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@@ -0,0 +1,735 @@
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/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2014 Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file cage3d_manipulator.c
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* \ingroup wm
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*
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* \name Cage Manipulator
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*
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* 2D Manipulator
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*
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* \brief Rectangular manipulator acting as a 'cage' around its content.
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* Interacting scales or translates the manipulator.
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*/
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#include "BIF_gl.h"
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#include "BKE_context.h"
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#include "BLI_math.h"
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#include "BLI_dial.h"
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#include "BLI_rect.h"
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#include "ED_screen.h"
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#include "ED_view3d.h"
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#include "ED_manipulator_library.h"
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#include "GPU_matrix.h"
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#include "GPU_shader.h"
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#include "GPU_immediate.h"
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#include "GPU_immediate_util.h"
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#include "GPU_select.h"
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#include "MEM_guardedalloc.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "WM_api.h"
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#include "WM_types.h"
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/* own includes */
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#include "../manipulator_library_intern.h"
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#define MANIPULATOR_RESIZER_SIZE 10.0f
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#define MANIPULATOR_MARGIN_OFFSET_SCALE 1.5f
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static void manipulator_calc_matrix_final_no_offset(
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const wmManipulator *mpr, float orig_matrix_final_no_offset[4][4], bool use_space)
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{
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float mat_identity[4][4];
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struct WM_ManipulatorMatrixParams params = {NULL};
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unit_m4(mat_identity);
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if (use_space == false) {
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params.matrix_basis = mat_identity;
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}
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params.matrix_offset = mat_identity;
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WM_manipulator_calc_matrix_final_params(mpr, ¶ms, orig_matrix_final_no_offset);
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}
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static void manipulator_calc_rect_view_scale(
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const wmManipulator *mpr, const float dims[3], float scale[3])
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{
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UNUSED_VARS(dims);
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/* Unlike cage2d, no need to correct for aspect. */
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float matrix_final_no_offset[4][4];
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float x_axis[3], y_axis[3], z_axis[3];
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manipulator_calc_matrix_final_no_offset(mpr, matrix_final_no_offset, false);
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mul_v3_mat3_m4v3(x_axis, matrix_final_no_offset, mpr->matrix_offset[0]);
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mul_v3_mat3_m4v3(y_axis, matrix_final_no_offset, mpr->matrix_offset[1]);
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mul_v3_mat3_m4v3(z_axis, matrix_final_no_offset, mpr->matrix_offset[2]);
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scale[0] = 1.0f / len_v3(x_axis);
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scale[1] = 1.0f / len_v3(y_axis);
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scale[2] = 1.0f / len_v3(z_axis);
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}
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static void manipulator_calc_rect_view_margin(
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const wmManipulator *mpr, const float dims[3], float margin[3])
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{
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float handle_size;
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if (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_3D) {
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handle_size = 0.15f;
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}
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else {
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handle_size = MANIPULATOR_RESIZER_SIZE;
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}
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// XXX, the scale isn't taking offset into account, we need to calculate scale per handle!
