Merging r48971 through r48980 from trunk into soc-2011-tomato
This commit is contained in:
@@ -416,6 +416,140 @@ float (*BKE_mask_spline_differentiate(MaskSpline *spline, int *tot_diff_point))[
|
||||
return BKE_mask_spline_differentiate_with_resolution(spline, 0, 0, tot_diff_point);
|
||||
}
|
||||
|
||||
/* ** feather points self-intersection collapse routine ** */
|
||||
|
||||
typedef struct FeatherEdgesBucket {
|
||||
int tot_segment;
|
||||
int (*segments)[2];
|
||||
int alloc_segment;
|
||||
} FeatherEdgesBucket;
|
||||
|
||||
static void feather_bucket_add_edge(FeatherEdgesBucket *bucket, int start, int end)
|
||||
{
|
||||
const int alloc_delta = 20;
|
||||
|
||||
if (bucket->tot_segment >= bucket->alloc_segment) {
|
||||
if (!bucket->segments) {
|
||||
bucket->segments = MEM_callocN(alloc_delta * sizeof(*bucket->segments), "feather bucket segments");
|
||||
}
|
||||
else {
|
||||
bucket->segments = MEM_reallocN(bucket->segments,
|
||||
(alloc_delta + bucket->tot_segment) * sizeof(*bucket->segments));
|
||||
}
|
||||
|
||||
bucket->alloc_segment += alloc_delta;
|
||||
}
|
||||
|
||||
bucket->segments[bucket->tot_segment][0] = start;
|
||||
bucket->segments[bucket->tot_segment][1] = end;
|
||||
|
||||
bucket->tot_segment++;
|
||||
}
|
||||
|
||||
static void feather_bucket_check_intersect(float (*feather_points)[2], FeatherEdgesBucket *bucket, int cur_a, int cur_b)
|
||||
{
|
||||
int i;
|
||||
|
||||
float *v1 = (float *) feather_points[cur_a];
|
||||
float *v2 = (float *) feather_points[cur_b];
|
||||
|
||||
for (i = 0; i< bucket->tot_segment; i++) {
|
||||
int check_a = bucket->segments[i][0];
|
||||
int check_b = bucket->segments[i][1];
|
||||
|
||||
float *v3 = (float *) feather_points[check_a];
|
||||
float *v4 = (float *) feather_points[check_b];
|
||||
|
||||
if (check_a >= cur_a - 1 || cur_b == check_a)
|
||||
continue;
|
||||
|
||||
if (isect_seg_seg_v2(v1, v2, v3, v4)) {
|
||||
int k;
|
||||
float p[2];
|
||||
|
||||
isect_seg_seg_v2_point(v1, v2, v3, v4, p);
|
||||
|
||||
for (k = check_b; k <= cur_a; k++) {
|
||||
copy_v2_v2(feather_points[k], p);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void spline_feather_collapse_inner_loops(float (*feather_points)[2], int tot_feather_point)
|
||||
{
|
||||
#define BUCKET_SIDE_INDEX(co, min, max) ((int) ((co - min) / (max - min + FLT_EPSILON) / bucket_size))
|
||||
|
||||
#define BUCKET_INDEX_DELTA(co, dx, dy) \
|
||||
BUCKET_SIDE_INDEX(co[1] + dy, min[1], max[1]) * buckets_per_side + \
|
||||
BUCKET_SIDE_INDEX(co[0] + dx, min[0], max[0])
|
||||
|
||||
#define BUCKET_INDEX(co) BUCKET_INDEX_DELTA(co, 0, 0)
|
||||
|
||||
const int buckets_per_side = 10;
|
||||
const int tot_bucket = buckets_per_side * buckets_per_side;
|
||||
const float bucket_size = 1.0f / buckets_per_side;
|
||||
|
||||
FeatherEdgesBucket *buckets;
|
||||
|
||||
int i;
|
||||
float min[2], max[2];
|
||||
|
||||
/* find min/max corners of mask to build buckets in that space */
|
||||
INIT_MINMAX2(min, max);
|
||||
|
||||
for (i = 0; i < tot_feather_point; i++) {
|
||||
DO_MINMAX2(feather_points[i], min, max);
|
||||
}
|
||||
|
||||
/* fill in buckets' edges */
|
||||
buckets = MEM_callocN(sizeof(FeatherEdgesBucket) * tot_bucket, "feather buckets");
|
||||
