start)) ||
|
||||
(!reversed && link->fromnode == node_start)) {
|
||||
if (!callback(link->fromnode, link->tonode, userdata, reversed)) {
|
||||
return;
|
||||
}
|
||||
nodeChainIter(
|
||||
ntree, reversed ? link->fromnode : link->tonode, callback, userdata, reversed);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Iterate over all parents of \a node, executing \a callback for each parent (which can return
|
||||
* false to end iterator)
|
||||
*
|
||||
* \note Recursive
|
||||
*/
|
||||
void nodeParentsIter(bNode *node, bool (*callback)(bNode *, void *), void *userdata)
|
||||
{
|
||||
if (node->parent) {
|
||||
if (!callback(node->parent, userdata)) {
|
||||
return;
|
||||
}
|
||||
nodeParentsIter(node->parent, callback, userdata);
|
||||
}
|
||||
}
|
||||
|
||||
/* ************** Add stuff ********** */
|
||||
|
||||
/* Find the first available, non-duplicate name for a given node */
|
||||
void nodeUniqueName(bNodeTree *ntree, bNode *node)
|
||||
{
|
||||
BLI_uniquename(
|
||||
&ntree->nodes, node, DATA_("Node"), '.', offsetof(bNode, name), sizeof(node->name));
|
||||
}
|
||||
|
||||
bNode *nodeAddNode(const struct bContext *C, bNodeTree *ntree, const char *idname)
|
||||
{
|
||||
bNode *node;
|
||||
|
||||
node = MEM_callocN(sizeof(bNode), "new node");
|
||||
BLI_addtail(&ntree->nodes, node);
|
||||
|
||||
BLI_strncpy(node->idname, idname, sizeof(node->idname));
|
||||
node_set_typeinfo(C, ntree, node, nodeTypeFind(idname));
|
||||
|
||||
ntree->update |= NTREE_UPDATE_NODES;
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
bNode *nodeAddStaticNode(const struct bContext *C, bNodeTree *ntree, int type)
|
||||
{
|
||||
const char *idname = NULL;
|
||||
|
||||
NODE_TYPES_BEGIN (ntype)
|
||||
/* do an extra poll here, because some int types are used
|
||||
* for multiple node types, this helps find the desired type
|
||||
*/
|
||||
if (ntype->type == type && (!ntype->poll || ntype->poll(ntype, ntree))) {
|
||||
idname = ntype->idname;
|
||||
break;
|
||||
}
|
||||
NODE_TYPES_END
|
||||
if (!idname) {
|
||||
printf("Error: static node type %d undefined\n", type);
|
||||
return NULL;
|
||||
}
|
||||
return nodeAddNode(C, ntree, idname);
|
||||
}
|
||||
|
||||
static void node_socket_copy(bNodeSocket *sock_dst, bNodeSocket *sock_src, const int flag)
|
||||
{
|
||||
sock_src->new_sock = sock_dst;
|
||||
|
||||
if (sock_src->prop) {
|
||||
sock_dst->prop = IDP_CopyProperty_ex(sock_src->prop, flag);
|
||||
}
|
||||
|
||||
if (sock_src->default_value) {
|
||||
sock_dst->default_value = MEM_dupallocN(sock_src->default_value);
|
||||
}
|
||||
|
||||
sock_dst->stack_index = 0;
|
||||
/* XXX some compositor node (e.g. image, render layers) still store
|
||||
* some persistent buffer data here, need to clear this to avoid dangling pointers.
|
||||
*/
|
||||
sock_dst->cache = NULL;
|
||||
}
|
||||
|
||||
/* keep socket listorder identical, for copying links */
|
||||
/* ntree is the target tree */
|
||||
bNode *BKE_node_copy_ex(bNodeTree *ntree, bNode *node_src, const int flag)
|
||||
{
|
||||
bNode *node_dst = MEM_callocN(sizeof(bNode), "dupli node");
|
||||
bNodeSocket *sock_dst, *sock_src;
|
||||
bNodeLink *link_dst, *link_src;
|
||||
|
||||
*node_dst = *node_src;
|
||||
/* can be called for nodes outside a node tree (e.g. clipboard) */
|
||||
if (ntree) {
|
||||
nodeUniqueName(ntree, node_dst);
|
||||
|
||||
BLI_addtail(&ntree->nodes, node_dst);
|
||||
}
|
||||
|
||||
BLI_duplicatelist(&node_dst->inputs, &node_src->inputs);
|
||||
for (sock_dst = node_dst->inputs.first, sock_src = node_src->inputs.first; sock_dst != NULL;
|
||||
sock_dst = sock_dst->next, sock_src = sock_src->next) {
|
||||
node_socket_copy(sock_dst, sock_src, flag);
|
||||
}
|
||||
|
||||
BLI_duplicatelist(&node_dst->outputs, &node_src->outputs);
|
||||
for (sock_dst = node_dst->outputs.first, sock_src = node_src->outputs.first; sock_dst != NULL;
|
||||
sock_dst = sock_dst->next, sock_src = sock_src->next) {
|
||||
node_socket_copy(sock_dst, sock_src, flag);
|
||||
}
|
||||
|
||||
if (node_src->prop) {
|
||||
node_dst->prop = IDP_CopyProperty_ex(node_src->prop, flag);
|
||||
}
|
||||
|
||||
BLI_duplicatelist(&node_dst->internal_links, &node_src->internal_links);
|
||||
for (link_dst = node_dst->internal_links.first, link_src = node_src->internal_links.first;
|
||||
link_dst != NULL;
|
||||
link_dst = link_dst->next, link_src = link_src->next) {
|
||||
link_dst->fromnode = node_dst;
|
||||
link_dst->tonode = node_dst;
|
||||
link_dst->fromsock = link_dst->fromsock->new_sock;
|
||||
link_dst->tosock = link_dst->tosock->new_sock;
|
||||
}
|
||||
|
||||
if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
|
||||
id_us_plus(node_dst->id);
|
||||
}
|
||||
|
||||
if (node_src->typeinfo->copyfunc) {
|
||||
node_src->typeinfo->copyfunc(ntree, node_dst, node_src);
|
||||
}
|
||||
|
||||
node_src->new_node = node_dst;
|
||||
node_dst->new_node = NULL;
|
||||
|
||||
if (node_dst->typeinfo->copyfunc_api) {
|
||||
PointerRNA ptr;
|
||||
RNA_pointer_create((ID *)ntree, &RNA_Node, node_dst, &ptr);
|
||||
|
||||
node_dst->typeinfo->copyfunc_api(&ptr, node_src);
|
||||
}
|
||||
|
||||
if (ntree) {
|
||||
ntree->update |= NTREE_UPDATE_NODES;
|
||||
}
|
||||
|
||||
return node_dst;
|
||||
}
|
||||
|
||||
bNode *nodeCopyNode(bNodeTree *ntree, bNode *node)
|
||||
{
|
||||
return BKE_node_copy_ex(ntree, node, LIB_ID_CREATE_NO_USER_REFCOUNT);
|
||||
}
|
||||
|
||||
/* also used via rna api, so we check for proper input output direction */
|
||||
bNodeLink *nodeAddLink(
|
||||
bNodeTree *ntree, bNode *fromnode, bNodeSocket *fromsock, bNode *tonode, bNodeSocket *tosock)
|
||||
{
|
||||
bNodeLink *link = NULL;
|
||||
|
||||
/* test valid input */
|
||||
BLI_assert(fromnode);
|
||||
BLI_assert(tonode);
|
||||
|
||||
if (fromsock->in_out == SOCK_OUT && tosock->in_out == SOCK_IN) {
|
||||
link = MEM_callocN(sizeof(bNodeLink), "link");
|
||||
if (ntree)
|
||||
BLI_addtail(&ntree->links, link);
|
||||
link->fromnode = fromnode;
|
||||
link->fromsock = fromsock;
|
||||
link->tonode = tonode;
|
||||
link->tosock = tosock;
|
||||
}
|
||||
else if (fromsock->in_out == SOCK_IN && tosock->in_out == SOCK_OUT) {
|
||||
/* OK but flip */
|
||||
link = MEM_callocN(sizeof(bNodeLink), "link");
|
||||
if (ntree)
|
||||
BLI_addtail(&ntree->links, link);
|
||||
link->fromnode = tonode;
|
||||
link->fromsock = tosock;
|
||||
link->tonode = fromnode;
|
||||
link->tosock = fromsock;
|
||||
}
|
||||
|
||||
if (ntree)
|
||||
ntree->update |= NTREE_UPDATE_LINKS;
|
||||
|
||||
return link;
|
||||
}
|
||||
|
||||
void nodeRemLink(bNodeTree *ntree, bNodeLink *link)
|
||||
{
|
||||
/* can be called for links outside a node tree (e.g. clipboard) */
|
||||
if (ntree)
|
||||
BLI_remlink(&ntree->links, link);
|
||||
|
||||
if (link->tosock)
|
||||
link->tosock->link = NULL;
|
||||
MEM_freeN(link);
|
||||
|
||||
if (ntree)
|
||||
ntree->update |= NTREE_UPDATE_LINKS;
|
||||
}
|
||||
|
||||
void nodeRemSocketLinks(bNodeTree *ntree, bNodeSocket *sock)
|
||||
{
|
||||
bNodeLink *link, *next;
|
||||
|
||||
for (link = ntree->links.first; link; link = next) {
|
||||
next = link->next;
|
||||
if (link->fromsock == sock || link->tosock == sock) {
|
||||
nodeRemLink(ntree, link);
|
||||
}
|
||||
}
|
||||
|
||||
ntree->update |= NTREE_UPDATE_LINKS;
|
||||
}
|
||||
|
||||
bool nodeLinkIsHidden(bNodeLink *link)
|
||||
{
|
||||
return nodeSocketIsHidden(link->fromsock) || nodeSocketIsHidden(link->tosock);
|
||||
}
|
||||
|
||||
void nodeInternalRelink(bNodeTree *ntree, bNode *node)
|
||||
{
|
||||
bNodeLink *link, *link_next;
|
||||
|
||||
/* store link pointers in output sockets, for efficient lookup */
|
||||
for (link = node->internal_links.first; link; link = link->next)
|
||||
link->tosock->link = link;
|
||||
|
||||
/* redirect downstream links */
|
||||
for (link = ntree->links.first; link; link = link_next) {
|
||||
link_next = link->next;
|
||||
|
||||
/* do we have internal link? */
|
||||
if (link->fromnode == node) {
|
||||
if (link->fromsock->link) {
|
||||
/* get the upstream input link */
|
||||
bNodeLink *fromlink = link->fromsock->link->fromsock->link;
|
||||
/* skip the node */
|
||||
if (fromlink) {
|
||||
link->fromnode = fromlink->fromnode;
|
||||
link->fromsock = fromlink->fromsock;
|
||||
|
||||
/* if the up- or downstream link is invalid,
|
||||
* the replacement link will be invalid too.
|
||||
*/
|
||||
if (!(fromlink->flag & NODE_LINK_VALID))
|
||||
link->flag &= ~NODE_LINK_VALID;
|
||||
|
||||
ntree->update |= NTREE_UPDATE_LINKS;
|
||||
}
|
||||
else
|
||||
nodeRemLink(ntree, link);
|
||||
}
|
||||
else
|
||||
nodeRemLink(ntree, link);
|
||||
}
|
||||
}
|
||||
|
||||
/* remove remaining upstream links */
|
||||
for (link = ntree->links.first; link; link = link_next) {
|
||||
link_next = link->next;
|
||||
|
||||
if (link->tonode == node)
|
||||
nodeRemLink(ntree, link);
|
||||
}
|
||||
}
|
||||
|
||||
void nodeToView(bNode *node, float x, float y, float *rx, float *ry)
|
||||
{
|
||||
if (node->parent) {
|
||||
nodeToView(node->parent, x + node->locx, y + node->locy, rx, ry);
|
||||
}
|
||||
else {
|
||||
*rx = x + node->locx;
|
||||
*ry = y + node->locy;
|
||||
}
|
||||
}
|
||||
|
||||
void nodeFromView(bNode *node, float x, float y, float *rx, float *ry)
|
||||
{
|
||||
if (node->parent) {
|
||||
nodeFromView(node->parent, x, y, rx, ry);
|
||||
*rx -= node->locx;
|
||||
*ry -= node->locy;
|
||||
}
|
||||
else {
|
||||
*rx = x - node->locx;
|
||||
*ry = y - node->locy;
|
||||
}
|
||||
}
|
||||
|
||||
bool nodeAttachNodeCheck(bNode *node, bNode *parent)
|
||||
{
|
||||
bNode *parent_recurse;
|
||||
for (parent_recurse = node; parent_recurse; parent_recurse = parent_recurse->parent) {
|
||||
if (parent_recurse == parent) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void nodeAttachNode(bNode *node, bNode *parent)
|
||||
{
|
||||
float locx, locy;
|
||||
|
||||
BLI_assert(parent->type == NODE_FRAME);
|
||||
BLI_assert(nodeAttachNodeCheck(parent, node) == false);
|
||||
|
||||
nodeToView(node, 0.0f, 0.0f, &locx, &locy);
|
||||
|
||||
node->parent = parent;
|
||||
/* transform to parent space */
|
||||
nodeFromView(parent, locx, locy, &node->locx, &node->locy);
|
||||
}
|
||||
|
||||
void nodeDetachNode(struct bNode *node)
|
||||
{
|
||||
float locx, locy;
|
||||
|
||||
if (node->parent) {
|
||||
|
||||
BLI_assert(node->parent->type == NODE_FRAME);
|
||||
|
||||
/* transform to view space */
|
||||
nodeToView(node, 0.0f, 0.0f, &locx, &locy);
|
||||
node->locx = locx;
|
||||
node->locy = locy;
|
||||
node->parent = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void ntreeInitDefault(bNodeTree *ntree)
|
||||
{
|
||||
ntree_set_typeinfo(ntree, NULL);
|
||||
}
|
||||
|
||||
bNodeTree *ntreeAddTree(Main *bmain, const char *name, const char *idname)
|
||||
{
|
||||
bNodeTree *ntree;
|
||||
|
||||
/* trees are created as local trees for compositor, material or texture nodes,
|
||||
* node groups and other tree types are created as library data.
|
||||
*/
|
||||
if (bmain) {
|
||||
ntree = BKE_libblock_alloc(bmain, ID_NT, name, 0);
|
||||
}
|
||||
else {
|
||||
ntree = MEM_callocN(sizeof(bNodeTree), "new node tree");
|
||||
*((short *)ntree->id.name) = ID_NT;
|
||||
BLI_strncpy(ntree->id.name + 2, name, sizeof(ntree->id.name));
|
||||
}
|
||||
|
||||
/* Types are fully initialized at this point,
|
||||
* if an undefined node is added later this will be reset.
|
||||
*/
|
||||
ntree->init |= NTREE_TYPE_INIT;
|
||||
|
||||
BLI_strncpy(ntree->idname, idname, sizeof(ntree->idname));
|
||||
ntree_set_typeinfo(ntree, ntreeTypeFind(idname));
|
||||
|
||||
return ntree;
|
||||
}
|
||||
|
||||
/**
|
||||
* Only copy internal data of NodeTree ID from source to already allocated/initialized destination.
|
||||
* You probably nerver want to use that directly, use id_copy or BKE_id_copy_ex for typical needs.
|
||||
*
|
||||
* WARNING! This function will not handle ID user count!
|
||||
*
|
||||
* \param flag Copying options (see BKE_library.h's LIB_ID_COPY_... flags for more).