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// handle_size *= mpr->scale_final;
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float scale_xyz[3];
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manipulator_calc_rect_view_scale(mpr, dims, scale_xyz);
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margin[0] = ((handle_size * scale_xyz[0]));
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margin[1] = ((handle_size * scale_xyz[1]));
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margin[2] = ((handle_size * scale_xyz[2]));
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}
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/* -------------------------------------------------------------------- */
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static void manipulator_rect_pivot_from_scale_part(int part, float r_pt[3], bool r_constrain_axis[3])
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{
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if (part >= ED_MANIPULATOR_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z &&
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part <= ED_MANIPULATOR_CAGE3D_PART_SCALE_MAX_X_MAX_Y_MAX_Z)
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{
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int index = (part - ED_MANIPULATOR_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z);
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int range[3];
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range[2] = index % 3;
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index = index / 3;
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range[1] = index % 3;
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index = index / 3;
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range[0] = index % 3;
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const float sign[3] = {-0.5f, 0.0f, 0.5f};
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for (int i = 0; i < 3; i++) {
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r_pt[i] = 0.5 * sign[range[i]];
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r_constrain_axis[i] = (range[i] == 1);
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}
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}
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}
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/* -------------------------------------------------------------------- */
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/** \name Box Draw Style
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*
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* Useful for 3D views, see: #ED_MANIPULATOR_CAGE2D_STYLE_BOX
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* \{ */
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static void cage3d_draw_box_corners(
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const float r[3], const float margin[3], const float color[3])
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{
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uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
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UNUSED_VARS(margin);
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immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
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immUniformColor3fv(color);
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imm_draw_cube_wire_3d(pos, (float[3]){0}, r);
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immUnbindProgram();
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}
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static void cage3d_draw_box_interaction(
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const float color[4], const int highlighted,
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const float size[3], const float margin[3])
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{
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if (highlighted >= ED_MANIPULATOR_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z &&
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highlighted <= ED_MANIPULATOR_CAGE3D_PART_SCALE_MAX_X_MAX_Y_MAX_Z)
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{
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int index = (highlighted - ED_MANIPULATOR_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z);
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int range[3];
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range[2] = index % 3;
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index = index / 3;
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range[1] = index % 3;
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index = index / 3;
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range[0] = index % 3;
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const float sign[3] = {-1.0f, 0.0f, 1.0f};
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float co[3];
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for (int i = 0; i < 3; i++) {
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co[i] = size[i] * sign[range[i]];
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}
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const float rad[3] = {margin[0] / 3, margin[1] / 3, margin[2] / 3};
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{
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uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
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immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
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immUniformColor3fv(color);
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imm_draw_cube_fill_3d(pos, co, rad);
