Fix T45469: Vertex Group weight = 0.0 in scene 2.
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@@ -564,6 +564,7 @@ Scene *BKE_scene_add(Main *bmain, const char *name)
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sce->toolsettings = MEM_callocN(sizeof(struct ToolSettings), "Tool Settings Struct");
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sce->toolsettings->doublimit = 0.001;
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sce->toolsettings->vgroup_weight = 1.0f;
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sce->toolsettings->uvcalc_margin = 0.001f;
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sce->toolsettings->unwrapper = 1;
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sce->toolsettings->select_thresh = 0.01f;
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