|
||||
*/
|
||||
void BKE_node_tree_copy_data(Main *UNUSED(bmain),
|
||||
bNodeTree *ntree_dst,
|
||||
const bNodeTree *ntree_src,
|
||||
const int flag)
|
||||
{
|
||||
bNodeSocket *sock_dst, *sock_src;
|
||||
bNodeLink *link_dst;
|
||||
|
||||
/* We never handle usercount here for own data. */
|
||||
const int flag_subdata = flag | LIB_ID_CREATE_NO_USER_REFCOUNT;
|
||||
|
||||
/* in case a running nodetree is copied */
|
||||
ntree_dst->execdata = NULL;
|
||||
|
||||
ntree_dst->duplilock = NULL;
|
||||
|
||||
BLI_listbase_clear(&ntree_dst->nodes);
|
||||
BLI_listbase_clear(&ntree_dst->links);
|
||||
|
||||
for (bNode *node_src = ntree_src->nodes.first; node_src; node_src = node_src->next) {
|
||||
BKE_node_copy_ex(ntree_dst, node_src, flag_subdata);
|
||||
}
|
||||
|
||||
/* copy links */
|
||||
BLI_duplicatelist(&ntree_dst->links, &ntree_src->links);
|
||||
for (link_dst = ntree_dst->links.first; link_dst; link_dst = link_dst->next) {
|
||||
link_dst->fromnode = (link_dst->fromnode ? link_dst->fromnode->new_node : NULL);
|
||||
link_dst->fromsock = (link_dst->fromsock ? link_dst->fromsock->new_sock : NULL);
|
||||
link_dst->tonode = (link_dst->tonode ? link_dst->tonode->new_node : NULL);
|
||||
link_dst->tosock = (link_dst->tosock ? link_dst->tosock->new_sock : NULL);
|
||||
/* update the link socket's pointer */
|
||||
if (link_dst->tosock) {
|
||||
link_dst->tosock->link = link_dst;
|
||||
}
|
||||
}
|
||||
|
||||
/* copy interface sockets */
|
||||
BLI_duplicatelist(&ntree_dst->inputs, &ntree_src->inputs);
|
||||
for (sock_dst = ntree_dst->inputs.first, sock_src = ntree_src->inputs.first; sock_dst != NULL;
|
||||
sock_dst = sock_dst->next, sock_src = sock_src->next) {
|
||||
node_socket_copy(sock_dst, sock_src, flag_subdata);
|
||||
}
|
||||
|
||||
BLI_duplicatelist(&ntree_dst->outputs, &ntree_src->outputs);
|
||||
for (sock_dst = ntree_dst->outputs.first, sock_src = ntree_src->outputs.first; sock_dst != NULL;
|
||||
sock_dst = sock_dst->next, sock_src = sock_src->next) {
|
||||
node_socket_copy(sock_dst, sock_src, flag_subdata);
|
||||
}
|
||||
|
||||
/* copy preview hash */
|
||||
if (ntree_src->previews && (flag & LIB_ID_COPY_NO_PREVIEW) == 0) {
|
||||
bNodeInstanceHashIterator iter;
|
||||
|
||||
ntree_dst->previews = BKE_node_instance_hash_new("node previews");
|
||||
|
||||
NODE_INSTANCE_HASH_ITER (iter, ntree_src->previews) {
|
||||
bNodeInstanceKey key = BKE_node_instance_hash_iterator_get_key(&iter);
|
||||
bNodePreview *preview = BKE_node_instance_hash_iterator_get_value(&iter);
|
||||
BKE_node_instance_hash_insert(ntree_dst->previews, key, BKE_node_preview_copy(preview));
|
||||
}
|
||||
}
|
||||
else {
|
||||
ntree_dst->previews = NULL;
|
||||
}
|
||||
|
||||
/* update node->parent pointers */
|
||||
for (bNode *node_dst = ntree_dst->nodes.first, *node_src = ntree_src->nodes.first; node_dst;
|
||||
node_dst = node_dst->next, node_src = node_src->next) {
|
||||
if (node_dst->parent) {
|
||||
node_dst->parent = node_dst->parent->new_node;
|
||||
}
|
||||
}
|
||||
|
||||
/* node tree will generate its own interface type */
|
||||
ntree_dst->interface_type = NULL;
|
||||
}
|
||||
|
||||
bNodeTree *ntreeCopyTree_ex(const bNodeTree *ntree, Main *bmain, const bool do_id_user)
|
||||
{
|
||||
bNodeTree *ntree_copy;
|
||||
BKE_id_copy_ex(bmain,
|
||||
(ID *)ntree,
|
||||
(ID **)&ntree_copy,
|
||||
do_id_user ? 0 : LIB_ID_CREATE_NO_USER_REFCOUNT,
|
||||
false);
|
||||
return ntree_copy;
|
||||
}
|
||||
bNodeTree *ntreeCopyTree(Main *bmain, const bNodeTree *ntree)
|
||||
{
|
||||
return ntreeCopyTree_ex(ntree, bmain, true);
|
||||
}
|
||||
|
||||
void ntreeUserIncrefID(bNodeTree *ntree)
|
||||
{
|
||||
bNode *node;
|
||||
for (node = ntree->nodes.first; node; node = node->next) {
|
||||
id_us_plus(node->id);
|
||||
}
|
||||
}
|
||||
void ntreeUserDecrefID(bNodeTree *ntree)
|
||||
{
|
||||
bNode *node;
|
||||
for (node = ntree->nodes.first; node; node = node->next) {
|
||||
id_us_min(node->id);
|
||||
}
|
||||
}
|
||||
|
||||
/* *************** Node Preview *********** */
|
||||
|
||||
/* XXX this should be removed eventually ...
|
||||
* Currently BKE functions are modeled closely on previous code,
|
||||
* using BKE_node_preview_init_tree to set up previews for a whole node tree in advance.
|
||||
* This should be left more to the individual node tree implementations.
|
||||
*/
|
||||
int BKE_node_preview_used(bNode *node)
|
||||
{
|
||||
/* XXX check for closed nodes? */
|
||||
return (node->typeinfo->flag & NODE_PREVIEW) != 0;
|
||||
}
|
||||
|
||||
bNodePreview *BKE_node_preview_verify(
|
||||
bNodeInstanceHash *previews, bNodeInstanceKey key, int xsize, int ysize, bool create)
|
||||
{
|
||||
bNodePreview *preview;
|
||||
|
||||
preview = BKE_node_instance_hash_lookup(previews, key);
|
||||
if (!preview) {
|
||||
if (create) {
|
||||
preview = MEM_callocN(sizeof(bNodePreview), "node preview");
|
||||
BKE_node_instance_hash_insert(previews, key, preview);
|
||||
}
|
||||
else
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* node previews can get added with variable size this way */
|
||||
if (xsize == 0 || ysize == 0)
|
||||
return preview;
|
||||
|
||||
/* sanity checks & initialize */
|
||||
if (preview->rect) {
|
||||
if (preview->xsize != xsize || preview->ysize != ysize) {
|
||||
MEM_freeN(preview->rect);
|
||||
preview->rect = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
if (preview->rect == NULL) {
|
||||
preview->rect = MEM_callocN(4 * xsize + xsize * ysize * sizeof(char) * 4, "node preview rect");
|
||||
preview->xsize = xsize;
|
||||
preview->ysize = ysize;
|
||||
}
|
||||
/* no clear, makes nicer previews */
|
||||
|
||||
return preview;
|
||||
}
|
||||
|
||||
bNodePreview *BKE_node_preview_copy(bNodePreview *preview)
|
||||
{
|
||||
bNodePreview *new_preview = MEM_dupallocN(preview);
|
||||
if (preview->rect)
|
||||
new_preview->rect = MEM_dupallocN(preview->rect);
|
||||
return new_preview;
|
||||
}
|
||||
|
||||
void BKE_node_preview_free(bNodePreview *preview)
|
||||
{
|
||||
if (preview->rect)
|
||||
MEM_freeN(preview->rect);
|
||||
MEM_freeN(preview);
|
||||
}
|
||||
|
||||
static void node_preview_init_tree_recursive(bNodeInstanceHash *previews,
|
||||
bNodeTree *ntree,
|
||||
bNodeInstanceKey parent_key,
|
||||
int xsize,
|
||||
int ysize,
|
||||
int create)
|
||||
{
|
||||
bNode *node;
|
||||
for (node = ntree->nodes.first; node; node = node->next) {
|
||||
bNodeInstanceKey key = BKE_node_instance_key(parent_key, ntree, node);
|
||||
|
||||
if (BKE_node_preview_used(node)) {
|
||||
node->preview_xsize = xsize;
|
||||
node->preview_ysize = ysize;
|
||||
|
||||
BKE_node_preview_verify(previews, key, xsize, ysize, create);
|
||||
}
|
||||
|
||||
if (node->type == NODE_GROUP && node->id)
|
||||
node_preview_init_tree_recursive(previews, (bNodeTree *)node->id, key, xsize, ysize, create);
|
||||
}
|
||||
}
|
||||
|
||||
void BKE_node_preview_init_tree(bNodeTree *ntree, int xsize, int ysize, int create_previews)
|
||||
{
|
||||
if (!ntree)
|
||||
return;
|
||||
|
||||
if (!ntree->previews)
|
||||
ntree->previews = BKE_node_instance_hash_new("node previews");
|
||||
|
||||
node_preview_init_tree_recursive(
|
||||
ntree->previews, ntree, NODE_INSTANCE_KEY_BASE, xsize, ysize, create_previews);
|
||||
}
|
||||
|
||||
static void node_preview_tag_used_recursive(bNodeInstanceHash *previews,
|
||||
bNodeTree *ntree,
|
||||
bNodeInstanceKey parent_key)
|
||||
{
|
||||
bNode *node;
|
||||
for (node = ntree->nodes.first; node; node = node->next) {
|
||||
bNodeInstanceKey key = BKE_node_instance_key(parent_key, ntree, node);
|
||||
|
||||
if (BKE_node_preview_used(node))
|
||||
BKE_node_instance_hash_tag_key(previews, key);
|
||||
|
||||
if (node->type == NODE_GROUP && node->id)
|
||||
node_preview_tag_used_recursive(previews, (bNodeTree *)node->id, key);
|
||||
}
|
||||
}
|
||||
|
||||
void BKE_node_preview_remove_unused(bNodeTree *ntree)
|
||||
{
|
||||
if (!ntree || !ntree->previews)
|
||||
return;
|
||||
|
||||
/* use the instance hash functions for tagging and removing unused previews */
|
||||
BKE_node_instance_hash_clear_tags(ntree->previews);
|
||||
node_preview_tag_used_recursive(ntree->previews, ntree, NODE_INSTANCE_KEY_BASE);
|
||||
|
||||
BKE_node_instance_hash_remove_untagged(ntree->previews,
|
||||
(bNodeInstanceValueFP)BKE_node_preview_free);
|
||||
}
|
||||
|
||||
void BKE_node_preview_free_tree(bNodeTree *ntree)
|
||||
{
|
||||
if (!ntree)
|
||||
return;
|
||||
|
||||
if (ntree->previews) {
|
||||
BKE_node_instance_hash_free(ntree->previews, (bNodeInstanceValueFP)BKE_node_preview_free);
|
||||
ntree->previews = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void BKE_node_preview_clear(bNodePreview *preview)
|
||||
{
|
||||
if (preview && preview->rect)
|
||||
memset(preview->rect, 0, MEM_allocN_len(preview->rect));
|
||||
}
|
||||
|
||||
void BKE_node_preview_clear_tree(bNodeTree *ntree)
|
||||
{
|
||||
bNodeInstanceHashIterator iter;
|
||||
|
||||
if (!ntree || !ntree->previews)
|
||||
return;
|
||||
|
||||
NODE_INSTANCE_HASH_ITER (iter, ntree->previews) {
|
||||
bNodePreview *preview = BKE_node_instance_hash_iterator_get_value(&iter);
|
||||
BKE_node_preview_clear(preview);
|
||||
}
|
||||
}
|
||||
|
||||
static void node_preview_sync(bNodePreview *to, bNodePreview *from)
|
||||
{
|
||||
/* sizes should have been initialized by BKE_node_preview_init_tree */
|
||||
BLI_assert(to->xsize == from->xsize && to->ysize == from->ysize);
|
||||
|
||||
/* copy over contents of previews */
|
||||
if (to->rect && from->rect) {
|
||||
int xsize = to->xsize;
|
||||
int ysize = to->ysize;
|
||||
memcpy(to->rect, from->rect, xsize * ysize * sizeof(char) * 4);
|
||||
}
|
||||
}
|
||||
|
||||
void BKE_node_preview_sync_tree(bNodeTree *to_ntree, bNodeTree *from_ntree)
|
||||
{
|
||||
bNodeInstanceHash *from_previews = from_ntree->previews;
|
||||
bNodeInstanceHash *to_previews = to_ntree->previews;
|
||||
bNodeInstanceHashIterator iter;
|
||||
|
||||
if (!from_previews || !to_previews)
|
||||
return;
|
||||
|
||||
NODE_INSTANCE_HASH_ITER (iter, from_previews) {
|
||||
bNodeInstanceKey key = BKE_node_instance_hash_iterator_get_key(&iter);
|
||||
bNodePreview *from = BKE_node_instance_hash_iterator_get_value(&iter);
|
||||
bNodePreview *to = BKE_node_instance_hash_lookup(to_previews, key);
|
||||
|
||||
if (from && to)
|
||||
node_preview_sync(to, from);
|
||||
}
|
||||
}
|
||||
|
||||
void BKE_node_preview_merge_tree(bNodeTree *to_ntree, bNodeTree *from_ntree, bool remove_old)
|
||||
{
|
||||
if (remove_old || !to_ntree->previews) {
|
||||
/* free old previews */
|
||||
if (to_ntree->previews)
|
||||
BKE_node_instance_hash_free(to_ntree->previews, (bNodeInstanceValueFP)BKE_node_preview_free);
|
||||
|
||||
/* transfer previews */
|
||||
to_ntree->previews = from_ntree->previews;
|
||||
from_ntree->previews = NULL;
|
||||
|
||||
/* clean up, in case any to_ntree nodes have been removed */
|
||||
BKE_node_preview_remove_unused(to_ntree);
|
||||
}
|
||||
else {
|
||||
bNodeInstanceHashIterator iter;
|
||||
|
||||
if (from_ntree->previews) {
|
||||
NODE_INSTANCE_HASH_ITER (iter, from_ntree->previews) {
|
||||
bNodeInstanceKey key = BKE_node_instance_hash_iterator_get_key(&iter);
|
||||
bNodePreview *preview = BKE_node_instance_hash_iterator_get_value(&iter);
|
||||
|
||||
/* replace existing previews */
|
||||
BKE_node_instance_hash_remove(
|
||||
to_ntree->previews, key, (bNodeInstanceValueFP)BKE_node_preview_free);
|
||||
BKE_node_instance_hash_insert(to_ntree->previews, key, preview);
|
||||
}
|
||||
|
||||
/* Note: NULL free function here, because pointers have already been moved over to
|
||||
* to_ntree->previews! */
|
||||
BKE_node_instance_hash_free(from_ntree->previews, NULL);
|
||||
from_ntree->previews = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* hack warning! this function is only used for shader previews, and
|
||||
* since it gets called multiple times per pixel for Ztransp we only
|
||||
* add the color once. Preview gets cleared before it starts render though */
|
||||
void BKE_node_preview_set_pixel(
|
||||
bNodePreview *preview, const float col[4], int x, int y, bool do_manage)
|
||||
{
|
||||
if (preview) {
|
||||
if (x >= 0 && y >= 0) {
|
||||
if (x < preview->xsize && y < preview->ysize) {
|
||||
unsigned char *tar = preview->rect + 4 * ((preview->xsize * y) + x);
|
||||
|
||||
if (do_manage) {
|
||||
linearrgb_to_srgb_uchar4(tar, col);
|
||||
}
|
||||
else {
|
||||
rgba_float_to_uchar(tar, col);
|
||||
}
|
||||
}
|
||||
// else printf("prv out bound x y %d %d\n", x, y);
|
||||
}
|
||||
// else printf("prv out bound x y %d %d\n", x, y);
|
||||
}
|
||||
}
|
||||
|
||||
#if 0
|
||||
static void nodeClearPreview(bNode *node)
|
||||
{
|
||||
if (node->preview && node->preview->rect)
|
||||
memset(node->preview->rect, 0, MEM_allocN_len(node->preview->rect));
|
||||
}
|
||||
|
||||
/* use it to enforce clear */