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immUnbindProgram();
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}
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}
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Circle Draw Style
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*
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* Useful for 2D views, see: #ED_MANIPULATOR_CAGE2D_STYLE_CIRCLE
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* \{ */
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static void imm_draw_point_aspect_3d(
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uint pos, const float co[3], const float rad[3], bool solid)
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{
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if (solid) {
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imm_draw_cube_fill_3d(pos, co, rad);
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}
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else {
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imm_draw_cube_wire_3d(pos, co, rad);
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}
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}
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static void cage3d_draw_circle_wire(
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const float r[3], const float margin[3], const float color[3],
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const int transform_flag, const int draw_options)
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{
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uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
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immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
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immUniformColor3fv(color);
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imm_draw_cube_wire_3d(pos, (float[3]){0}, r);
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#if 0
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if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_TRANSLATE) {
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if (draw_options & ED_MANIPULATOR_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE) {
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const float rad[2] = {margin[0] / 2, margin[1] / 2};
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const float center[2] = {0.0f, 0.0f};
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immBegin(GWN_PRIM_LINES, 4);
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immVertex2f(pos, center[0] - rad[0], center[1] - rad[1]);
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immVertex2f(pos, center[0] + rad[0], center[1] + rad[1]);
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immVertex2f(pos, center[0] + rad[0], center[1] - rad[1]);
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immVertex2f(pos, center[0] - rad[0], center[1] + rad[1]);
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immEnd();
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}
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}
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#else
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UNUSED_VARS(margin, transform_flag, draw_options);
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#endif
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immUnbindProgram();
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}
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static void cage3d_draw_circle_handles(
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const RegionView3D *rv3d, const float matrix_final[4][4],
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const float r[3], const float margin[3], const float color[3],
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bool solid, float scale)
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{
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uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
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const float rad[3] = {margin[0] / 3, margin[1] / 3, margin[2] / 3};
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immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
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immUniformColor3fv(color);
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float sign[3] = {-1.0f, 0.0f, 1.0f};
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for (int x = 0; x < 3; x++) {
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for (int y = 0; y < 3; y++) {
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for (int z = 0; z < 3; z++) {
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if (x == 1 && y == 1 && z == 1) {
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continue;
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}
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const float co[3] = {r[0] * sign[x], r[1] * sign[y], r[2] * sign[z]};
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float co_test[3];
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mul_v3_m4v3(co_test, matrix_final, co);
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float rad_scale[3];
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mul_v3_v3fl(rad_scale, rad, ED_view3d_pixel_size(rv3d, co_test) * scale);
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imm_draw_point_aspect_3d(pos, co, rad_scale, solid);
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}
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}
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}
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immUnbindProgram();
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}
