Orange: Small tweaks in Node drawing;
- theme colors now are different... the specific colors are only drawn in the headers of nodes, making the backdrop color constant. Allows for much more outstanding colors this way, without distracting from previews. - soft shadow now is drawn pixel-sized, so doesn't scale up or down.
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@@ -331,7 +331,7 @@ static bNodeType sh_node_geom= {
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/* type code */ SH_NODE_GEOMETRY,
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/* name */ "Geometry",
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/* width+range */ 60, 40, 100,
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/* class+opts */ NODE_CLASS_GENERATOR, 0,
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/* class+opts */ NODE_CLASS_INPUT, 0,
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/* input sock */ NULL,
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/* output sock */ sh_node_geom_out,
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/* storage */ "",
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@@ -404,7 +404,7 @@ static bNodeType sh_node_normal= {
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/* type code */ SH_NODE_NORMAL,
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/* name */ "Normal",
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/* width+range */ 100, 60, 200,
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/* class+opts */ NODE_CLASS_GENERATOR, NODE_OPTIONS,
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/* class+opts */ NODE_CLASS_OPERATOR, NODE_OPTIONS,
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/* input sock */ sh_node_normal_in,
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/* output sock */ sh_node_normal_out,
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/* storage */ "",
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@@ -444,7 +444,7 @@ static void draw_nodespace_grid(SpaceNode *snode)
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}
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static void nodeshadow(rctf *rct, float radius, int select)
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static void nodeshadow(rctf *rct, float radius, float aspect, int select)
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{
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float rad;
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float a;
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@@ -457,8 +457,8 @@ static void nodeshadow(rctf *rct, float radius, int select)
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else
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rad= radius;
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if(select) a= 10.0f; else a= 7.0f;
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for(; a>0.0f; a-=1.0f) {
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if(select) a= 10.0f*aspect; else a= 7.0f*aspect;
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for(; a>0.0f; a-=aspect) {
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/* alpha ranges from 2 to 20 or so */
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glColor4ub(0, 0, 0, alpha);
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alpha+= 2;
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@@ -674,10 +674,14 @@ static void node_basis_draw(ScrArea *sa, SpaceNode *snode, bNode *node)
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int ofs, color_id= node_get_colorid(node);
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uiSetRoundBox(15-4);
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nodeshadow(rct, BASIS_RAD, node->flag & SELECT);
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nodeshadow(rct, BASIS_RAD, snode->aspect, node->flag & SELECT);
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/* header */
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BIF_ThemeColorShade(color_id, 0);
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if(color_id==TH_NODE)
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BIF_ThemeColorShade(color_id, -20);
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else
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BIF_ThemeColor(color_id);
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uiSetRoundBox(3);
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uiRoundBox(rct->xmin, rct->ymax-NODE_DY, rct->xmax, rct->ymax, BASIS_RAD);
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@@ -723,12 +727,12 @@ static void node_basis_draw(ScrArea *sa, SpaceNode *snode, bNode *node)
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snode_drawstring(snode, node->name, (int)(iconofs - rct->xmin-18.0f));
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/* body */
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BIF_ThemeColorShade(color_id, 20);
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BIF_ThemeColor(TH_NODE);
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uiSetRoundBox(8);
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uiRoundBox(rct->xmin, rct->ymin, rct->xmax, rct->ymax-NODE_DY, BASIS_RAD);
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/* scaling indicator */
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node_scaling_widget(color_id, snode->aspect, rct->xmax-BASIS_RAD*snode->aspect, rct->ymin, rct->xmax, rct->ymin+BASIS_RAD*snode->aspect);
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node_scaling_widget(TH_NODE, snode->aspect, rct->xmax-BASIS_RAD*snode->aspect, rct->ymin, rct->xmax, rct->ymin+BASIS_RAD*snode->aspect);
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/* outline active emphasis */
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if(node->flag & NODE_ACTIVE) {
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@@ -817,10 +821,10 @@ void node_hidden_draw(SpaceNode *snode, bNode *node)