|
||||
void ntreeClearPreview(bNodeTree *ntree)
|
||||
{
|
||||
bNode *node;
|
||||
|
||||
if (ntree == NULL)
|
||||
return;
|
||||
|
||||
for (node = ntree->nodes.first; node; node = node->next) {
|
||||
if (node->typeinfo->flag & NODE_PREVIEW)
|
||||
nodeClearPreview(node);
|
||||
if (node->type == NODE_GROUP)
|
||||
ntreeClearPreview((bNodeTree *)node->id);
|
||||
}
|
||||
}
|
||||
|
||||
/* hack warning! this function is only used for shader previews, and
|
||||
* since it gets called multiple times per pixel for Ztransp we only
|
||||
* add the color once. Preview gets cleared before it starts render though */
|
||||
void nodeAddToPreview(bNode *node, const float col[4], int x, int y, int do_manage)
|
||||
{
|
||||
bNodePreview *preview = node->preview;
|
||||
if (preview) {
|
||||
if (x >= 0 && y >= 0) {
|
||||
if (x < preview->xsize && y < preview->ysize) {
|
||||
unsigned char *tar = preview->rect + 4 * ((preview->xsize * y) + x);
|
||||
|
||||
if (do_manage) {
|
||||
linearrgb_to_srgb_uchar4(tar, col);
|
||||
}
|
||||
else {
|
||||
rgba_float_to_uchar(tar, col);
|
||||
}
|
||||
}
|
||||
//else printf("prv out bound x y %d %d\n", x, y);
|
||||
}
|
||||
//else printf("prv out bound x y %d %d\n", x, y);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/* ************** Free stuff ********** */
|
||||
|
||||
/* goes over entire tree */
|
||||
void nodeUnlinkNode(bNodeTree *ntree, bNode *node)
|
||||
{
|
||||
bNodeLink *link, *next;
|
||||
bNodeSocket *sock;
|
||||
ListBase *lb;
|
||||
|
||||
for (link = ntree->links.first; link; link = next) {
|
||||
next = link->next;
|
||||
|
||||
if (link->fromnode == node) {
|
||||
lb = &node->outputs;
|
||||
if (link->tonode)
|
||||
link->tonode->update |= NODE_UPDATE;
|
||||
}
|
||||
else if (link->tonode == node)
|
||||
lb = &node->inputs;
|
||||
else
|
||||
lb = NULL;
|
||||
|
||||
if (lb) {
|
||||
for (sock = lb->first; sock; sock = sock->next) {
|
||||
if (link->fromsock == sock || link->tosock == sock)
|
||||
break;
|
||||
}
|
||||
if (sock) {
|
||||
nodeRemLink(ntree, link);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void node_unlink_attached(bNodeTree *ntree, bNode *parent)
|
||||
{
|
||||
bNode *node;
|
||||
for (node = ntree->nodes.first; node; node = node->next) {
|
||||
if (node->parent == parent)
|
||||
nodeDetachNode(node);
|
||||
}
|
||||
}
|
||||
|
||||
/** \note caller needs to manage node->id user */
|
||||
static void node_free_node_ex(bNodeTree *ntree,
|
||||
bNode *node,
|
||||
bool remove_animdata,
|
||||
bool use_api_free_cb)
|
||||
{
|
||||
bNodeSocket *sock, *nextsock;
|
||||
|
||||
/* don't remove node animdata if the tree is localized,
|
||||
* Action is shared with the original tree (T38221)
|
||||
*/
|
||||
remove_animdata &= ntree && !(ntree->flag & NTREE_IS_LOCALIZED);
|
||||
|
||||
/* extra free callback */
|
||||
if (use_api_free_cb && node->typeinfo->freefunc_api) {
|
||||
PointerRNA ptr;
|
||||
RNA_pointer_create((ID *)ntree, &RNA_Node, node, &ptr);
|
||||
|
||||
node->typeinfo->freefunc_api(&ptr);
|
||||
}
|
||||
|
||||
/* since it is called while free database, node->id is undefined */
|
||||
|
||||
/* can be called for nodes outside a node tree (e.g. clipboard) */
|
||||
if (ntree) {
|
||||
/* remove all references to this node */
|
||||
nodeUnlinkNode(ntree, node);
|
||||
node_unlink_attached(ntree, node);
|
||||
|
||||
BLI_remlink(&ntree->nodes, node);
|
||||
|
||||
if (remove_animdata) {
|
||||
char propname_esc[MAX_IDPROP_NAME * 2];
|
||||
char prefix[MAX_IDPROP_NAME * 2];
|
||||
|
||||
BLI_strescape(propname_esc, node->name, sizeof(propname_esc));
|
||||
BLI_snprintf(prefix, sizeof(prefix), "nodes[\"%s\"]", propname_esc);
|
||||
|
||||
BKE_animdata_fix_paths_remove((ID *)ntree, prefix);
|
||||
}
|
||||
|
||||
if (ntree->typeinfo->free_node_cache)
|
||||
ntree->typeinfo->free_node_cache(ntree, node);
|
||||
|
||||
/* texture node has bad habit of keeping exec data around */
|
||||
if (ntree->type == NTREE_TEXTURE && ntree->execdata) {
|
||||
ntreeTexEndExecTree(ntree->execdata);
|
||||
ntree->execdata = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
if (node->typeinfo->freefunc) {
|
||||
node->typeinfo->freefunc(node);
|
||||
}
|
||||
|
||||
for (sock = node->inputs.first; sock; sock = nextsock) {
|
||||
nextsock = sock->next;
|
||||
node_socket_free(ntree, sock, node);
|
||||
MEM_freeN(sock);
|
||||
}
|
||||
for (sock = node->outputs.first; sock; sock = nextsock) {
|
||||
nextsock = sock->next;
|
||||
node_socket_free(ntree, sock, node);
|
||||
MEM_freeN(sock);
|
||||
}
|
||||
|
||||
BLI_freelistN(&node->internal_links);
|
||||
|
||||
if (node->prop) {
|
||||
IDP_FreeProperty(node->prop);
|
||||
MEM_freeN(node->prop);
|
||||
}
|
||||
|
||||
MEM_freeN(node);
|
||||
|
||||
if (ntree)
|
||||
ntree->update |= NTREE_UPDATE_NODES;
|
||||
}
|
||||
|
||||
void nodeFreeNode(bNodeTree *ntree, bNode *node)
|
||||
{
|
||||
node_free_node_ex(ntree, node, true, true);
|
||||
}
|
||||
|
||||
static void node_socket_interface_free(bNodeTree *UNUSED(ntree), bNodeSocket *sock)
|
||||
{
|
||||
if (sock->prop) {
|
||||
IDP_FreeProperty(sock->prop);
|
||||
MEM_freeN(sock->prop);
|
||||
}
|
||||
|
||||
if (sock->default_value)
|
||||
MEM_freeN(sock->default_value);
|
||||
}
|
||||
|
||||
static void free_localized_node_groups(bNodeTree *ntree)
|
||||
{
|
||||
bNode *node;
|
||||
|
||||
/* Only localized node trees store a copy for each node group tree.
|
||||
* Each node group tree in a localized node tree can be freed,
|
||||
* since it is a localized copy itself (no risk of accessing free'd
|
||||
* data in main, see [#37939]).
|
||||
*/
|
||||
if (!(ntree->flag & NTREE_IS_LOCALIZED))
|
||||
return;
|
||||
|
||||
for (node = ntree->nodes.first; node; node = node->next) {
|
||||
if (node->type == NODE_GROUP && node->id) {
|
||||
bNodeTree *ngroup = (bNodeTree *)node->id;
|
||||
ntreeFreeTree(ngroup);
|
||||
MEM_freeN(ngroup);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** Free (or release) any data used by this nodetree (does not free the nodetree itself). */
|
||||
void ntreeFreeTree(bNodeTree *ntree)
|
||||
{
|
||||
bNode *node, *next;
|
||||
bNodeSocket *sock, *nextsock;
|
||||
|
||||
BKE_animdata_free((ID *)ntree, false);
|
||||
|
||||
/* XXX hack! node trees should not store execution graphs at all.
|
||||
* This should be removed when old tree types no longer require it.
|
||||
* Currently the execution data for texture nodes remains in the tree
|
||||
* after execution, until the node tree is updated or freed.
|
||||
*/
|
||||
if (ntree->execdata) {
|
||||
switch (ntree->type) {
|
||||
case NTREE_SHADER:
|
||||
ntreeShaderEndExecTree(ntree->execdata);
|
||||
break;
|
||||
case NTREE_TEXTURE:
|
||||
ntreeTexEndExecTree(ntree->execdata);
|
||||
ntree->execdata = NULL;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* XXX not nice, but needed to free localized node groups properly */
|
||||
free_localized_node_groups(ntree);
|
||||
|
||||
/* unregister associated RNA types */
|
||||
ntreeInterfaceTypeFree(ntree);
|
||||
|
||||
BLI_freelistN(&ntree->links); /* do first, then unlink_node goes fast */
|
||||
|
||||
for (node = ntree->nodes.first; node; node = next) {
|
||||
next = node->next;
|
||||
node_free_node_ex(ntree, node, false, false);
|
||||
}
|
||||
|
||||
/* free interface sockets */
|
||||
for (sock = ntree->inputs.first; sock; sock = nextsock) {
|
||||
nextsock = sock->next;
|
||||
node_socket_interface_free(ntree, sock);
|
||||
MEM_freeN(sock);
|
||||
}
|
||||
for (sock = ntree->outputs.first; sock; sock = nextsock) {
|
||||
nextsock = sock->next;
|
||||
node_socket_interface_free(ntree, sock);
|
||||
MEM_freeN(sock);
|
||||
}
|
||||
|
||||
/* free preview hash */
|
||||
if (ntree->previews) {
|
||||
BKE_node_instance_hash_free(ntree->previews, (bNodeInstanceValueFP)BKE_node_preview_free);
|
||||
}
|
||||
|
||||
if (ntree->duplilock)
|
||||
BLI_mutex_free(ntree->duplilock);
|
||||
|
||||
/* if ntree is not part of library, free the libblock data explicitly */
|
||||
if (ntree->id.tag & LIB_TAG_NO_MAIN) {
|
||||
BKE_libblock_free_data(&ntree->id, true);
|
||||
}
|
||||
}
|
||||
|
||||
void ntreeFreeCache(bNodeTree *ntree)
|
||||
{
|
||||
if (ntree == NULL)
|
||||
return;
|
||||
|
||||
if (ntree->typeinfo->free_cache)
|
||||
ntree->typeinfo->free_cache(ntree);
|
||||
}
|
||||
|
||||
void ntreeSetOutput(bNodeTree *ntree)
|
||||
{
|
||||
bNode *node;
|
||||
|
||||
/* find the active outputs, might become tree type dependent handler */
|
||||
for (node = ntree->nodes.first; node; node = node->next) {
|
||||
if (node->typeinfo->nclass == NODE_CLASS_OUTPUT) {
|
||||
bNode *tnode;
|
||||
int output = 0;
|
||||
|
||||
/* we need a check for which output node should be tagged like this, below an exception */
|
||||
if (node->type == CMP_NODE_OUTPUT_FILE)
|
||||
continue;
|
||||
|
||||
/* there is more types having output class, each one is checked */
|
||||
for (tnode = ntree->nodes.first; tnode; tnode = tnode->next) {
|
||||
if (tnode->typeinfo->nclass == NODE_CLASS_OUTPUT) {
|
||||
|
||||
if (ntree->type == NTREE_COMPOSIT) {
|
||||
|
||||
/* same type, exception for viewer */
|
||||
if (tnode->type == node->type ||
|
||||
(ELEM(tnode->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER) &&
|
||||
ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER))) {
|
||||
if (tnode->flag & NODE_DO_OUTPUT) {
|
||||
output++;
|
||||
if (output > 1)
|
||||
tnode->flag &= ~NODE_DO_OUTPUT;
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
/* same type */
|
||||
if (tnode->type == node->type) {
|
||||
if (tnode->flag & NODE_DO_OUTPUT) {
|
||||
output++;
|
||||
if (output > 1)
|
||||
tnode->flag &= ~NODE_DO_OUTPUT;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (output == 0)
|
||||
node->flag |= NODE_DO_OUTPUT;
|
||||
}
|
||||
|
||||
/* group node outputs use this flag too */
|
||||
if (node->type == NODE_GROUP_OUTPUT) {
|
||||
bNode *tnode;
|
||||
int output = 0;
|
||||
|
||||
for (tnode = ntree->nodes.first; tnode; tnode = tnode->next) {
|
||||
if (tnode->type == NODE_GROUP_OUTPUT) {
|
||||
if (tnode->flag & NODE_DO_OUTPUT) {
|
||||
output++;
|
||||
if (output > 1)
|
||||
tnode->flag &= ~NODE_DO_OUTPUT;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (output == 0)
|
||||
node->flag |= NODE_DO_OUTPUT;
|
||||
}
|
||||
}
|
||||
|
||||
/* here we could recursively set which nodes have to be done,
|
||||
* might be different for editor or for "real" use... */
|
||||
}
|
||||
|
||||
bNodeTree *ntreeFromID(ID *id)
|
||||
{
|
||||
switch (GS(id->name)) {
|
||||
case ID_MA:
|
||||
return ((Material *)id)->nodetree;
|
||||
case ID_LA:
|
||||
return ((Lamp *)id)->nodetree;
|
||||
case ID_WO:
|
||||
return ((World *)id)->nodetree;
|
||||
case ID_TE:
|
||||
return ((Tex *)id)->nodetree;
|
||||
case ID_SCE:
|
||||
return ((Scene *)id)->nodetree;
|
||||
case ID_LS:
|
||||
return ((FreestyleLineStyle *)id)->nodetree;
|
||||
default:
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void ntreeMakeLocal(Main *bmain, bNodeTree *ntree, bool id_in_mainlist, const bool lib_local)
|
||||
{
|
||||
BKE_id_make_local_generic(bmain, &ntree->id, id_in_mainlist, lib_local);
|
||||
}
|
||||
|
||||
int ntreeNodeExists(bNodeTree *ntree, bNode *testnode)
|
||||
{
|
||||
bNode *node = ntree->nodes.first;
|
||||
for (; node; node = node->next)
|
||||
if (node == testnode)
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int ntreeOutputExists(bNode *node, bNodeSocket *testsock)
|
||||
{
|
||||
bNodeSocket *sock = node->outputs.first;
|
||||
for (; sock; sock = sock->next)
|
||||
if (sock == testsock)
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
void ntreeNodeFlagSet(const bNodeTree *ntree, const int flag, const bool enable)
|
||||
{
|
||||
bNode *node = ntree->nodes.first;
|
||||
|
||||
for (; node; node = node->next) {
|
||||
if (enable) {
|
||||
node->flag |= flag;
|
||||
}
|
||||
else {
|
||||
node->flag &= ~flag;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* returns localized tree for execution in threads */
|
||||
bNodeTree *ntreeLocalize(bNodeTree *ntree)
|
||||
{
|
||||
if (ntree) {
|
||||
bNodeTree *ltree;
|
||||
bNode *node;
|
||||
AnimData *adt;
|
||||
|
||||
bAction *action_backup = NULL, *tmpact_backup = NULL;
|
||||
|
||||
BLI_spin_lock(&spin);
|
||||
if (!ntree->duplilock) {
|
||||
ntree->duplilock = BLI_mutex_alloc();
|
||||
}
|
||||
BLI_spin_unlock(&spin);
|
||||
|
||||
BLI_mutex_lock(ntree->duplilock);
|
||||
|
||||
/* Workaround for copying an action on each render!
|
||||
* set action to NULL so animdata actions don't get copied */
|
||||
adt = BKE_animdata_from_id(&ntree->id);
|
||||
|
||||
if (adt) {
|
||||
action_backup = adt->action;
|
||||
tmpact_backup = adt->tmpact;
|
||||
|
||||
adt->action = NULL;
|
||||
adt->tmpact = NULL;
|
||||
}
|
||||
|
||||
/* Make full copy outside of Main database.
|
||||
* Note: previews are not copied here.