|
||||
for (i = 0; i < tot_feather_point; i++) {
|
||||
int start = i;
|
||||
int end = (i + 1) % tot_feather_point;
|
||||
|
||||
int start_bucket_index = BUCKET_INDEX(feather_points[start]);
|
||||
int end_bucket_index = BUCKET_INDEX(feather_points[end]);
|
||||
|
||||
feather_bucket_add_edge(&buckets[start_bucket_index], start, end);
|
||||
|
||||
if (start_bucket_index != end_bucket_index) {
|
||||
feather_bucket_add_edge(&buckets[end_bucket_index], start, end);
|
||||
}
|
||||
}
|
||||
|
||||
/* check all edges for intersection with edges from their buckets */
|
||||
for (i = 0; i < tot_feather_point; i++) {
|
||||
int cur_a = i;
|
||||
int cur_b = (i + 1) % tot_feather_point;
|
||||
|
||||
int start_bucket_index = BUCKET_INDEX(feather_points[cur_a]);
|
||||
int end_bucket_index = BUCKET_INDEX(feather_points[cur_b]);
|
||||
|
||||
FeatherEdgesBucket *start_bucket = &buckets[start_bucket_index];
|
||||
FeatherEdgesBucket *end_bucket = &buckets[end_bucket_index];
|
||||
|
||||
feather_bucket_check_intersect(feather_points, start_bucket, cur_a, cur_b);
|
||||
|
||||
if (start_bucket != end_bucket)
|
||||
feather_bucket_check_intersect(feather_points, end_bucket, cur_a, cur_b);
|
||||
}
|
||||
|
||||
/* free buckets */
|
||||
for (i = 0; i < tot_bucket; i++) {
|
||||
if (buckets[i].segments)
|
||||
MEM_freeN(buckets[i].segments);
|
||||
}
|
||||
|
||||
MEM_freeN(buckets);
|
||||
|
||||
#undef BUCKET_INDEX
|
||||
#undef BUCKET_SIZE_INDEX
|
||||
}
|
||||
|
||||
/**
|
||||
* values align with #BKE_mask_spline_differentiate_with_resolution_ex
|
||||
* when \a resol arguments match.
|
||||
@@ -482,6 +616,8 @@ float (*BKE_mask_spline_feather_differentiated_points_with_resolution_ex(MaskSpl
|
||||
|
||||
*tot_feather_point = tot;
|
||||
|
||||
spline_feather_collapse_inner_loops(feather, tot);
|
||||
|
||||
return feather;
|
||||
}
|
||||
|
||||
|
||||
@@ -499,10 +499,10 @@ void BKE_maskrasterize_handle_init(MaskRasterHandle *mr_handle, struct Mask *mas
|
||||
unsigned int sf_vert_tot = 0;
|
||||
unsigned int tot_feather_quads = 0;
|
||||
|
||||
if (masklay->restrictflag & MASK_RESTRICT_RENDER || masklay->alpha == 0.0f) {
|
||||
MaskRasterLayer *layer = &mr_handle->layers[masklay_index];
|
||||
layer_bucket_init_dummy(layer);
|
||||
layer->alpha = 0.0f; /* signal to skip this layer */
|
||||
if (masklay->restrictflag & MASK_RESTRICT_RENDER) {
|
||||
/* skip the layer */
|
||||
mr_handle->layers_tot--;
|
||||
masklay_index--;
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -1002,11 +1002,7 @@ float BKE_maskrasterize_handle_sample(MaskRasterHandle *mr_handle, const float x
|
||||
float value_layer;
|
||||
|
||||
/* also used as signal for unused layer (when render is disabled) */
|
||||
if (layer->alpha == 0.0f) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (BLI_in_rctf_v(&layer->bounds, xy)) {
|
||||
if (layer->alpha != 0.0f && BLI_in_rctf_v(&layer->bounds, xy)) {
|
||||
value_layer = 1.0f - layer_bucket_depth_from_xy(layer, xy);
|
||||
|
||||
switch (layer->falloff) {
|
||||
|
||||
@@ -1067,9 +1067,12 @@ static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm
|
||||
/* if needed, reallocate multires paint mask */
|
||||
if (gpm && gpm->level < key.level) {
|
||||
gpm->level = key.level;
