Keymap: Alt-N to flip normals

Add shortcut since this has been removed from the context menu,
now it's in the mesh normals menu which isn't so convenient to access.

Shift-N is already used to recalculate normals,
this fits the convention of Alt removing/reversing.
This commit is contained in:
Campbell Barton
2019-02-14 08:33:32 +11:00
parent 672d7d2d9c
commit bdeb9f047a

View File

@@ -3830,6 +3830,7 @@ def km_mesh(params):
{"properties": [("inside", False)]}),
("mesh.normals_make_consistent", {"type": 'N', "value": 'PRESS', "shift": True, "ctrl": True},
{"properties": [("inside", True)]}),
("mesh.flip_normals", {"type": 'N', "value": 'PRESS', "alt": True}, None),
("view3d.edit_mesh_extrude_move_normal", {"type": 'E', "value": 'PRESS'}, None),
op_menu("VIEW3D_MT_edit_mesh_extrude", {"type": 'E', "value": 'PRESS', "alt": True}),
("transform.edge_crease", {"type": 'E', "value": 'PRESS', "shift": True}, None),