|
||||
*/
|
||||
BKE_id_copy_ex(NULL,
|
||||
(ID *)ntree,
|
||||
(ID **)<ree,
|
||||
LIB_ID_CREATE_NO_MAIN | LIB_ID_CREATE_NO_USER_REFCOUNT | LIB_ID_COPY_NO_PREVIEW,
|
||||
false);
|
||||
ltree->flag |= NTREE_IS_LOCALIZED;
|
||||
|
||||
for (node = ltree->nodes.first; node; node = node->next) {
|
||||
if (node->type == NODE_GROUP && node->id) {
|
||||
node->id = (ID *)ntreeLocalize((bNodeTree *)node->id);
|
||||
}
|
||||
}
|
||||
|
||||
if (adt) {
|
||||
AnimData *ladt = BKE_animdata_from_id(<ree->id);
|
||||
|
||||
adt->action = ladt->action = action_backup;
|
||||
adt->tmpact = ladt->tmpact = tmpact_backup;
|
||||
|
||||
if (action_backup)
|
||||
id_us_plus(&action_backup->id);
|
||||
if (tmpact_backup)
|
||||
id_us_plus(&tmpact_backup->id);
|
||||
}
|
||||
/* end animdata uglyness */
|
||||
|
||||
/* ensures only a single output node is enabled */
|
||||
ntreeSetOutput(ntree);
|
||||
|
||||
for (node = ntree->nodes.first; node; node = node->next) {
|
||||
/* store new_node pointer to original */
|
||||
node->new_node->new_node = node;
|
||||
}
|
||||
|
||||
if (ntree->typeinfo->localize)
|
||||
ntree->typeinfo->localize(ltree, ntree);
|
||||
|
||||
BLI_mutex_unlock(ntree->duplilock);
|
||||
|
||||
return ltree;
|
||||
}
|
||||
else
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* sync local composite with real tree */
|
||||
/* local tree is supposed to be running, be careful moving previews! */
|
||||
/* is called by jobs manager, outside threads, so it doesn't happen during draw */
|
||||
void ntreeLocalSync(bNodeTree *localtree, bNodeTree *ntree)
|
||||
{
|
||||
if (localtree && ntree) {
|
||||
if (ntree->typeinfo->local_sync)
|
||||
ntree->typeinfo->local_sync(localtree, ntree);
|
||||
}
|
||||
}
|
||||
|
||||
/* merge local tree results back, and free local tree */
|
||||
/* we have to assume the editor already changed completely */
|
||||
void ntreeLocalMerge(Main *bmain, bNodeTree *localtree, bNodeTree *ntree)
|
||||
{
|
||||
if (ntree && localtree) {
|
||||
if (ntree->typeinfo->local_merge)
|
||||
ntree->typeinfo->local_merge(bmain, localtree, ntree);
|
||||
|
||||
ntreeFreeTree(localtree);
|
||||
MEM_freeN(localtree);
|
||||
}
|
||||
}
|
||||
|
||||
/* ************ NODE TREE INTERFACE *************** */
|
||||
|
||||
static bNodeSocket *make_socket_interface(bNodeTree *ntree,
|
||||
int in_out,
|
||||
const char *idname,
|
||||
const char *name)
|
||||
{
|
||||
bNodeSocketType *stype = nodeSocketTypeFind(idname);
|
||||
bNodeSocket *sock;
|
||||
int own_index = ntree->cur_index++;
|
||||
|
||||
if (stype == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
sock = MEM_callocN(sizeof(bNodeSocket), "socket template");
|
||||
BLI_strncpy(sock->idname, stype->idname, sizeof(sock->idname));
|
||||
node_socket_set_typeinfo(ntree, sock, stype);
|
||||
sock->in_out = in_out;
|
||||
sock->type = SOCK_CUSTOM; /* int type undefined by default */
|
||||
|
||||
/* assign new unique index */
|
||||
own_index = ntree->cur_index++;
|
||||
/* use the own_index as socket identifier */
|
||||
if (in_out == SOCK_IN)
|
||||
BLI_snprintf(sock->identifier, MAX_NAME, "Input_%d", own_index);
|
||||
else
|
||||
BLI_snprintf(sock->identifier, MAX_NAME, "Output_%d", own_index);
|
||||
#ifdef USE_NODE_COMPAT_CUSTOMNODES
|
||||
/* XXX forward compatibility:
|
||||
* own_index is deprecated, but needs to be set here.
|
||||
* Node sockets generally use the identifier string instead now,
|
||||
* but reconstructing own_index in writefile.c would require parsing the identifier string.
|
||||
*/
|
||||
|
||||
# if (defined(__GNUC__) && ((__GNUC__ * 100 + __GNUC_MINOR__) >= 406)) || defined(__clang__)
|
||||
# pragma GCC diagnostic push
|
||||
# pragma GCC diagnostic ignored "-Wdeprecated-declarations"
|
||||
# endif
|
||||
|
||||
sock->own_index = own_index;
|
||||
|
||||
# if (defined(__GNUC__) && ((__GNUC__ * 100 + __GNUC_MINOR__) >= 406)) || defined(__clang__)
|
||||
# pragma GCC diagnostic pop
|
||||
# endif
|
||||
|
||||
#endif /* USE_NODE_COMPAT_CUSTOMNODES */
|
||||
|
||||
sock->limit = (in_out == SOCK_IN ? 1 : 0xFFF);
|
||||
|
||||
BLI_strncpy(sock->name, name, NODE_MAXSTR);
|
||||
sock->storage = NULL;
|
||||
sock->flag |= SOCK_COLLAPSED;
|
||||
|
||||
return sock;
|
||||
}
|
||||
|
||||
bNodeSocket *ntreeFindSocketInterface(bNodeTree *ntree, int in_out, const char *identifier)
|
||||
{
|
||||
bNodeSocket *iosock = (in_out == SOCK_IN ? ntree->inputs.first : ntree->outputs.first);
|
||||
for (; iosock; iosock = iosock->next)
|
||||
if (STREQ(iosock->identifier, identifier))
|
||||
return iosock;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
bNodeSocket *ntreeAddSocketInterface(bNodeTree *ntree,
|
||||
int in_out,
|
||||
const char *idname,
|
||||
const char *name)
|
||||
{
|
||||
bNodeSocket *iosock;
|
||||
|
||||
iosock = make_socket_interface(ntree, in_out, idname, name);
|
||||
if (in_out == SOCK_IN) {
|
||||
BLI_addtail(&ntree->inputs, iosock);
|
||||
ntree->update |= NTREE_UPDATE_GROUP_IN;
|
||||
}
|
||||
else if (in_out == SOCK_OUT) {
|
||||
BLI_addtail(&ntree->outputs, iosock);
|
||||
ntree->update |= NTREE_UPDATE_GROUP_OUT;
|
||||
}
|
||||
|
||||
return iosock;
|
||||
}
|
||||
|
||||
bNodeSocket *ntreeInsertSocketInterface(
|
||||
bNodeTree *ntree, int in_out, const char *idname, bNodeSocket *next_sock, const char *name)
|
||||
{
|
||||
bNodeSocket *iosock;
|
||||
|
||||
iosock = make_socket_interface(ntree, in_out, idname, name);
|
||||
if (in_out == SOCK_IN) {
|
||||
BLI_insertlinkbefore(&ntree->inputs, next_sock, iosock);
|
||||
ntree->update |= NTREE_UPDATE_GROUP_IN;
|
||||
}
|
||||
else if (in_out == SOCK_OUT) {
|
||||
BLI_insertlinkbefore(&ntree->outputs, next_sock, iosock);
|
||||
ntree->update |= NTREE_UPDATE_GROUP_OUT;
|
||||
}
|
||||
|
||||
return iosock;
|
||||
}
|
||||
|
||||
struct bNodeSocket *ntreeAddSocketInterfaceFromSocket(bNodeTree *ntree,
|
||||
bNode *from_node,
|
||||
bNodeSocket *from_sock)
|
||||
{
|
||||
bNodeSocket *iosock = ntreeAddSocketInterface(
|
||||
ntree, from_sock->in_out, from_sock->idname, from_sock->name);
|
||||
if (iosock) {
|
||||
if (iosock->typeinfo->interface_from_socket)
|
||||
iosock->typeinfo->interface_from_socket(ntree, iosock, from_node, from_sock);
|
||||
}
|
||||
return iosock;
|
||||
}
|
||||
|
||||
struct bNodeSocket *ntreeInsertSocketInterfaceFromSocket(bNodeTree *ntree,
|
||||
bNodeSocket *next_sock,
|
||||
bNode *from_node,
|
||||
bNodeSocket *from_sock)
|
||||
{
|
||||
bNodeSocket *iosock = ntreeInsertSocketInterface(
|
||||
ntree, from_sock->in_out, from_sock->idname, next_sock, from_sock->name);
|
||||
if (iosock) {
|
||||
if (iosock->typeinfo->interface_from_socket)
|
||||
iosock->typeinfo->interface_from_socket(ntree, iosock, from_node, from_sock);
|
||||
}
|
||||
return iosock;
|
||||
}
|
||||
|
||||
void ntreeRemoveSocketInterface(bNodeTree *ntree, bNodeSocket *sock)
|
||||
{
|
||||
/* this is fast, this way we don't need an in_out argument */
|
||||
BLI_remlink(&ntree->inputs, sock);
|
||||
BLI_remlink(&ntree->outputs, sock);
|
||||
|
||||
node_socket_interface_free(ntree, sock);
|
||||
MEM_freeN(sock);
|
||||
|
||||
ntree->update |= NTREE_UPDATE_GROUP;
|
||||
}
|
||||
|
||||
/* generates a valid RNA identifier from the node tree name */
|
||||
static void ntree_interface_identifier_base(bNodeTree *ntree, char *base)
|
||||
{
|
||||
/* generate a valid RNA identifier */
|
||||
sprintf(base, "NodeTreeInterface_%s", ntree->id.name + 2);
|
||||
RNA_identifier_sanitize(base, false);
|
||||
}
|
||||
|
||||
/* check if the identifier is already in use */
|
||||
static bool ntree_interface_unique_identifier_check(void *UNUSED(data), const char *identifier)
|
||||
{
|
||||
return (RNA_struct_find(identifier) != NULL);
|
||||
}
|
||||
|
||||
/* generates the actual unique identifier and ui name and description */
|
||||
static void ntree_interface_identifier(bNodeTree *ntree,
|
||||
const char *base,
|
||||
char *identifier,
|
||||
int maxlen,
|
||||
char *name,
|
||||
char *description)
|
||||
{
|
||||
/* There is a possibility that different node tree names get mapped to the same identifier
|
||||
* after sanitization (e.g. "SomeGroup_A", "SomeGroup.A" both get sanitized to "SomeGroup_A").
|
||||
* On top of the sanitized id string add a number suffix if necessary to avoid duplicates.
|
||||
*/
|
||||
identifier[0] = '\0';
|
||||
BLI_uniquename_cb(ntree_interface_unique_identifier_check, NULL, base, '_', identifier, maxlen);
|
||||
|
||||
sprintf(name, "Node Tree %s Interface", ntree->id.name + 2);
|
||||
sprintf(description, "Interface properties of node group %s", ntree->id.name + 2);
|
||||
}
|
||||
|
||||
static void ntree_interface_type_create(bNodeTree *ntree)
|
||||
{
|
||||
StructRNA *srna;
|
||||
bNodeSocket *sock;
|
||||
/* strings are generated from base string + ID name, sizes are sufficient */
|
||||
char base[MAX_ID_NAME + 64], identifier[MAX_ID_NAME + 64], name[MAX_ID_NAME + 64],
|
||||
description[MAX_ID_NAME + 64];
|
||||
|
||||
/* generate a valid RNA identifier */
|
||||
ntree_interface_identifier_base(ntree, base);
|
||||
ntree_interface_identifier(ntree, base, identifier, sizeof(identifier), name, description);
|
||||
|
||||
/* register a subtype of PropertyGroup */
|
||||
srna = RNA_def_struct_ptr(&BLENDER_RNA, identifier, &RNA_PropertyGroup);
|
||||
RNA_def_struct_ui_text(srna, name, description);
|
||||
RNA_def_struct_duplicate_pointers(&BLENDER_RNA, srna);
|
||||
|
||||
/* associate the RNA type with the node tree */
|
||||
ntree->interface_type = srna;
|
||||
RNA_struct_blender_type_set(srna, ntree);
|
||||
|
||||
/* add socket properties */
|
||||
for (sock = ntree->inputs.first; sock; sock = sock->next) {
|
||||
bNodeSocketType *stype = sock->typeinfo;
|
||||
if (stype && stype->interface_register_properties)
|
||||
stype->interface_register_properties(ntree, sock, srna);
|
||||
}
|
||||
for (sock = ntree->outputs.first; sock; sock = sock->next) {
|
||||
bNodeSocketType *stype = sock->typeinfo;
|
||||
if (stype && stype->interface_register_properties)
|
||||
stype->interface_register_properties(ntree, sock, srna);
|
||||
}
|
||||
}
|
||||
|
||||
StructRNA *ntreeInterfaceTypeGet(bNodeTree *ntree, int create)
|
||||
{
|
||||
if (ntree->interface_type) {
|
||||
/* strings are generated from base string + ID name, sizes are sufficient */
|
||||
char base[MAX_ID_NAME + 64], identifier[MAX_ID_NAME + 64], name[MAX_ID_NAME + 64],
|
||||
description[MAX_ID_NAME + 64];
|
||||
|
||||
/* A bit of a hack: when changing the ID name, update the RNA type identifier too,
|
||||
* so that the names match. This is not strictly necessary to keep it working,
|
||||
* but better for identifying associated NodeTree blocks and RNA types.
|
||||
*/
|
||||
StructRNA *srna = ntree->interface_type;
|
||||
|
||||
ntree_interface_identifier_base(ntree, base);
|
||||
|
||||
/* RNA identifier may have a number suffix, but should start with the idbase string */
|
||||
if (!STREQLEN(RNA_struct_identifier(srna), base, sizeof(base))) {
|
||||
/* generate new unique RNA identifier from the ID name */
|
||||
ntree_interface_identifier(ntree, base, identifier, sizeof(identifier), name, description);
|
||||
|
||||
/* rename the RNA type */
|
||||
RNA_def_struct_free_pointers(&BLENDER_RNA, srna);
|
||||
RNA_def_struct_identifier(&BLENDER_RNA, srna, identifier);
|
||||
RNA_def_struct_ui_text(srna, name, description);
|
||||
RNA_def_struct_duplicate_pointers(&BLENDER_RNA, srna);
|
||||
}
|
||||
}
|
||||
else if (create) {
|
||||
ntree_interface_type_create(ntree);
|
||||
}
|
||||
|
||||
return ntree->interface_type;
|
||||
}
|
||||
|
||||
void ntreeInterfaceTypeFree(bNodeTree *ntree)
|
||||
{
|
||||
if (ntree->interface_type) {
|
||||
RNA_struct_free(&BLENDER_RNA, ntree->interface_type);
|
||||
ntree->interface_type = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void ntreeInterfaceTypeUpdate(bNodeTree *ntree)
|
||||
{
|
||||
/* XXX it would be sufficient to just recreate all properties
|
||||
* instead of re-registering the whole struct type,
|
||||
* but there is currently no good way to do this in the RNA functions.
|
||||
* Overhead should be negligible.