|
||||
if (gpm->data)
|
||||
MEM_freeN(gpm->data);
|
||||
gpm->data = MEM_callocN(sizeof(float) * key.grid_area, "gpm.data");
|
||||
#pragma omp critical
|
||||
{
|
||||
if (gpm->data)
|
||||
MEM_freeN(gpm->data);
|
||||
gpm->data = MEM_callocN(sizeof(float) * key.grid_area, "gpm.data");
|
||||
}
|
||||
}
|
||||
|
||||
for (y = 0; y < gridSize; y++) {
|
||||
|
||||
@@ -93,6 +93,7 @@ int isect_line_line_v2_int(const int a1[2], const int a2[2], const int b1[2], co
|
||||
int isect_line_sphere_v3(const float l1[3], const float l2[3], const float sp[3], const float r, float r_p1[3], float r_p2[3]);
|
||||
int isect_line_sphere_v2(const float l1[2], const float l2[2], const float sp[2], const float r, float r_p1[2], float r_p2[2]);
|
||||
int isect_seg_seg_v2_point(const float v1[2], const float v2[2], const float v3[2], const float v4[2], float vi[2]);
|
||||
int isect_seg_seg_v2(const float v1[2], const float v2[2], const float v3[2], const float v4[2]);
|
||||
|
||||
/* Returns the number of point of interests
|
||||
* 0 - lines are colinear
|
||||
|
||||
@@ -426,6 +426,15 @@ int isect_seg_seg_v2_point(const float v1[2], const float v2[2], const float v3[
|
||||
return -1;
|
||||
}
|
||||
|
||||
int isect_seg_seg_v2(const float v1[2], const float v2[2], const float v3[2], const float v4[2])
|
||||
{
|
||||
#define CCW(A, B, C) ((C[1] - A[1]) * (B[0] - A[0]) > (B[1]-A[1]) * (C[0]-A[0]))
|
||||
|
||||
return CCW(v1, v3, v4) != CCW(v2, v3, v4) && CCW(v1, v2, v3) != CCW(v1, v2, v4);
|
||||
|
||||
#undef CCW
|
||||
}
|
||||
|
||||
int isect_line_sphere_v3(const float l1[3], const float l2[3],
|
||||
const float sp[3], const float r,
|
||||
float r_p1[3], float r_p2[3])
|
||||
|
||||
@@ -2248,7 +2248,7 @@ static void list_item_row(bContext *C, uiLayout *layout, PointerRNA *ptr, Pointe
|
||||
|
||||
uiBlockSetEmboss(block, UI_EMBOSSN);
|
||||
row = uiLayoutRow(split, TRUE);
|
||||
uiItemR(row, itemptr, "alpha", 0, "", ICON_NONE); // enable when used
|
||||
uiItemR(row, itemptr, "alpha", 0, "", ICON_NONE);
|
||||
uiItemR(row, itemptr, "hide", 0, "", 0);
|
||||
uiItemR(row, itemptr, "hide_select", 0, "", 0);
|
||||
uiItemR(row, itemptr, "hide_render", 0, "", 0);
|
||||
|
||||
@@ -3986,9 +3986,9 @@ static int node_hide_toggle_exec(bContext *C, wmOperator *UNUSED(op))
|
||||
return OPERATOR_CANCELLED;
|
||||
|
||||
node_flag_toggle_exec(snode, NODE_HIDDEN);
|
||||
|
||||
snode_notify(C, snode);
|
||||
|
||||
|
||||
WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, NULL);
|
||||
|
||||
return OPERATOR_FINISHED;
|
||||
}
|
||||
|
||||
@@ -4049,7 +4049,7 @@ static int node_options_toggle_exec(bContext *C, wmOperator *UNUSED(op))
|
||||
|
||||
node_flag_toggle_exec(snode, NODE_OPTIONS);
|
||||
|
||||
snode_notify(C, snode);
|
||||
WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, NULL);
|
||||
|
||||
return OPERATOR_FINISHED;
|
||||
}
|
||||
@@ -4100,7 +4100,7 @@ static int node_socket_toggle_exec(bContext *C, wmOperator *UNUSED(op))
|
||||
|
||||
ntreeUpdateTree(snode->edittree);
|
||||
|
||||
snode_notify(C, snode);
|
||||
WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, NULL);
|
||||
|
||||
return OPERATOR_FINISHED;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user