Eevee: Fix Planar Probe offset changing influence calculation.

This commit is contained in:
Clément Foucault
2017-06-17 01:56:45 +02:00
parent 0993af5484
commit bd9a328b58
2 changed files with 7 additions and 4 deletions

View File

@@ -470,9 +470,13 @@ static void EEVEE_planar_reflections_updates(EEVEE_SceneLayerData *sldata)
float refpoint[3];
copy_v3_v3(eplanar->plane_equation, ob->obmat[2]);
normalize_v3(eplanar->plane_equation); /* plane normal */
eplanar->plane_equation[3] = -dot_v3v3(eplanar->plane_equation, ob->obmat[3]);
/* Compute offset plane equation (fix missing texels near reflection plane). */
copy_v3_v3(ped->planer_eq_offset, eplanar->plane_equation);
mul_v3_v3fl(refpoint, eplanar->plane_equation, -probe->clipsta);
add_v3_v3(refpoint, ob->obmat[3]);
eplanar->plane_equation[3] = -dot_v3v3(eplanar->plane_equation, refpoint);
ped->planer_eq_offset[3] = -dot_v3v3(eplanar->plane_equation, refpoint);
/* Compute XY clip planes. */
normalize_v3_v3(eplanar->clip_vec_x, ob->obmat[0]);
@@ -1136,13 +1140,11 @@ update_planar:
EEVEE_LightProbeEngineData *ped = EEVEE_lightprobe_data_get(ob);
if (ped->need_update) {
EEVEE_PlanarReflection *eplanar = &pinfo->planar_data[i];
/* Temporary Remove all planar reflections (avoid lag effect). */
int tmp_num_planar = pinfo->num_planar;
pinfo->num_planar = 0;
render_scene_to_planar(vedata, i, ped->viewmat, ped->persmat, eplanar->plane_equation);
render_scene_to_planar(vedata, i, ped->viewmat, ped->persmat, ped->planer_eq_offset);
/* Restore */
pinfo->num_planar = tmp_num_planar;

View File

@@ -344,6 +344,7 @@ typedef struct EEVEE_LightProbeEngineData {
/* For planar reflection rendering */
float viewmat[4][4];
float persmat[4][4];
float planer_eq_offset[4];
struct ListBase captured_object_list;
} EEVEE_LightProbeEngineData;