|
||||
*/
|
||||
ntreeInterfaceTypeFree(ntree);
|
||||
ntree_interface_type_create(ntree);
|
||||
}
|
||||
|
||||
/* ************ find stuff *************** */
|
||||
|
||||
bNode *ntreeFindType(const bNodeTree *ntree, int type)
|
||||
{
|
||||
if (ntree) {
|
||||
for (bNode *node = ntree->nodes.first; node; node = node->next) {
|
||||
if (node->type == type) {
|
||||
return node;
|
||||
}
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
bool ntreeHasType(const bNodeTree *ntree, int type)
|
||||
{
|
||||
return ntreeFindType(ntree, type) != NULL;
|
||||
}
|
||||
|
||||
bool ntreeHasTree(const bNodeTree *ntree, const bNodeTree *lookup)
|
||||
{
|
||||
bNode *node;
|
||||
|
||||
if (ntree == lookup)
|
||||
return true;
|
||||
|
||||
for (node = ntree->nodes.first; node; node = node->next)
|
||||
if (node->type == NODE_GROUP && node->id)
|
||||
if (ntreeHasTree((bNodeTree *)node->id, lookup))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bNodeLink *nodeFindLink(bNodeTree *ntree, bNodeSocket *from, bNodeSocket *to)
|
||||
{
|
||||
bNodeLink *link;
|
||||
|
||||
for (link = ntree->links.first; link; link = link->next) {
|
||||
if (link->fromsock == from && link->tosock == to)
|
||||
return link;
|
||||
if (link->fromsock == to && link->tosock == from) /* hrms? */
|
||||
return link;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
int nodeCountSocketLinks(bNodeTree *ntree, bNodeSocket *sock)
|
||||
{
|
||||
bNodeLink *link;
|
||||
int tot = 0;
|
||||
|
||||
for (link = ntree->links.first; link; link = link->next) {
|
||||
if (link->fromsock == sock || link->tosock == sock)
|
||||
tot++;
|
||||
}
|
||||
return tot;
|
||||
}
|
||||
|
||||
bNode *nodeGetActive(bNodeTree *ntree)
|
||||
{
|
||||
bNode *node;
|
||||
|
||||
if (ntree == NULL)
|
||||
return NULL;
|
||||
|
||||
for (node = ntree->nodes.first; node; node = node->next)
|
||||
if (node->flag & NODE_ACTIVE)
|
||||
break;
|
||||
return node;
|
||||
}
|
||||
|
||||
static bNode *node_get_active_id_recursive(bNodeInstanceKey active_key,
|
||||
bNodeInstanceKey parent_key,
|
||||
bNodeTree *ntree,
|
||||
short idtype)
|
||||
{
|
||||
if (parent_key.value == active_key.value || active_key.value == 0) {
|
||||
bNode *node;
|
||||
for (node = ntree->nodes.first; node; node = node->next)
|
||||
if (node->id && GS(node->id->name) == idtype)
|
||||
if (node->flag & NODE_ACTIVE_ID)
|
||||
return node;
|
||||
}
|
||||
else {
|
||||
bNode *node, *tnode;
|
||||
/* no node with active ID in this tree, look inside groups */
|
||||
for (node = ntree->nodes.first; node; node = node->next) {
|
||||
if (node->type == NODE_GROUP) {
|
||||
bNodeTree *group = (bNodeTree *)node->id;
|
||||
if (group) {
|
||||
bNodeInstanceKey group_key = BKE_node_instance_key(parent_key, ntree, node);
|
||||
tnode = node_get_active_id_recursive(active_key, group_key, group, idtype);
|
||||
if (tnode)
|
||||
return tnode;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* two active flags, ID nodes have special flag for buttons display */
|
||||
bNode *nodeGetActiveID(bNodeTree *ntree, short idtype)
|
||||
{
|
||||
if (ntree)
|
||||
return node_get_active_id_recursive(
|
||||
ntree->active_viewer_key, NODE_INSTANCE_KEY_BASE, ntree, idtype);
|
||||
else
|
||||
return NULL;
|
||||
}
|
||||
|
||||
bool nodeSetActiveID(bNodeTree *ntree, short idtype, ID *id)
|
||||
{
|
||||
bNode *node;
|
||||
bool ok = false;
|
||||
|
||||
if (ntree == NULL)
|
||||
return ok;
|
||||
|
||||
for (node = ntree->nodes.first; node; node = node->next) {
|
||||
if (node->id && GS(node->id->name) == idtype) {
|
||||
if (id && ok == false && node->id == id) {
|
||||
node->flag |= NODE_ACTIVE_ID;
|
||||
ok = true;
|
||||
}
|
||||
else {
|
||||
node->flag &= ~NODE_ACTIVE_ID;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* update all groups linked from here
|
||||
* if active ID node has been found already,
|
||||
* just pass NULL so other matching nodes are deactivated.
|
||||
*/
|
||||
for (node = ntree->nodes.first; node; node = node->next) {
|
||||
if (node->type == NODE_GROUP)
|
||||
ok |= nodeSetActiveID((bNodeTree *)node->id, idtype, (ok == false ? id : NULL));
|
||||
}
|
||||
|
||||
return ok;
|
||||
}
|
||||
|
||||
/* two active flags, ID nodes have special flag for buttons display */
|
||||
void nodeClearActiveID(bNodeTree *ntree, short idtype)
|
||||
{
|
||||
bNode *node;
|
||||
|
||||
if (ntree == NULL)
|
||||
return;
|
||||
|
||||
for (node = ntree->nodes.first; node; node = node->next)
|
||||
if (node->id && GS(node->id->name) == idtype)
|
||||
node->flag &= ~NODE_ACTIVE_ID;
|
||||
}
|
||||
|
||||
void nodeSetSelected(bNode *node, bool select)
|
||||
{
|
||||
if (select) {
|
||||
node->flag |= NODE_SELECT;
|
||||
}
|
||||
else {
|
||||
bNodeSocket *sock;
|
||||
|
||||
node->flag &= ~NODE_SELECT;
|
||||
|
||||
/* deselect sockets too */
|
||||
for (sock = node->inputs.first; sock; sock = sock->next)
|
||||
sock->flag &= ~NODE_SELECT;
|
||||
for (sock = node->outputs.first; sock; sock = sock->next)
|
||||
sock->flag &= ~NODE_SELECT;
|
||||
}
|
||||
}
|
||||
|
||||
void nodeClearActive(bNodeTree *ntree)
|
||||
{
|
||||
bNode *node;
|
||||
|
||||
if (ntree == NULL)
|
||||
return;
|
||||
|
||||
for (node = ntree->nodes.first; node; node = node->next)
|
||||
node->flag &= ~(NODE_ACTIVE | NODE_ACTIVE_ID);
|
||||
}
|
||||
|
||||
/* two active flags, ID nodes have special flag for buttons display */
|
||||
void nodeSetActive(bNodeTree *ntree, bNode *node)
|
||||
{
|
||||
bNode *tnode;
|
||||
|
||||
/* make sure only one node is active, and only one per ID type */
|
||||
for (tnode = ntree->nodes.first; tnode; tnode = tnode->next) {
|
||||
tnode->flag &= ~NODE_ACTIVE;
|
||||
|
||||
if (node->id && tnode->id) {
|
||||
if (GS(node->id->name) == GS(tnode->id->name))
|
||||
tnode->flag &= ~NODE_ACTIVE_ID;
|
||||
}
|
||||
if (node->typeinfo->nclass == NODE_CLASS_TEXTURE)
|
||||
tnode->flag &= ~NODE_ACTIVE_TEXTURE;
|
||||
}
|
||||
|
||||
node->flag |= NODE_ACTIVE;
|
||||
if (node->id)
|
||||
node->flag |= NODE_ACTIVE_ID;
|
||||
if (node->typeinfo->nclass == NODE_CLASS_TEXTURE)
|
||||
node->flag |= NODE_ACTIVE_TEXTURE;
|
||||
}
|
||||
|
||||
int nodeSocketIsHidden(bNodeSocket *sock)
|
||||
{
|
||||
return ((sock->flag & (SOCK_HIDDEN | SOCK_UNAVAIL)) != 0);
|
||||
}
|
||||
|
||||
/* ************** Node Clipboard *********** */
|
||||
|
||||
#define USE_NODE_CB_VALIDATE
|
||||
|
||||
#ifdef USE_NODE_CB_VALIDATE
|
||||
/**
|
||||
* This data structure is to validate the node on creation,
|
||||
* otherwise we may reference missing data.
|
||||
*
|
||||
* Currently its only used for ID's, but nodes may one day
|
||||
* reference other pointers which need validation.
|
||||
*/
|
||||
typedef struct bNodeClipboardExtraInfo {
|
||||
struct bNodeClipboardExtraInfo *next, *prev;
|
||||
ID *id;
|
||||
char id_name[MAX_ID_NAME];
|
||||
char library_name[FILE_MAX];
|
||||
} bNodeClipboardExtraInfo;
|
||||
#endif /* USE_NODE_CB_VALIDATE */
|
||||
|
||||
typedef struct bNodeClipboard {
|
||||
ListBase nodes;
|
||||
|
||||
#ifdef USE_NODE_CB_VALIDATE
|
||||
ListBase nodes_extra_info;
|
||||
#endif
|
||||
|
||||
ListBase links;
|
||||
int type;
|
||||
} bNodeClipboard;
|
||||
|
||||
static bNodeClipboard node_clipboard = {{NULL}};
|
||||
|
||||
void BKE_node_clipboard_init(struct bNodeTree *ntree)
|
||||
{
|
||||
node_clipboard.type = ntree->type;
|
||||
}
|
||||
|
||||
void BKE_node_clipboard_clear(void)
|
||||
{
|
||||
bNode *node, *node_next;
|
||||
bNodeLink *link, *link_next;
|
||||
|
||||
for (link = node_clipboard.links.first; link; link = link_next) {
|
||||
link_next = link->next;
|
||||
nodeRemLink(NULL, link);
|
||||
}
|
||||
BLI_listbase_clear(&node_clipboard.links);
|
||||
|
||||
for (node = node_clipboard.nodes.first; node; node = node_next) {
|
||||
node_next = node->next;
|
||||
node_free_node_ex(NULL, node, false, false);
|
||||
}
|
||||
BLI_listbase_clear(&node_clipboard.nodes);
|
||||
|
||||
#ifdef USE_NODE_CB_VALIDATE
|
||||
BLI_freelistN(&node_clipboard.nodes_extra_info);
|
||||
#endif
|
||||
}
|
||||
|
||||
/* return false when one or more ID's are lost */
|
||||
bool BKE_node_clipboard_validate(void)
|
||||
{
|
||||
bool ok = true;
|
||||
|
||||
#ifdef USE_NODE_CB_VALIDATE
|
||||
bNodeClipboardExtraInfo *node_info;
|
||||
bNode *node;
|
||||
|
||||
/* lists must be aligned */
|
||||
BLI_assert(BLI_listbase_count(&node_clipboard.nodes) ==
|
||||
BLI_listbase_count(&node_clipboard.nodes_extra_info));
|
||||
|
||||
for (node = node_clipboard.nodes.first, node_info = node_clipboard.nodes_extra_info.first; node;
|
||||
node = node->next, node_info = node_info->next) {
|
||||
/* validate the node against the stored node info */
|
||||
|
||||
/* re-assign each loop since we may clear,
|
||||
* open a new file where the ID is valid, and paste again */
|
||||
node->id = node_info->id;
|
||||
|
||||
/* currently only validate the ID */
|
||||
if (node->id) {
|
||||
/* We want to search into current blend file, so using G_MAIN is valid here too. */
|
||||
ListBase *lb = which_libbase(G_MAIN, GS(node_info->id_name));
|
||||
BLI_assert(lb != NULL);
|
||||
|
||||
if (BLI_findindex(lb, node_info->id) == -1) {
|
||||
/* may assign NULL */
|
||||
node->id = BLI_findstring(lb, node_info->id_name + 2, offsetof(ID, name) + 2);
|
||||
|
||||
if (node->id == NULL) {
|
||||
ok = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif /* USE_NODE_CB_VALIDATE */
|
||||
|
||||
return ok;
|
||||
}
|
||||
|
||||
void BKE_node_clipboard_add_node(bNode *node)
|
||||
{
|
||||
#ifdef USE_NODE_CB_VALIDATE
|
||||
/* add extra info */
|
||||
bNodeClipboardExtraInfo *node_info = MEM_mallocN(sizeof(bNodeClipboardExtraInfo),
|
||||
"bNodeClipboardExtraInfo");
|
||||
|
||||
node_info->id = node->id;
|
||||
if (node->id) {
|
||||
BLI_strncpy(node_info->id_name, node->id->name, sizeof(node_info->id_name));
|
||||
if (ID_IS_LINKED(node->id)) {
|
||||
BLI_strncpy(
|
||||
node_info->library_name, node->id->lib->filepath, sizeof(node_info->library_name));
|
||||
}
|
||||
else {
|
||||
node_info->library_name[0] = '\0';
|
||||
}
|
||||
}
|
||||
else {
|
||||
node_info->id_name[0] = '\0';
|
||||
node_info->library_name[0] = '\0';
|
||||
}
|
||||
BLI_addtail(&node_clipboard.nodes_extra_info, node_info);
|
||||
/* end extra info */
|
||||
#endif /* USE_NODE_CB_VALIDATE */
|
||||
|
||||
/* add node */
|
||||
BLI_addtail(&node_clipboard.nodes, node);
|
||||
}
|
||||
|
||||
void BKE_node_clipboard_add_link(bNodeLink *link)
|
||||
{
|
||||
BLI_addtail(&node_clipboard.links, link);
|
||||
}
|
||||
|
||||
const ListBase *BKE_node_clipboard_get_nodes(void)
|
||||
{
|
||||
return &node_clipboard.nodes;
|
||||
}
|
||||
|
||||
const ListBase *BKE_node_clipboard_get_links(void)
|
||||
{
|
||||
return &node_clipboard.links;
|
||||
}
|
||||
|
||||
int BKE_node_clipboard_get_type(void)
|
||||
{
|
||||
return node_clipboard.type;
|
||||
}
|
||||
|
||||
/* Node Instance Hash */
|
||||
|
||||
/* magic number for initial hash key */
|
||||
const bNodeInstanceKey NODE_INSTANCE_KEY_BASE = {5381};
|
||||
const bNodeInstanceKey NODE_INSTANCE_KEY_NONE = {0};
|
||||
|
||||
/* Generate a hash key from ntree and node names
|
||||
* Uses the djb2 algorithm with xor by Bernstein:
|
||||
* http://www.cse.yorku.ca/~oz/hash.html
|
||||
*/
|
||||
static bNodeInstanceKey node_hash_int_str(bNodeInstanceKey hash, const char *str)
|
||||
{
|
||||
char c;
|
||||
|
||||
while ((c = *str++))
|
||||
hash.value = ((hash.value << 5) + hash.value) ^ c; /* (hash * 33) ^ c */
|
||||
|
||||
/* separator '\0' character, to avoid ambiguity from concatenated strings */
|
||||
hash.value = (hash.value << 5) + hash.value; /* hash * 33 */
|
||||
|
||||
return hash;
|
||||
}
|
||||
|
||||
bNodeInstanceKey BKE_node_instance_key(bNodeInstanceKey parent_key, bNodeTree *ntree, bNode *node)
|
||||
{
|
||||
bNodeInstanceKey key;
|
||||
|
||||
key = node_hash_int_str(parent_key, ntree->id.name + 2);
|
||||
|
||||
if (node)
|
||||
key = node_hash_int_str(key, node->name);
|
||||
|
||||
return key;
|
||||
}
|
||||
|
||||
static unsigned int node_instance_hash_key(const void *key)
|
||||
{
|
||||
return ((const bNodeInstanceKey *)key)->value;
|
||||
}
|
||||
|
||||
static bool node_instance_hash_key_cmp(const void *a, const void *b)
|
||||
{
|
||||
unsigned int value_a = ((const bNodeInstanceKey *)a)->value;
|
||||
unsigned int value_b = ((const bNodeInstanceKey *)b)->value;
|
||||
|
||||
return (value_a != value_b);
|
||||
}
|
||||
|
||||
bNodeInstanceHash *BKE_node_instance_hash_new(const char *info)
|
||||
{
|
||||
bNodeInstanceHash *hash = MEM_mallocN(sizeof(bNodeInstanceHash), info);
|
||||
hash->ghash = BLI_ghash_new(
|
||||
node_instance_hash_key, node_instance_hash_key_cmp, "node instance hash ghash");
|
||||
return hash;
|
||||
}
|
||||
|
||||
void BKE_node_instance_hash_free(bNodeInstanceHash *hash, bNodeInstanceValueFP valfreefp)
|
||||
{
|
||||
BLI_ghash_free(hash->ghash, NULL, (GHashValFreeFP)valfreefp);
|
||||
MEM_freeN(hash);
|
||||
}
|
||||
|
||||
void BKE_node_instance_hash_insert(bNodeInstanceHash *hash, bNodeInstanceKey key, void *value)
|
||||
{
|
||||
bNodeInstanceHashEntry *entry = value;
|
||||
entry->key = key;
|
||||
entry->tag = 0;
|
||||
BLI_ghash_insert(hash->ghash, &entry->key, value);
|
||||
}
|
||||
|
||||
void *BKE_node_instance_hash_lookup(bNodeInstanceHash *hash, bNodeInstanceKey key)
|
||||
{
|
||||
return BLI_ghash_lookup(hash->ghash, &key);
|
||||
}
|
||||
|
||||
int BKE_node_instance_hash_remove(bNodeInstanceHash *hash,
|
||||
bNodeInstanceKey key,
|
||||
bNodeInstanceValueFP valfreefp)
|
||||
{
|
||||
return BLI_ghash_remove(hash->ghash, &key, NULL, (GHashValFreeFP)valfreefp);
|
||||
}
|
||||
|
||||
void BKE_node_instance_hash_clear(bNodeInstanceHash *hash, bNodeInstanceValueFP valfreefp)
|
||||
{
|
||||
BLI_ghash_clear(hash->ghash, NULL, (GHashValFreeFP)valfreefp);
|
||||
}
|
||||
|
||||
void *BKE_node_instance_hash_pop(bNodeInstanceHash *hash, bNodeInstanceKey key)
|
||||
{
|
||||
return BLI_ghash_popkey(hash->ghash, &key, NULL);
|
||||
}
|
||||
|
||||
int BKE_node_instance_hash_haskey(bNodeInstanceHash *hash, bNodeInstanceKey key)
|
||||
{
|
||||
return BLI_ghash_haskey(hash->ghash, &key);
|
||||
}
|
||||
|
||||
int BKE_node_instance_hash_size(bNodeInstanceHash *hash)
|
||||
{
|
||||
return BLI_ghash_len(hash->ghash);
|
||||
}
|
||||
|
||||
void BKE_node_instance_hash_clear_tags(bNodeInstanceHash *hash)
|
||||
{
|
||||
bNodeInstanceHashIterator iter;
|
||||
|
||||
NODE_INSTANCE_HASH_ITER (iter, hash) {
|
||||
bNodeInstanceHashEntry *value = BKE_node_instance_hash_iterator_get_value(&iter);
|
||||
|
||||
value->tag = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void BKE_node_instance_hash_tag(bNodeInstanceHash *UNUSED(hash), void *value)
|
||||
{
|
||||
bNodeInstanceHashEntry *entry = value;
|
||||
entry->tag = 1;
|
||||
}
|
||||
|
||||
bool BKE_node_instance_hash_tag_key(bNodeInstanceHash *hash, bNodeInstanceKey key)
|
||||
{
|
||||
bNodeInstanceHashEntry *entry = BKE_node_instance_hash_lookup(hash, key);
|
||||
|
||||
if (entry) {
|
||||
entry->tag = 1;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
void BKE_node_instance_hash_remove_untagged(bNodeInstanceHash *hash,
|
||||
bNodeInstanceValueFP valfreefp)
|
||||
{
|
||||
/* NOTE: Hash must not be mutated during iterating!