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/* shadow */
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uiSetRoundBox(15);
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nodeshadow(rct, hiddenrad, node->flag & SELECT);
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nodeshadow(rct, hiddenrad, snode->aspect, node->flag & SELECT);
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/* body */
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BIF_ThemeColorShade(color_id, 20);
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BIF_ThemeColor(color_id);
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uiRoundBox(rct->xmin, rct->ymin, rct->xmax, rct->ymax, hiddenrad);
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/* outline active emphasis */
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@@ -837,9 +841,14 @@ void node_hidden_draw(SpaceNode *snode, bNode *node)
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else
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BIF_ThemeColorBlendShade(TH_TEXT, color_id, 0.4, 10);
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/* open entirely? */
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/* open entirely icon */
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ui_draw_tria_icon(rct->xmin+9.0f, centy-6.0f, snode->aspect, 'h');
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if(node->flag & SELECT)
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BIF_ThemeColor(TH_TEXT_HI);
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else
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BIF_ThemeColor(TH_TEXT);
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if(node->miniwidth>0.0f) {
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ui_rasterpos_safe(rct->xmin+21.0f, centy-4.0f, snode->aspect);
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snode_drawstring(snode, node->name, (int)(rct->xmax - rct->xmin-18.0f -12.0f));
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@@ -480,9 +480,9 @@ void BIF_InitTheme(void)
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/* space node, re-uses syntax color storage */
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btheme->tnode= btheme->tv3d;
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SETCOL(btheme->tnode.syntaxl, 120, 120, 120, 255); /* TH_NODE */
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SETCOL(btheme->tnode.syntaxn, 110, 110, 120, 255); /* in-out */
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SETCOL(btheme->tnode.syntaxb, 140, 140, 140, 255); /* operator */
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SETCOL(btheme->tnode.syntaxl, 150, 150, 150, 255); /* TH_NODE, backdrop */
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SETCOL(btheme->tnode.syntaxn, 95, 110, 145, 255); /* in/output */
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SETCOL(btheme->tnode.syntaxb, 135, 125, 120, 255); /* operator */
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SETCOL(btheme->tnode.syntaxv, 120, 120, 120, 255); /* generator */
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SETCOL(btheme->tnode.syntaxc, 120, 120, 120, 255); /* free */
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@@ -615,10 +615,10 @@ char *BIF_ThemeColorsPup(int spacetype)
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}
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else if(spacetype==SPACE_NODE) {
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strcat(cp,"%l|");
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sprintf(str, "Default Node %%x%d|", TH_NODE); strcat(cp, str);
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sprintf(str, "Node backdrop %%x%d|", TH_NODE); strcat(cp, str);
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sprintf(str, "In/Out Node %%x%d|", TH_NODE_IN_OUT); strcat(cp, str);
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sprintf(str, "Operator Node %%x%d|", TH_NODE_OPERATOR); strcat(cp, str);
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sprintf(str, "Generator Node %%x%d|", TH_NODE_GENERATOR); strcat(cp, str);
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sprintf(str, "Operator Node %%x%d|", TH_NODE_OPERATOR); strcat(cp, str);
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// sprintf(str, " %%x%d|", TH_NODE_FREE); strcat(cp, str);
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}
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}
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@@ -275,9 +275,9 @@ static void init_userdef_file(void)
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if(btheme->tnode.syntaxn[3]==0) {
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/* re-uses syntax color storage */
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btheme->tnode= btheme->tv3d;
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SETCOL(btheme->tnode.syntaxl, 120, 120, 120, 255); /* TH_NODE */
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SETCOL(btheme->tnode.syntaxn, 110, 110, 120, 255); /* in-out */
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SETCOL(btheme->tnode.syntaxb, 140, 140, 140, 255); /* operator */
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SETCOL(btheme->tnode.syntaxl, 150, 150, 150, 255); /* TH_NODE, backdrop */
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SETCOL(btheme->tnode.syntaxn, 95, 110, 145, 255); /* in/output */
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SETCOL(btheme->tnode.syntaxb, 135, 125, 120, 255); /* operator */
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SETCOL(btheme->tnode.syntaxv, 120, 120, 120, 255); /* generator */
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SETCOL(btheme->tnode.syntaxc, 120, 120, 120, 255); /* free */
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}
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