Fix #113735: Space Characters in UI Text Entry

With #113707 text cursor position is set using the character's visible
bounds, so special care is needed for those without bounds like space.

Pull Request: https://projects.blender.org/blender/blender/pulls/113749
This commit is contained in:
Harley Acheson
2023-10-15 17:42:28 +02:00
committed by Harley Acheson
parent 1423ece1eb
commit c6c86b555d

View File

@@ -2054,10 +2054,15 @@ static void widget_draw_text(const uiFontStyle *fstyle,
bool has_prev = false;
if (pos > 0) {
if (BLF_str_offset_to_glyph_bounds(
fstyle->uifont_id, drawstr + but->ofs, pos - 1, &bounds) &&
!BLI_rcti_is_empty(&bounds))
fstyle->uifont_id, drawstr + but->ofs, pos - 1, &bounds))
{
prev_right_edge = bounds.xmax;
if (bounds.xmax > bounds.xmin) {
prev_right_edge = bounds.xmax;
}
else {
/* Some characters, like space, have empty bounds. */
prev_right_edge = BLF_width(fstyle->uifont_id, drawstr + but->ofs, pos);
}
has_prev = true;
}
}
@@ -2066,9 +2071,7 @@ static void widget_draw_text(const uiFontStyle *fstyle,
int next_left_edge = 0;
bool has_next = false;
if (pos < strlen(drawstr)) {
if (BLF_str_offset_to_glyph_bounds(
fstyle->uifont_id, drawstr + but->ofs, pos, &bounds) &&
!BLI_rcti_is_empty(&bounds))
if (BLF_str_offset_to_glyph_bounds(fstyle->uifont_id, drawstr + but->ofs, pos, &bounds))
{
next_left_edge = bounds.xmin;
has_next = true;