|
||||
* Store tagged entries in a separate list and remove items afterward.
|
||||
*/
|
||||
bNodeInstanceKey *untagged = MEM_mallocN(sizeof(bNodeInstanceKey) *
|
||||
BKE_node_instance_hash_size(hash),
|
||||
"temporary node instance key list");
|
||||
bNodeInstanceHashIterator iter;
|
||||
int num_untagged, i;
|
||||
|
||||
num_untagged = 0;
|
||||
NODE_INSTANCE_HASH_ITER (iter, hash) {
|
||||
bNodeInstanceHashEntry *value = BKE_node_instance_hash_iterator_get_value(&iter);
|
||||
|
||||
if (!value->tag)
|
||||
untagged[num_untagged++] = BKE_node_instance_hash_iterator_get_key(&iter);
|
||||
}
|
||||
|
||||
for (i = 0; i < num_untagged; ++i) {
|
||||
BKE_node_instance_hash_remove(hash, untagged[i], valfreefp);
|
||||
}
|
||||
|
||||
MEM_freeN(untagged);
|
||||
}
|
||||
|
||||
/* ************** dependency stuff *********** */
|
||||
|
||||
/* node is guaranteed to be not checked before */
|
||||
static int node_get_deplist_recurs(bNodeTree *ntree, bNode *node, bNode ***nsort)
|
||||
{
|
||||
bNode *fromnode;
|
||||
bNodeLink *link;
|
||||
int level = 0xFFF;
|
||||
|
||||
node->done = true;
|
||||
|
||||
/* check linked nodes */
|
||||
for (link = ntree->links.first; link; link = link->next) {
|
||||
if (link->tonode == node) {
|
||||
fromnode = link->fromnode;
|
||||
if (fromnode->done == 0)
|
||||
fromnode->level = node_get_deplist_recurs(ntree, fromnode, nsort);
|
||||
if (fromnode->level <= level)
|
||||
level = fromnode->level - 1;
|
||||
}
|
||||
}
|
||||
|
||||
/* check parent node */
|
||||
if (node->parent) {
|
||||
if (node->parent->done == 0)
|
||||
node->parent->level = node_get_deplist_recurs(ntree, node->parent, nsort);
|
||||
if (node->parent->level <= level)
|
||||
level = node->parent->level - 1;
|
||||
}
|
||||
|
||||
if (nsort) {
|
||||
**nsort = node;
|
||||
(*nsort)++;
|
||||
}
|
||||
|
||||
return level;
|
||||
}
|
||||
|
||||
void ntreeGetDependencyList(struct bNodeTree *ntree, struct bNode ***deplist, int *totnodes)
|
||||
{
|
||||
bNode *node, **nsort;
|
||||
|
||||
*totnodes = 0;
|
||||
|
||||
/* first clear data */
|
||||
for (node = ntree->nodes.first; node; node = node->next) {
|
||||
node->done = false;
|
||||
(*totnodes)++;
|
||||
}
|
||||
if (*totnodes == 0) {
|
||||
*deplist = NULL;
|
||||
return;
|
||||
}
|
||||
|
||||
nsort = *deplist = MEM_callocN((*totnodes) * sizeof(bNode *), "sorted node array");
|
||||
|
||||
/* recursive check */
|
||||
for (node = ntree->nodes.first; node; node = node->next) {
|
||||
if (node->done == 0) {
|
||||
node->level = node_get_deplist_recurs(ntree, node, &nsort);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* only updates node->level for detecting cycles links */
|
||||
static void ntree_update_node_level(bNodeTree *ntree)
|
||||
{
|
||||
bNode *node;
|
||||
|
||||
/* first clear tag */
|
||||
for (node = ntree->nodes.first; node; node = node->next) {
|
||||
node->done = false;
|
||||
}
|
||||
|
||||
/* recursive check */
|
||||
for (node = ntree->nodes.first; node; node = node->next) {
|
||||
if (node->done == 0) {
|
||||
node->level = node_get_deplist_recurs(ntree, node, NULL);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ntreeTagUsedSockets(bNodeTree *ntree)
|
||||
{
|
||||
bNode *node;
|
||||
bNodeSocket *sock;
|
||||
bNodeLink *link;
|
||||
|
||||
/* first clear data */
|
||||
for (node = ntree->nodes.first; node; node = node->next) {
|
||||
for (sock = node->inputs.first; sock; sock = sock->next) {
|
||||
sock->flag &= ~SOCK_IN_USE;
|
||||
}
|
||||
for (sock = node->outputs.first; sock; sock = sock->next) {
|
||||
sock->flag &= ~SOCK_IN_USE;
|
||||
}
|
||||
}
|
||||
|
||||
for (link = ntree->links.first; link; link = link->next) {
|
||||
/* link is unused if either side is disabled */
|
||||
if ((link->fromsock->flag & SOCK_UNAVAIL) || (link->tosock->flag & SOCK_UNAVAIL))
|
||||
continue;
|
||||
|
||||
link->fromsock->flag |= SOCK_IN_USE;
|
||||
link->tosock->flag |= SOCK_IN_USE;
|
||||
}
|
||||
}
|
||||
|
||||
static void ntree_update_link_pointers(bNodeTree *ntree)
|
||||
{
|
||||
bNode *node;
|
||||
bNodeSocket *sock;
|
||||
bNodeLink *link;
|
||||
|
||||
/* first clear data */
|
||||
for (node = ntree->nodes.first; node; node = node->next) {
|
||||
for (sock = node->inputs.first; sock; sock = sock->next) {
|
||||
sock->link = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
for (link = ntree->links.first; link; link = link->next) {
|
||||
link->tosock->link = link;
|
||||
}
|
||||
|
||||
ntreeTagUsedSockets(ntree);
|
||||
}
|
||||
|
||||
static void ntree_validate_links(bNodeTree *ntree)
|
||||
{
|
||||
bNodeLink *link;
|
||||
|
||||
for (link = ntree->links.first; link; link = link->next) {
|
||||
link->flag |= NODE_LINK_VALID;
|
||||
if (link->fromnode && link->tonode && link->fromnode->level <= link->tonode->level)
|
||||
link->flag &= ~NODE_LINK_VALID;
|
||||
else if (ntree->typeinfo->validate_link) {
|
||||
if (!ntree->typeinfo->validate_link(ntree, link))
|
||||
link->flag &= ~NODE_LINK_VALID;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ntreeVerifyNodes(struct Main *main, struct ID *id)
|
||||
{
|
||||
FOREACH_NODETREE(main, ntree, owner_id)
|
||||
{
|
||||
bNode *node;
|
||||
|
||||
for (node = ntree->nodes.first; node; node = node->next)
|
||||
if (node->typeinfo->verifyfunc)
|
||||
node->typeinfo->verifyfunc(ntree, node, id);
|
||||
}
|
||||
FOREACH_NODETREE_END
|
||||
}
|
||||
|
||||
void ntreeUpdateTree(Main *bmain, bNodeTree *ntree)
|
||||
{
|
||||
bNode *node;
|
||||
|
||||
if (!ntree)
|
||||
return;
|
||||
|
||||
/* avoid reentrant updates, can be caused by RNA update callbacks */
|
||||
if (ntree->is_updating)
|
||||
return;
|
||||
ntree->is_updating = true;
|
||||
|
||||
if (ntree->update & (NTREE_UPDATE_LINKS | NTREE_UPDATE_NODES)) {
|
||||
/* set the bNodeSocket->link pointers */
|
||||
ntree_update_link_pointers(ntree);
|
||||
}
|
||||
|
||||
/* update individual nodes */
|
||||
for (node = ntree->nodes.first; node; node = node->next) {
|
||||
/* node tree update tags override individual node update flags */
|
||||
if ((node->update & NODE_UPDATE) || (ntree->update & NTREE_UPDATE)) {
|
||||
if (node->typeinfo->updatefunc)
|
||||
node->typeinfo->updatefunc(ntree, node);
|
||||
|
||||
nodeUpdateInternalLinks(ntree, node);
|
||||
}
|
||||
}
|
||||
|
||||
/* generic tree update callback */
|
||||
if (ntree->typeinfo->update)
|
||||
ntree->typeinfo->update(ntree);
|
||||
/* XXX this should be moved into the tree type update callback for tree supporting node groups.
|
||||
* Currently the node tree interface is still a generic feature of the base NodeTree type.
|
||||
*/
|
||||
if (ntree->update & NTREE_UPDATE_GROUP)
|
||||
ntreeInterfaceTypeUpdate(ntree);
|
||||
|
||||
/* XXX hack, should be done by depsgraph!! */
|
||||
if (bmain)
|
||||
ntreeVerifyNodes(bmain, &ntree->id);
|
||||
|
||||
if (ntree->update & (NTREE_UPDATE_LINKS | NTREE_UPDATE_NODES)) {
|
||||
/* node updates can change sockets or links, repeat link pointer update afterward */
|
||||
ntree_update_link_pointers(ntree);
|
||||
|
||||
/* update the node level from link dependencies */
|
||||
ntree_update_node_level(ntree);
|
||||
|
||||
/* check link validity */
|
||||
ntree_validate_links(ntree);
|
||||
}
|
||||
|
||||
/* clear update flags */
|
||||
for (node = ntree->nodes.first; node; node = node->next) {
|
||||
node->update = 0;
|
||||
}
|
||||
ntree->update = 0;
|
||||
|
||||
ntree->is_updating = false;
|
||||
}
|
||||
|
||||
void nodeUpdate(bNodeTree *ntree, bNode *node)
|
||||
{
|
||||
/* avoid reentrant updates, can be caused by RNA update callbacks */
|
||||
if (ntree->is_updating)
|
||||
return;
|
||||
ntree->is_updating = true;
|
||||
|
||||
if (node->typeinfo->updatefunc)
|
||||
node->typeinfo->updatefunc(ntree, node);
|
||||
|
||||
nodeUpdateInternalLinks(ntree, node);
|
||||
|
||||
/* clear update flag */
|
||||
node->update = 0;
|
||||
|
||||
ntree->is_updating = false;
|
||||
}
|
||||
|
||||
bool nodeUpdateID(bNodeTree *ntree, ID *id)
|
||||
{
|
||||
bNode *node;
|
||||
bool changed = false;
|
||||
|
||||
if (ELEM(NULL, id, ntree))
|
||||
return changed;
|
||||
|
||||
/* avoid reentrant updates, can be caused by RNA update callbacks */
|
||||
if (ntree->is_updating)
|
||||
return changed;
|
||||
ntree->is_updating = true;
|
||||
|
||||
for (node = ntree->nodes.first; node; node = node->next) {
|
||||
if (node->id == id) {
|
||||
changed = true;
|
||||
node->update |= NODE_UPDATE_ID;
|
||||
if (node->typeinfo->updatefunc)
|
||||
node->typeinfo->updatefunc(ntree, node);
|
||||
/* clear update flag */
|
||||
node->update = 0;
|
||||
}
|
||||
}
|
||||
|
||||
for (node = ntree->nodes.first; node; node = node->next) {
|
||||
nodeUpdateInternalLinks(ntree, node);
|
||||
}
|
||||
|
||||
ntree->is_updating = false;
|
||||
return changed;
|
||||
}
|
||||
|
||||
void nodeUpdateInternalLinks(bNodeTree *ntree, bNode *node)
|
||||
{
|
||||
BLI_freelistN(&node->internal_links);
|
||||
|
||||
if (node->typeinfo && node->typeinfo->update_internal_links)
|
||||
node->typeinfo->update_internal_links(ntree, node);
|
||||
}
|
||||
|
||||
/* nodes that use ID data get synced with local data */
|
||||
void nodeSynchronizeID(bNode *node, bool copy_to_id)
|
||||
{
|
||||
if (node->id == NULL)
|
||||
return;
|
||||
|
||||
if (ELEM(node->type, SH_NODE_MATERIAL, SH_NODE_MATERIAL_EXT)) {
|
||||
bNodeSocket *sock;
|
||||
Material *ma = (Material *)node->id;
|
||||
int a;
|
||||
short check_flags = SOCK_UNAVAIL;
|
||||
|
||||
if (!copy_to_id)
|
||||
check_flags |= SOCK_HIDDEN;
|
||||
|
||||
/* hrmf, case in loop isn't super fast, but we don't edit 100s of material at same time either!
