Cleanup: Sculpt: Remove another unused PBVH variable
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@@ -19,7 +19,6 @@ namespace blender::draw::pbvh {
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struct PBVHBatches;
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}
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struct PBVHGPUFormat;
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struct BMVert;
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struct BMFace;
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@@ -180,8 +179,6 @@ struct PBVH {
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CustomDataLayer *color_layer;
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blender::bke::AttrDomain color_domain;
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PBVHGPUFormat *vbo_id;
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PBVHPixels pixels;
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~PBVH();
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