Fix T97235: PBVH draw cache invalidation bug
The PBVH draw cache wasn't being invalidated in all cases. It is now invalidated whenever a PBVH node's draw buffers are freed.
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Submodule release/scripts/addons updated: d1b824f3c2...599a8db33c
@@ -584,6 +584,7 @@ void BKE_pbvh_vertex_color_set(PBVH *pbvh, int vertex, const float color[4]);
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void BKE_pbvh_vertex_color_get(const PBVH *pbvh, int vertex, float r_color[4]);
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void BKE_pbvh_ensure_node_loops(PBVH *pbvh);
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bool BKE_pbvh_draw_cache_invalid(const PBVH *pbvh);
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#ifdef __cplusplus
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}
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@@ -656,6 +656,7 @@ PBVH *BKE_pbvh_new(void)
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{
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PBVH *pbvh = MEM_callocN(sizeof(PBVH), "pbvh");
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pbvh->respect_hide = true;
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pbvh->draw_cache_invalid = true;
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return pbvh;
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}
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@@ -1368,6 +1369,16 @@ static void pbvh_update_draw_buffer_cb(void *__restrict userdata,
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}
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}
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void pbvh_free_draw_buffers(PBVH *pbvh, PBVHNode *node)
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{
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if (node->draw_buffers) {
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pbvh->draw_cache_invalid = true;
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GPU_pbvh_buffers_free(node->draw_buffers);
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node->draw_buffers = NULL;
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}
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}
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static void pbvh_update_draw_buffers(PBVH *pbvh, PBVHNode **nodes, int totnode, int update_flag)
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{
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if ((update_flag & PBVH_RebuildDrawBuffers) || ELEM(pbvh->type, PBVH_GRIDS, PBVH_BMESH)) {
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@@ -1375,8 +1386,7 @@ static void pbvh_update_draw_buffers(PBVH *pbvh, PBVHNode **nodes, int totnode,
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for (int n = 0; n < totnode; n++) {
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PBVHNode *node = nodes[n];
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if (node->flag & PBVH_RebuildDrawBuffers) {
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GPU_pbvh_buffers_free(node->draw_buffers);
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node->draw_buffers = NULL;
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pbvh_free_draw_buffers(pbvh, node);
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}
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else if ((node->flag & PBVH_UpdateDrawBuffers) && node->draw_buffers) {
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if (pbvh->type == PBVH_GRIDS) {
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@@ -2779,6 +2789,8 @@ void BKE_pbvh_draw_cb(PBVH *pbvh,
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int totnode;
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int update_flag = 0;
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pbvh->draw_cache_invalid = false;
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/* Search for nodes that need updates. */
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if (update_only_visible) {
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/* Get visible nodes with draw updates. */
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@@ -3217,3 +3229,8 @@ void BKE_pbvh_ensure_node_loops(PBVH *pbvh)
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MEM_SAFE_FREE(visit);
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}
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bool BKE_pbvh_draw_cache_invalid(const PBVH *pbvh)
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{
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return pbvh->draw_cache_invalid;
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}
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@@ -348,8 +348,7 @@ static void pbvh_bmesh_node_split(PBVH *pbvh, const BBC *bbc_array, int node_ind
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n->layer_disp = NULL;
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if (n->draw_buffers) {
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GPU_pbvh_buffers_free(n->draw_buffers);
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n->draw_buffers = NULL;
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pbvh_free_draw_buffers(pbvh, n);
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}
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n->flag &= ~PBVH_Leaf;
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@@ -196,6 +196,9 @@ struct PBVH {
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AttributeDomain color_domain;
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bool is_drawing;
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/* Used by DynTopo to invalidate the draw cache. */
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bool draw_cache_invalid;
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};
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/* pbvh.c */
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@@ -270,6 +273,7 @@ void pbvh_bmesh_normals_update(PBVHNode **nodes, int totnode);
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void pbvh_pixels_free(PBVHNode *node);
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void pbvh_pixels_free_brush_test(PBVHNode *node);
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void pbvh_free_draw_buffers(PBVH *pbvh, PBVHNode *node);
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#ifdef __cplusplus
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}
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@@ -883,6 +883,11 @@ static bool mesh_batch_cache_valid(Object *object, Mesh *me)
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if (cache->pbvh_is_drawing != BKE_pbvh_is_drawing(object->sculpt->pbvh)) {
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return false;
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}
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if (BKE_pbvh_is_drawing(object->sculpt->pbvh) &&
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BKE_pbvh_draw_cache_invalid(object->sculpt->pbvh)) {
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return false;
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}
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}
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if (cache->is_editmode != (me->edit_mesh != NULL)) {
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Submodule source/tools updated: 50c27746f2...284f78b77d
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