Cycles: Correct maximum number of textures on pre-Kepler CUDA cards

Commit c96ae81160 added three data textures and therefore removed three image texture slots, but the value in util_textures.h wasn't updated.
This commit is contained in:
Lukas Stockner
2016-08-10 17:17:46 +02:00
parent ebdb5490b3
commit bbbc079a6c

View File

@@ -37,7 +37,7 @@ CCL_NAMESPACE_BEGIN
/* CUDA (Geforce 4xx and 5xx) */
#define TEX_NUM_FLOAT4_CUDA 5
#define TEX_NUM_BYTE4_CUDA 88
#define TEX_NUM_BYTE4_CUDA 85
#define TEX_NUM_FLOAT_CUDA 0
#define TEX_NUM_BYTE_CUDA 0
#define TEX_NUM_HALF4_CUDA 0