|
||||
*/
|
||||
for (a = 0, sock = node->inputs.first; sock; sock = sock->next, a++) {
|
||||
if (!(sock->flag & check_flags)) {
|
||||
if (copy_to_id) {
|
||||
switch (a) {
|
||||
case MAT_IN_COLOR:
|
||||
copy_v3_v3(&ma->r, ((bNodeSocketValueRGBA *)sock->default_value)->value);
|
||||
break;
|
||||
case MAT_IN_SPEC:
|
||||
copy_v3_v3(&ma->specr, ((bNodeSocketValueRGBA *)sock->default_value)->value);
|
||||
break;
|
||||
case MAT_IN_REFL:
|
||||
ma->ref = ((bNodeSocketValueFloat *)sock->default_value)->value;
|
||||
break;
|
||||
case MAT_IN_MIR:
|
||||
copy_v3_v3(&ma->mirr, ((bNodeSocketValueRGBA *)sock->default_value)->value);
|
||||
break;
|
||||
case MAT_IN_AMB:
|
||||
ma->amb = ((bNodeSocketValueFloat *)sock->default_value)->value;
|
||||
break;
|
||||
case MAT_IN_EMIT:
|
||||
ma->emit = ((bNodeSocketValueFloat *)sock->default_value)->value;
|
||||
break;
|
||||
case MAT_IN_SPECTRA:
|
||||
ma->spectra = ((bNodeSocketValueFloat *)sock->default_value)->value;
|
||||
break;
|
||||
case MAT_IN_RAY_MIRROR:
|
||||
ma->ray_mirror = ((bNodeSocketValueFloat *)sock->default_value)->value;
|
||||
break;
|
||||
case MAT_IN_ALPHA:
|
||||
ma->alpha = ((bNodeSocketValueFloat *)sock->default_value)->value;
|
||||
break;
|
||||
case MAT_IN_TRANSLUCENCY:
|
||||
ma->translucency = ((bNodeSocketValueFloat *)sock->default_value)->value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else {
|
||||
switch (a) {
|
||||
case MAT_IN_COLOR:
|
||||
copy_v3_v3(((bNodeSocketValueRGBA *)sock->default_value)->value, &ma->r);
|
||||
break;
|
||||
case MAT_IN_SPEC:
|
||||
copy_v3_v3(((bNodeSocketValueRGBA *)sock->default_value)->value, &ma->specr);
|
||||
break;
|
||||
case MAT_IN_REFL:
|
||||
((bNodeSocketValueFloat *)sock->default_value)->value = ma->ref;
|
||||
break;
|
||||
case MAT_IN_MIR:
|
||||
copy_v3_v3(((bNodeSocketValueRGBA *)sock->default_value)->value, &ma->mirr);
|
||||
break;
|
||||
case MAT_IN_AMB:
|
||||
((bNodeSocketValueFloat *)sock->default_value)->value = ma->amb;
|
||||
break;
|
||||
case MAT_IN_EMIT:
|
||||
((bNodeSocketValueFloat *)sock->default_value)->value = ma->emit;
|
||||
break;
|
||||
case MAT_IN_SPECTRA:
|
||||
((bNodeSocketValueFloat *)sock->default_value)->value = ma->spectra;
|
||||
break;
|
||||
case MAT_IN_RAY_MIRROR:
|
||||
((bNodeSocketValueFloat *)sock->default_value)->value = ma->ray_mirror;
|
||||
break;
|
||||
case MAT_IN_ALPHA:
|
||||
((bNodeSocketValueFloat *)sock->default_value)->value = ma->alpha;
|
||||
break;
|
||||
case MAT_IN_TRANSLUCENCY:
|
||||
((bNodeSocketValueFloat *)sock->default_value)->value = ma->translucency;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* ************* node type access ********** */
|
||||
|
||||
void nodeLabel(bNodeTree *ntree, bNode *node, char *label, int maxlen)
|
||||
{
|
||||
label[0] = '\0';
|
||||
|
||||
if (node->label[0] != '\0') {
|
||||
BLI_strncpy(label, node->label, maxlen);
|
||||
}
|
||||
else if (node->typeinfo->labelfunc) {
|
||||
node->typeinfo->labelfunc(ntree, node, label, maxlen);
|
||||
}
|
||||
|
||||
/* The previous methods (labelfunc) could not provide an adequate label for the node. */
|
||||
if (label[0] == '\0') {
|
||||
/* Kind of hacky and weak... Ideally would be better to use RNA here. :| */
|
||||
const char *tmp = CTX_IFACE_(BLT_I18NCONTEXT_ID_NODETREE, node->typeinfo->ui_name);
|
||||
if (tmp == node->typeinfo->ui_name) {
|
||||
tmp = IFACE_(node->typeinfo->ui_name);
|
||||
}
|
||||
BLI_strncpy(label, tmp, maxlen);
|
||||
}
|
||||
}
|
||||
|
||||
static void node_type_base_defaults(bNodeType *ntype)
|
||||
{
|
||||
/* default size values */
|
||||
node_type_size_preset(ntype, NODE_SIZE_DEFAULT);
|
||||
ntype->height = 100;
|
||||
ntype->minheight = 30;
|
||||
ntype->maxheight = FLT_MAX;
|
||||
}
|
||||
|
||||
/* allow this node for any tree type */
|
||||
static bool node_poll_default(bNodeType *UNUSED(ntype), bNodeTree *UNUSED(ntree))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/* use the basic poll function */
|
||||
static bool node_poll_instance_default(bNode *node, bNodeTree *ntree)
|
||||
{
|
||||
return node->typeinfo->poll(node->typeinfo, ntree);
|
||||
}
|
||||
|
||||
void node_type_base(bNodeType *ntype, int type, const char *name, short nclass, short flag)
|
||||
{
|
||||
/* Use static type info header to map static int type to identifier string and RNA struct type.
|
||||
* Associate the RNA struct type with the bNodeType.
|
||||
* Dynamically registered nodes will create an RNA type at runtime
|
||||
* and call RNA_struct_blender_type_set, so this only needs to be done for old RNA types
|
||||
* created in makesrna, which can not be associated to a bNodeType immediately,
|
||||
* since bNodeTypes are registered afterward ...
|
||||
*/
|
||||
#define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
|
||||
case ID: \
|
||||
BLI_strncpy(ntype->idname, #Category #StructName, sizeof(ntype->idname)); \
|
||||
ntype->ext.srna = RNA_struct_find(#Category #StructName); \
|
||||
BLI_assert(ntype->ext.srna != NULL); \
|
||||
RNA_struct_blender_type_set(ntype->ext.srna, ntype); \
|
||||
break;
|
||||
|
||||
switch (type) {
|
||||
#include "NOD_static_types.h"
|
||||
}
|
||||
|
||||
/* make sure we have a valid type (everything registered) */
|
||||
BLI_assert(ntype->idname[0] != '\0');
|
||||
|
||||
ntype->type = type;
|
||||
BLI_strncpy(ntype->ui_name, name, sizeof(ntype->ui_name));
|
||||
ntype->nclass = nclass;
|
||||
ntype->flag = flag;
|
||||
|
||||
node_type_base_defaults(ntype);
|
||||
|
||||
ntype->poll = node_poll_default;
|
||||
ntype->poll_instance = node_poll_instance_default;
|
||||
}
|
||||
|
||||
void node_type_base_custom(
|
||||
bNodeType *ntype, const char *idname, const char *name, short nclass, short flag)
|
||||
{
|
||||
BLI_strncpy(ntype->idname, idname, sizeof(ntype->idname));
|
||||
ntype->type = NODE_CUSTOM;
|
||||
BLI_strncpy(ntype->ui_name, name, sizeof(ntype->ui_name));
|
||||
ntype->nclass = nclass;
|
||||
ntype->flag = flag;
|
||||
|
||||
node_type_base_defaults(ntype);
|
||||
}
|
||||
|
||||
static bool unique_socket_template_identifier_check(void *arg, const char *name)
|
||||
{
|
||||
bNodeSocketTemplate *ntemp;
|
||||
struct {
|
||||
bNodeSocketTemplate *list;
|
||||
bNodeSocketTemplate *ntemp;
|
||||
} *data = arg;
|
||||
|
||||
for (ntemp = data->list; ntemp->type >= 0; ++ntemp) {
|
||||
if (ntemp != data->ntemp) {
|
||||
if (STREQ(ntemp->identifier, name)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static void unique_socket_template_identifier(bNodeSocketTemplate *list,
|
||||
bNodeSocketTemplate *ntemp,
|
||||
const char defname[],
|
||||
char delim)
|
||||
{
|
||||
struct {
|
||||
bNodeSocketTemplate *list;
|
||||
bNodeSocketTemplate *ntemp;
|
||||
} data;
|
||||
data.list = list;
|
||||
data.ntemp = ntemp;
|
||||
|
||||
BLI_uniquename_cb(unique_socket_template_identifier_check,
|
||||
&data,
|
||||
defname,
|
||||
delim,
|
||||
ntemp->identifier,
|
||||
sizeof(ntemp->identifier));
|
||||
}
|
||||
|
||||
void node_type_socket_templates(struct bNodeType *ntype,
|
||||
struct bNodeSocketTemplate *inputs,
|
||||
struct bNodeSocketTemplate *outputs)
|
||||
{
|
||||
bNodeSocketTemplate *ntemp;
|
||||
|
||||
ntype->inputs = inputs;
|
||||
ntype->outputs = outputs;
|
||||
|
||||
/* automatically generate unique identifiers */
|
||||
if (inputs) {
|
||||
/* clear identifier strings (uninitialized memory) */
|
||||
for (ntemp = inputs; ntemp->type >= 0; ++ntemp)
|
||||
ntemp->identifier[0] = '\0';
|
||||
|
||||
for (ntemp = inputs; ntemp->type >= 0; ++ntemp) {
|
||||
BLI_strncpy(ntemp->identifier, ntemp->name, sizeof(ntemp->identifier));
|
||||
unique_socket_template_identifier(inputs, ntemp, ntemp->identifier, '_');
|
||||
}
|
||||
}
|
||||
if (outputs) {
|
||||
/* clear identifier strings (uninitialized memory) */
|
||||
for (ntemp = outputs; ntemp->type >= 0; ++ntemp)
|
||||
ntemp->identifier[0] = '\0';
|
||||
|
||||
for (ntemp = outputs; ntemp->type >= 0; ++ntemp) {
|
||||
BLI_strncpy(ntemp->identifier, ntemp->name, sizeof(ntemp->identifier));
|
||||
unique_socket_template_identifier(outputs, ntemp, ntemp->identifier, '_');
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void node_type_init(struct bNodeType *ntype,
|
||||
void (*initfunc)(struct bNodeTree *ntree, struct bNode *node))
|
||||
{
|
||||
ntype->initfunc = initfunc;
|
||||
}
|
||||
|
||||
void node_type_size(struct bNodeType *ntype, int width, int minwidth, int maxwidth)
|
||||
{
|
||||
ntype->width = width;
|
||||
ntype->minwidth = minwidth;
|
||||
if (maxwidth <= minwidth)
|
||||
ntype->maxwidth = FLT_MAX;
|
||||
else
|
||||
ntype->maxwidth = maxwidth;
|
||||
}
|
||||
|
||||
void node_type_size_preset(struct bNodeType *ntype, eNodeSizePreset size)
|
||||
{
|
||||
switch (size) {
|
||||
case NODE_SIZE_DEFAULT:
|
||||
node_type_size(ntype, 140, 100, NODE_DEFAULT_MAX_WIDTH);
|
||||
break;
|
||||
case NODE_SIZE_SMALL:
|
||||
node_type_size(ntype, 100, 80, NODE_DEFAULT_MAX_WIDTH);
|
||||
break;
|
||||
case NODE_SIZE_MIDDLE:
|
||||
node_type_size(ntype, 150, 120, NODE_DEFAULT_MAX_WIDTH);
|
||||
break;
|
||||
case NODE_SIZE_LARGE:
|
||||
node_type_size(ntype, 240, 140, NODE_DEFAULT_MAX_WIDTH);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* \warning Nodes defining a storage type _must_ allocate this for new nodes.
|
||||
* Otherwise nodes will reload as undefined (T46619).
|
||||
*/
|
||||
void node_type_storage(bNodeType *ntype,
|
||||
const char *storagename,
|
||||
void (*freefunc)(struct bNode *node),
|
||||
void (*copyfunc)(struct bNodeTree *dest_ntree,
|
||||
struct bNode *dest_node,
|
||||
struct bNode *src_node))
|
||||
{
|
||||
if (storagename)
|
||||
BLI_strncpy(ntype->storagename, storagename, sizeof(ntype->storagename));
|
||||
else
|
||||
ntype->storagename[0] = '\0';
|
||||
ntype->copyfunc = copyfunc;
|
||||
ntype->freefunc = freefunc;
|
||||
}
|
||||
|
||||
void node_type_label(
|
||||
struct bNodeType *ntype,
|
||||
void (*labelfunc)(struct bNodeTree *ntree, struct bNode *node, char *label, int maxlen))
|
||||
{
|
||||
ntype->labelfunc = labelfunc;
|
||||
}
|
||||
|
||||
void node_type_update(struct bNodeType *ntype,
|
||||
void (*updatefunc)(struct bNodeTree *ntree, struct bNode *node),
|
||||
void (*verifyfunc)(struct bNodeTree *ntree,
|
||||
struct bNode *node,
|
||||
struct ID *id))
|
||||
{
|
||||
ntype->updatefunc = updatefunc;
|
||||
ntype->verifyfunc = verifyfunc;
|
||||
}
|
||||
|
||||
void node_type_exec(struct bNodeType *ntype,
|
||||
NodeInitExecFunction initexecfunc,
|
||||
NodeFreeExecFunction freeexecfunc,
|
||||
NodeExecFunction execfunc)
|
||||
{
|
||||
ntype->initexecfunc = initexecfunc;
|
||||
ntype->freeexecfunc = freeexecfunc;
|
||||
ntype->execfunc = execfunc;
|
||||
}
|
||||
|
||||
void node_type_gpu(struct bNodeType *ntype, NodeGPUExecFunction gpufunc)
|
||||
{
|
||||
ntype->gpufunc = gpufunc;
|
||||
}
|
||||
|
||||
void node_type_internal_links(bNodeType *ntype,
|
||||
void (*update_internal_links)(bNodeTree *, bNode *))
|
||||
{
|
||||
ntype->update_internal_links = update_internal_links;
|
||||
}
|
||||
|
||||
void node_type_compatibility(struct bNodeType *ntype, short compatibility)
|
||||
{
|
||||
ntype->compatibility = compatibility;
|
||||
}
|
||||
|
||||
/* callbacks for undefined types */
|
||||
|
||||
static bool node_undefined_poll(bNodeType *UNUSED(ntype), bNodeTree *UNUSED(nodetree))
|
||||
{
|
||||
/* this type can not be added deliberately, it's just a placeholder */
|
||||
return false;
|
||||
}
|
||||
|
||||
/* register fallback types used for undefined tree, nodes, sockets */
|
||||
static void register_undefined_types(void)
|
||||
{
|
||||
/* Note: these types are not registered in the type hashes,
|
||||
* they are just used as placeholders in case the actual types are not registered.