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/** \} */
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static void manipulator_cage3d_draw_intern(
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RegionView3D *rv3d,
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wmManipulator *mpr, const bool select, const bool highlight, const int select_id)
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{
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// const bool use_clamp = (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_3D) == 0;
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float dims[3];
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RNA_float_get_array(mpr->ptr, "dimensions", dims);
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float matrix_final[4][4];
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const int transform_flag = RNA_enum_get(mpr->ptr, "transform");
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const int draw_style = RNA_enum_get(mpr->ptr, "draw_style");
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const int draw_options = RNA_enum_get(mpr->ptr, "draw_options");
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const float size_real[3] = {dims[0] / 2.0f, dims[1] / 2.0f, dims[2] / 2.0f};
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WM_manipulator_calc_matrix_final(mpr, matrix_final);
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gpuPushMatrix();
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gpuMultMatrix(matrix_final);
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float margin[3];
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manipulator_calc_rect_view_margin(mpr, dims, margin);
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|
/* Handy for quick testing draw (if it's outside bounds). */
|
|
|
|
|
if (false) {
|
|
|
|
|
glEnable(GL_BLEND);
|
|
|
|
|
uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
|
|
|
|
|
immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
|
|
|
|
|
immUniformColor4fv((const float[4]){1, 1, 1, 0.5f});
|
|
|
|
|
float s = 0.5f;
|
|
|
|
|
immRectf(pos, -s, -s, s, s);
|
|
|
|
|
immUnbindProgram();
|
|
|
|
|
glDisable(GL_BLEND);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (select) {
|
|
|
|
|
/* expand for hotspot */
|
|
|
|
|
#if 0
|
|
|
|
|
const float size[3] = {
|
|
|
|
|
size_real[0] + margin[0] / 2,
|
|
|
|
|
size_real[1] + margin[1] / 2,
|
|
|
|
|
size_real[2] + margin[2] / 2,
|
|
|
|
|
};
|
|
|
|
|
#else
|
|
|
|
|
/* just use same value for now. */
|
|
|
|
|
const float size[3] = {UNPACK3(size_real)};
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE) {
|
|
|
|
|
for (int i = ED_MANIPULATOR_CAGE3D_PART_SCALE_MIN_X_MIN_Y_MIN_Z;
|
|
|
|
|
i <= ED_MANIPULATOR_CAGE3D_PART_SCALE_MAX_X_MAX_Y_MAX_Z;
|
|
|
|
|
i++)
|
|
|
|
|
{
|
|
|
|
|
if (i == ED_MANIPULATOR_CAGE3D_PART_SCALE_MID_X_MID_Y_MID_Z) {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
GPU_select_load_id(select_id | i);
|
|
|
|
|
cage3d_draw_box_interaction(
|
|
|
|
|
mpr->color, i, size, margin);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_TRANSLATE) {
|
|
|
|
|
const int transform_part = ED_MANIPULATOR_CAGE3D_PART_TRANSLATE;
|
|
|
|
|
GPU_select_load_id(select_id | transform_part);
|
|
|
|
|
cage3d_draw_box_interaction(
|
|
|
|
|
mpr->color, transform_part, size, margin);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
#if 0
|
|
|
|
|
const rctf _r = {
|
|
|
|
|
.xmin = -size_real[0],
|
|
|
|
|
.ymin = -size_real[1],
|
|
|
|
|
.xmax = size_real[0],
|
|
|
|
|
.ymax = size_real[1],
|
|
|
|
|
};
|
|
|
|
|
#endif
|
|
|
|
|
if (draw_style == ED_MANIPULATOR_CAGE2D_STYLE_BOX) {
|
|
|
|
|
/* corner manipulators */
|
|
|
|
|
glLineWidth(mpr->line_width + 3.0f);
|
|
|
|
|
cage3d_draw_box_corners(size_real, margin, (const float[3]){0, 0, 0});
|
|
|
|
|
|
|
|
|
|
/* corner manipulators */
|
|
|
|
|
float color[4];
|
|
|
|
|
manipulator_color_get(mpr, highlight, color);
|
|
|
|
|
glLineWidth(mpr->line_width);
|
|
|
|
|
cage3d_draw_box_corners(size_real, margin, color);
|
|
|
|
|
|
|
|
|
|
bool show = false;
|
|
|
|
|
if (mpr->highlight_part == ED_MANIPULATOR_CAGE3D_PART_TRANSLATE) {
|
|
|
|
|
/* Only show if we're drawing the center handle
|
|
|
|
|
* otherwise the entire rectangle is the hotspot. */
|
|
|
|
|
if (draw_options & ED_MANIPULATOR_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE) {
|
|
|
|
|
show = true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
show = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (show) {
|
|
|
|
|
cage3d_draw_box_interaction(
|
|
|
|
|
mpr->color, mpr->highlight_part, size_real, margin);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if (draw_style == ED_MANIPULATOR_CAGE2D_STYLE_CIRCLE) {
|
|
|
|
|
float color[4];
|
|
|
|
|
manipulator_color_get(mpr, highlight, color);
|
|
|
|
|
|
|
|
|
|
glEnable(GL_LINE_SMOOTH);
|
|
|
|
|
glEnable(GL_POLYGON_SMOOTH);
|
|
|
|
|
glEnable(GL_BLEND);
|
|
|
|
|
|
|
|
|
|
glLineWidth(mpr->line_width + 3.0f);
|
|
|
|
|
cage3d_draw_circle_wire(size_real, margin, (const float[3]){0, 0, 0}, transform_flag, draw_options);
|
|
|
|
|
glLineWidth(mpr->line_width);
|
|
|
|
|
cage3d_draw_circle_wire(size_real, margin, color, transform_flag, draw_options);
|
|
|
|
|
|
|
|
|
|
/* corner manipulators */
|
|
|
|
|
cage3d_draw_circle_handles(rv3d, matrix_final, size_real, margin, (const float[3]){0, 0, 0}, true, 60);
|
|
|
|
|
cage3d_draw_circle_handles(rv3d, matrix_final, size_real, margin, color, true, 40);
|
|
|
|
|
|
|
|
|
|
glDisable(GL_BLEND);
|
|
|
|
|
glDisable(GL_POLYGON_SMOOTH);
|
|
|
|
|
glDisable(GL_LINE_SMOOTH);
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
BLI_assert(0);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
glLineWidth(1.0);
|
|
|
|
|
gpuPopMatrix();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* For when we want to draw 3d cage in 3d views.
