Gizmo: scale xyz axis to 1.0
The normal and xyz no longer overlap so can be the same size.
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@@ -67,7 +67,7 @@ enum {
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static const float extrude_button_scale = 0.15f;
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static const float extrude_button_offset_scale = 1.5f;
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static const float extrude_arrow_scale = 1.0f;
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static const float extrude_arrow_xyz_axis_scale = 0.4f;
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static const float extrude_arrow_xyz_axis_scale = 1.0f;
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static const float extrude_arrow_normal_axis_scale = 1.0f;
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static const uchar shape_plus[] = {
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