Cleanup: Indentation
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@@ -943,14 +943,14 @@ operator<<( std::ostream& os, const BasicVector::Vector3Dim<Scalar>& i )
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{
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#if 0
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char buf[256];
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#if _WIN32
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sprintf(buf,globVecFormatStr, (double)i[0],(double)i[1],(double)i[2]);
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#else
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snprintf(buf,256,globVecFormatStr, (double)i[0],(double)i[1],(double)i[2]);
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#endif
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# if _WIN32
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sprintf(buf,globVecFormatStr, (double)i[0],(double)i[1],(double)i[2]);
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# else
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snprintf(buf,256,globVecFormatStr, (double)i[0],(double)i[1],(double)i[2]);
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# endif
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os << std::string(buf);
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#endif
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return os;
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return os;
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}
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