|
||||
*/
|
||||
|
||||
strcpy(NodeTreeTypeUndefined.idname, "NodeTreeUndefined");
|
||||
strcpy(NodeTreeTypeUndefined.ui_name, "Undefined");
|
||||
strcpy(NodeTreeTypeUndefined.ui_description, "Undefined Node Tree Type");
|
||||
|
||||
node_type_base_custom(&NodeTypeUndefined, "NodeUndefined", "Undefined", 0, 0);
|
||||
NodeTypeUndefined.poll = node_undefined_poll;
|
||||
|
||||
BLI_strncpy(NodeSocketTypeUndefined.idname,
|
||||
"NodeSocketUndefined",
|
||||
sizeof(NodeSocketTypeUndefined.idname));
|
||||
/* extra type info for standard socket types */
|
||||
NodeSocketTypeUndefined.type = SOCK_CUSTOM;
|
||||
NodeSocketTypeUndefined.subtype = PROP_NONE;
|
||||
}
|
||||
|
||||
static void registerCompositNodes(void)
|
||||
{
|
||||
register_node_type_cmp_group();
|
||||
|
||||
register_node_type_cmp_rlayers();
|
||||
register_node_type_cmp_image();
|
||||
register_node_type_cmp_texture();
|
||||
register_node_type_cmp_value();
|
||||
register_node_type_cmp_rgb();
|
||||
register_node_type_cmp_curve_time();
|
||||
register_node_type_cmp_movieclip();
|
||||
|
||||
register_node_type_cmp_composite();
|
||||
register_node_type_cmp_viewer();
|
||||
register_node_type_cmp_splitviewer();
|
||||
register_node_type_cmp_output_file();
|
||||
register_node_type_cmp_view_levels();
|
||||
|
||||
register_node_type_cmp_curve_rgb();
|
||||
register_node_type_cmp_mix_rgb();
|
||||
register_node_type_cmp_hue_sat();
|
||||
register_node_type_cmp_brightcontrast();
|
||||
register_node_type_cmp_gamma();
|
||||
register_node_type_cmp_invert();
|
||||
register_node_type_cmp_alphaover();
|
||||
register_node_type_cmp_zcombine();
|
||||
register_node_type_cmp_colorbalance();
|
||||
register_node_type_cmp_huecorrect();
|
||||
|
||||
register_node_type_cmp_normal();
|
||||
register_node_type_cmp_curve_vec();
|
||||
register_node_type_cmp_map_value();
|
||||
register_node_type_cmp_map_range();
|
||||
register_node_type_cmp_normalize();
|
||||
|
||||
register_node_type_cmp_filter();
|
||||
register_node_type_cmp_blur();
|
||||
register_node_type_cmp_dblur();
|
||||
register_node_type_cmp_bilateralblur();
|
||||
register_node_type_cmp_vecblur();
|
||||
register_node_type_cmp_dilateerode();
|
||||
register_node_type_cmp_inpaint();
|
||||
register_node_type_cmp_despeckle();
|
||||
register_node_type_cmp_defocus();
|
||||
register_node_type_cmp_sunbeams();
|
||||
register_node_type_cmp_antialiasing();
|
||||
|
||||
register_node_type_cmp_valtorgb();
|
||||
register_node_type_cmp_rgbtobw();
|
||||
register_node_type_cmp_setalpha();
|
||||
register_node_type_cmp_idmask();
|
||||
register_node_type_cmp_math();
|
||||
register_node_type_cmp_seprgba();
|
||||
register_node_type_cmp_combrgba();
|
||||
register_node_type_cmp_sephsva();
|
||||
register_node_type_cmp_combhsva();
|
||||
register_node_type_cmp_sepyuva();
|
||||
register_node_type_cmp_combyuva();
|
||||
register_node_type_cmp_sepycca();
|
||||
register_node_type_cmp_combycca();
|
||||
register_node_type_cmp_premulkey();
|
||||
|
||||
register_node_type_cmp_diff_matte();
|
||||
register_node_type_cmp_distance_matte();
|
||||
register_node_type_cmp_chroma_matte();
|
||||
register_node_type_cmp_color_matte();
|
||||
register_node_type_cmp_channel_matte();
|
||||
register_node_type_cmp_color_spill();
|
||||
register_node_type_cmp_luma_matte();
|
||||
register_node_type_cmp_doubleedgemask();
|
||||
register_node_type_cmp_keyingscreen();
|
||||
register_node_type_cmp_keying();
|
||||
register_node_type_cmp_cryptomatte();
|
||||
|
||||
register_node_type_cmp_translate();
|
||||
register_node_type_cmp_rotate();
|
||||
register_node_type_cmp_scale();
|
||||
register_node_type_cmp_flip();
|
||||
register_node_type_cmp_crop();
|
||||
register_node_type_cmp_displace();
|
||||
register_node_type_cmp_mapuv();
|
||||
register_node_type_cmp_glare();
|
||||
register_node_type_cmp_tonemap();
|
||||
register_node_type_cmp_lensdist();
|
||||
register_node_type_cmp_transform();
|
||||
register_node_type_cmp_stabilize2d();
|
||||
register_node_type_cmp_moviedistortion();
|
||||
|
||||
register_node_type_cmp_colorcorrection();
|
||||
register_node_type_cmp_boxmask();
|
||||
register_node_type_cmp_ellipsemask();
|
||||
register_node_type_cmp_bokehimage();
|
||||
register_node_type_cmp_bokehblur();
|
||||
register_node_type_cmp_switch();
|
||||
register_node_type_cmp_switch_view();
|
||||
register_node_type_cmp_pixelate();
|
||||
|
||||
register_node_type_cmp_mask();
|
||||
register_node_type_cmp_trackpos();
|
||||
register_node_type_cmp_planetrackdeform();
|
||||
register_node_type_cmp_cornerpin();
|
||||
}
|
||||
|
||||
static void registerShaderNodes(void)
|
||||
{
|
||||
register_node_type_sh_group();
|
||||
|
||||
register_node_type_sh_output();
|
||||
register_node_type_sh_material();
|
||||
register_node_type_sh_camera();
|
||||
register_node_type_sh_lamp();
|
||||
register_node_type_sh_gamma();
|
||||
register_node_type_sh_brightcontrast();
|
||||
register_node_type_sh_value();
|
||||
register_node_type_sh_rgb();
|
||||
register_node_type_sh_wireframe();
|
||||
register_node_type_sh_wavelength();
|
||||
register_node_type_sh_blackbody();
|
||||
register_node_type_sh_mix_rgb();
|
||||
register_node_type_sh_valtorgb();
|
||||
register_node_type_sh_rgbtobw();
|
||||
register_node_type_sh_texture();
|
||||
register_node_type_sh_normal();
|
||||
register_node_type_sh_geom();
|
||||
register_node_type_sh_mapping();
|
||||
register_node_type_sh_curve_vec();
|
||||
register_node_type_sh_curve_rgb();
|
||||
register_node_type_sh_math();
|
||||
register_node_type_sh_vect_math();
|
||||
register_node_type_sh_vect_transform();
|
||||
register_node_type_sh_squeeze();
|
||||
register_node_type_sh_material_ext();
|
||||
register_node_type_sh_invert();
|
||||
register_node_type_sh_seprgb();
|
||||
register_node_type_sh_combrgb();
|
||||
register_node_type_sh_sephsv();
|
||||
register_node_type_sh_combhsv();
|
||||
register_node_type_sh_sepxyz();
|
||||
register_node_type_sh_combxyz();
|
||||
register_node_type_sh_hue_sat();
|
||||
|
||||
register_node_type_sh_attribute();
|
||||
register_node_type_sh_bevel();
|
||||
register_node_type_sh_displacement();
|
||||
register_node_type_sh_vector_displacement();
|
||||
register_node_type_sh_geometry();
|
||||
register_node_type_sh_light_path();
|
||||
register_node_type_sh_light_falloff();
|
||||
register_node_type_sh_object_info();
|
||||
register_node_type_sh_fresnel();
|
||||
register_node_type_sh_layer_weight();
|
||||
register_node_type_sh_tex_coord();
|
||||
register_node_type_sh_particle_info();
|
||||
register_node_type_sh_bump();
|
||||
|
||||
register_node_type_sh_background();
|
||||
register_node_type_sh_bsdf_anisotropic();
|
||||
register_node_type_sh_bsdf_diffuse();
|
||||
register_node_type_sh_bsdf_principled();
|
||||
register_node_type_sh_bsdf_glossy();
|
||||
register_node_type_sh_bsdf_glass();
|
||||
register_node_type_sh_bsdf_translucent();
|
||||
register_node_type_sh_bsdf_transparent();
|
||||
register_node_type_sh_bsdf_velvet();
|
||||
register_node_type_sh_bsdf_toon();
|
||||
register_node_type_sh_bsdf_hair();
|
||||
register_node_type_sh_bsdf_hair_principled();
|
||||
register_node_type_sh_emission();
|
||||
register_node_type_sh_holdout();
|
||||
register_node_type_sh_volume_absorption();
|
||||
register_node_type_sh_volume_scatter();
|
||||
register_node_type_sh_volume_principled();
|
||||
register_node_type_sh_subsurface_scattering();
|
||||
register_node_type_sh_mix_shader();
|
||||
register_node_type_sh_add_shader();
|
||||
register_node_type_sh_uvmap();
|
||||
register_node_type_sh_uvalongstroke();
|
||||
|
||||
register_node_type_sh_output_lamp();
|
||||
register_node_type_sh_output_material();
|
||||
register_node_type_sh_output_world();
|
||||
register_node_type_sh_output_linestyle();
|
||||
|
||||
register_node_type_sh_tex_image();
|
||||
register_node_type_sh_tex_environment();
|
||||
register_node_type_sh_tex_sky();
|
||||
register_node_type_sh_tex_noise();
|
||||
register_node_type_sh_tex_wave();
|
||||
register_node_type_sh_tex_voronoi();
|
||||
register_node_type_sh_tex_musgrave();
|
||||
register_node_type_sh_tex_gradient();
|
||||
register_node_type_sh_tex_magic();
|
||||
register_node_type_sh_tex_checker();
|
||||
register_node_type_sh_tex_brick();
|
||||
register_node_type_sh_tex_pointdensity();
|
||||
register_node_type_sh_tex_ies();
|
||||
}
|
||||
|
||||
static void registerTextureNodes(void)
|
||||
{
|
||||
register_node_type_tex_group();
|
||||
|
||||
register_node_type_tex_math();
|
||||
register_node_type_tex_mix_rgb();
|
||||
register_node_type_tex_valtorgb();
|
||||
register_node_type_tex_rgbtobw();
|
||||
register_node_type_tex_valtonor();
|
||||
register_node_type_tex_curve_rgb();
|
||||
register_node_type_tex_curve_time();
|
||||
register_node_type_tex_invert();
|
||||
register_node_type_tex_hue_sat();
|
||||
register_node_type_tex_coord();
|
||||
register_node_type_tex_distance();
|
||||
register_node_type_tex_compose();
|
||||
register_node_type_tex_decompose();
|
||||
|
||||
register_node_type_tex_output();
|
||||
register_node_type_tex_viewer();
|
||||
register_node_type_sh_script();
|
||||
register_node_type_sh_tangent();
|
||||
register_node_type_sh_normal_map();
|
||||
register_node_type_sh_hair_info();
|
||||
|
||||
register_node_type_tex_checker();
|
||||
register_node_type_tex_texture();
|
||||
register_node_type_tex_bricks();
|
||||
register_node_type_tex_image();
|
||||
register_node_type_sh_bsdf_refraction();
|
||||
register_node_type_sh_ambient_occlusion();
|
||||
|
||||
register_node_type_tex_rotate();
|
||||
register_node_type_tex_translate();
|
||||
register_node_type_tex_scale();
|
||||
register_node_type_tex_at();
|
||||
|
||||
register_node_type_tex_proc_voronoi();
|
||||
register_node_type_tex_proc_blend();
|
||||
register_node_type_tex_proc_magic();
|
||||
register_node_type_tex_proc_marble();
|
||||
register_node_type_tex_proc_clouds();
|
||||
register_node_type_tex_proc_wood();
|
||||
register_node_type_tex_proc_musgrave();
|
||||
register_node_type_tex_proc_noise();
|
||||
register_node_type_tex_proc_stucci();
|
||||
register_node_type_tex_proc_distnoise();
|
||||
}
|
||||
|
||||
void init_nodesystem(void)
|
||||
{
|
||||
nodetreetypes_hash = BLI_ghash_str_new("nodetreetypes_hash gh");
|
||||
nodetypes_hash = BLI_ghash_str_new("nodetypes_hash gh");
|
||||
nodesockettypes_hash = BLI_ghash_str_new("nodesockettypes_hash gh");
|
||||
BLI_spin_init(&spin);
|
||||
|
||||
register_undefined_types();
|
||||
|
||||
register_standard_node_socket_types();
|
||||
|
||||
register_node_tree_type_cmp();
|
||||
register_node_tree_type_sh();
|
||||
register_node_tree_type_tex();
|
||||
|
||||
register_node_type_frame();
|
||||
register_node_type_reroute();
|
||||
register_node_type_group_input();
|
||||
register_node_type_group_output();
|
||||
|
||||
registerCompositNodes();
|
||||
registerShaderNodes();
|
||||
registerTextureNodes();
|
||||
}
|
||||
|
||||
void free_nodesystem(void)
|
||||
{
|
||||
if (nodetypes_hash) {
|
||||
NODE_TYPES_BEGIN (nt)
|
||||
if (nt->ext.free) {
|
||||
nt->ext.free(nt->ext.data);
|
||||
}
|
||||
NODE_TYPES_END
|
||||
|
||||
BLI_ghash_free(nodetypes_hash, NULL, node_free_type);
|
||||
nodetypes_hash = NULL;
|
||||
}
|
||||
|
||||
if (nodesockettypes_hash) {
|
||||
NODE_SOCKET_TYPES_BEGIN (st)
|
||||
if (st->ext_socket.free)
|
||||
st->ext_socket.free(st->ext_socket.data);
|
||||
if (st->ext_interface.free)
|
||||
st->ext_interface.free(st->ext_interface.data);
|
||||
NODE_SOCKET_TYPES_END
|
||||
|
||||
BLI_ghash_free(nodesockettypes_hash, NULL, node_free_socket_type);
|
||||
nodesockettypes_hash = NULL;
|
||||
}
|
||||
|
||||
if (nodetreetypes_hash) {
|
||||
NODE_TREE_TYPES_BEGIN (nt) {
|
||||
if (nt->ext.free) {
|
||||
nt->ext.free(nt->ext.data);
|
||||
}
|
||||
}
|
||||
NODE_TREE_TYPES_END;
|
||||
|
||||
BLI_ghash_free(nodetreetypes_hash, NULL, ntree_free_type);
|
||||
nodetreetypes_hash = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
/* NodeTree Iterator Helpers (FOREACH_NODETREE) */
|
||||
|
||||
void BKE_node_tree_iter_init(struct NodeTreeIterStore *ntreeiter, struct Main *bmain)
|
||||
{
|
||||
ntreeiter->ngroup = bmain->nodetree.first;
|
||||
ntreeiter->scene = bmain->scene.first;
|
||||
ntreeiter->mat = bmain->mat.first;
|
||||
ntreeiter->tex = bmain->tex.first;
|
||||
ntreeiter->lamp = bmain->lamp.first;
|
||||
ntreeiter->world = bmain->world.first;
|
||||
ntreeiter->linestyle = bmain->linestyle.first;
|
||||
}
|
||||
bool BKE_node_tree_iter_step(struct NodeTreeIterStore *ntreeiter,
|
||||
bNodeTree **r_nodetree,
|
||||
struct ID **r_id)
|
||||
{
|
||||
if (ntreeiter->ngroup) {
|
||||
*r_nodetree = ntreeiter->ngroup;
|
||||
*r_id = (ID *)ntreeiter->ngroup;
|
||||
ntreeiter->ngroup = ntreeiter->ngroup->id.next;
|
||||
}
|
||||
else if (ntreeiter->scene) {
|
||||
*r_nodetree = ntreeiter->scene->nodetree;
|
||||
*r_id = (ID *)ntreeiter->scene;
|
||||
ntreeiter->scene = ntreeiter->scene->id.next;
|
||||
}
|
||||
else if (ntreeiter->mat) {
|
||||
*r_nodetree = ntreeiter->mat->nodetree;
|
||||
*r_id = (ID *)ntreeiter->mat;
|
||||
ntreeiter->mat = ntreeiter->mat->id.next;
|
||||
}
|
||||
else if (ntreeiter->tex) {
|
||||
*r_nodetree = ntreeiter->tex->nodetree;
|
||||
*r_id = (ID *)ntreeiter->tex;
|
||||
ntreeiter->tex = ntreeiter->tex->id.next;
|
||||
}
|
||||
else if (ntreeiter->lamp) {
|
||||
*r_nodetree = ntreeiter->lamp->nodetree;
|
||||
*r_id = (ID *)ntreeiter->lamp;
|
||||
ntreeiter->lamp = ntreeiter->lamp->id.next;
|
||||
}
|
||||
else if (ntreeiter->world) {
|
||||
*r_nodetree = ntreeiter->world->nodetree;
|
||||
*r_id = (ID *)ntreeiter->world;
|
||||
ntreeiter->world = ntreeiter->world->id.next;
|
||||
}
|
||||
else if (ntreeiter->linestyle) {
|
||||
*r_nodetree = ntreeiter->linestyle->nodetree;
|
||||
*r_id = (ID *)ntreeiter->linestyle;
|
||||
ntreeiter->linestyle = ntreeiter->linestyle->id.next;
|
||||
}
|
||||
else {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
Reference in New Issue
Block a user