Merge branch 'master' into blender2.8

This commit is contained in:
Bastien Montagne
2017-05-04 10:05:01 +02:00

View File

@@ -528,7 +528,7 @@ PassType BlenderSync::get_pass_type(BL::RenderPass& b_pass)
}
array<Pass> BlenderSync::sync_render_passes(BL::RenderLayer& b_rlay,
BL::SceneRenderLayer& b_srlay)
BL::SceneRenderLayer& b_srlay)
{
array<Pass> passes;
Pass::add(PASS_COMBINED, passes);
@@ -564,6 +564,8 @@ array<Pass> BlenderSync::sync_render_passes(BL::RenderLayer& b_rlay,
b_engine.add_pass("Debug Ray Bounces", 1, "X", b_srlay.name().c_str());
Pass::add(PASS_RAY_BOUNCES, passes);
}
#else
(void) b_srlay; /* Ignored. */
#endif
return passes;