|
|
|
|
|
*/
|
|
|
|
|
static void manipulator_cage3d_draw_select(const bContext *C, wmManipulator *mpr, int select_id)
|
|
|
|
|
{
|
|
|
|
|
ARegion *ar = CTX_wm_region(C);
|
|
|
|
|
RegionView3D *rv3d = ar->regiondata;
|
|
|
|
|
manipulator_cage3d_draw_intern(rv3d, mpr, true, false, select_id);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void manipulator_cage3d_draw(const bContext *C, wmManipulator *mpr)
|
|
|
|
|
{
|
|
|
|
|
ARegion *ar = CTX_wm_region(C);
|
|
|
|
|
RegionView3D *rv3d = ar->regiondata;
|
|
|
|
|
const bool is_highlight = (mpr->state & WM_MANIPULATOR_STATE_HIGHLIGHT) != 0;
|
|
|
|
|
manipulator_cage3d_draw_intern(rv3d, mpr, false, is_highlight, -1);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static int manipulator_cage3d_get_cursor(wmManipulator *mpr)
|
|
|
|
|
{
|
|
|
|
|
if (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_3D) {
|
|
|
|
|
return BC_NSEW_SCROLLCURSOR;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return CURSOR_STD;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
typedef struct RectTransformInteraction {
|
|
|
|
|
float orig_mouse[2];
|
|
|
|
|
float orig_matrix_offset[4][4];
|
|
|
|
|
float orig_matrix_final_no_offset[4][4];
|
|
|
|
|
Dial *dial;
|
|
|
|
|
} RectTransformInteraction;
|
|
|
|
|
|
|
|
|
|
static void manipulator_cage3d_setup(wmManipulator *mpr)
|
|
|
|
|
{
|
|
|
|
|
mpr->flag |= /* WM_MANIPULATOR_DRAW_MODAL | */ /* TODO */
|
|
|
|
|
WM_MANIPULATOR_DRAW_NO_SCALE;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static int manipulator_cage3d_invoke(
|
|
|
|
|
bContext *C, wmManipulator *mpr, const wmEvent *event)
|
|
|
|
|
{
|
|
|
|
|
RectTransformInteraction *data = MEM_callocN(sizeof(RectTransformInteraction), "cage_interaction");
|
|
|
|
|
|
|
|
|
|
copy_m4_m4(data->orig_matrix_offset, mpr->matrix_offset);
|
|
|
|
|
manipulator_calc_matrix_final_no_offset(mpr, data->orig_matrix_final_no_offset, true);
|
|
|
|
|
|
|
|
|
|
if (manipulator_window_project_2d(
|
|
|
|
|
C, mpr, (const float[2]){UNPACK2(event->mval)}, 2, false, data->orig_mouse) == 0)
|
|
|
|
|
{
|
|
|
|
|
zero_v2(data->orig_mouse);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
mpr->interaction_data = data;
|
|
|
|
|
|
|
|
|
|
return OPERATOR_RUNNING_MODAL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* XXX. this isn't working properly, for now rely on the modal operators. */
|
|
|
|
|
static int manipulator_cage3d_modal(
|
|
|
|
|
bContext *C, wmManipulator *mpr, const wmEvent *event,
|
|
|
|
|
eWM_ManipulatorTweak UNUSED(tweak_flag))
|
|
|
|
|
{
|
|
|
|
|
/* For transform logic to be managable we operate in -0.5..0.5 2D space,
|
|
|
|
|
* no matter the size of the rectangle, mouse coorts are scaled to unit space.
|
|
|
|
|
* The mouse coords have been projected into the matrix so we don't need to worry about axis alignment.
|
|
|
|
|
*
|
|
|
|
|
* - The cursor offset are multiplied by 'dims'.
|
|
|
|
|
* - Matrix translation is also multiplied by 'dims'.
|
|
|
|
|
*/
|
|
|
|
|
RectTransformInteraction *data = mpr->interaction_data;
|
|
|
|
|
float point_local[2];
|
|
|
|
|
|
|
|
|
|
float dims[3];
|
|
|
|
|
RNA_float_get_array(mpr->ptr, "dimensions", dims);
|
|
|
|
|
|
|
|
|
|
{
|
|
|
|
|
float matrix_back[4][4];
|
|
|
|
|
copy_m4_m4(matrix_back, mpr->matrix_offset);
|
|
|
|
|
copy_m4_m4(mpr->matrix_offset, data->orig_matrix_offset);
|
|
|
|
|
|
|
|
|
|
bool ok = manipulator_window_project_2d(
|
|
|
|
|
C, mpr, (const float[2]){UNPACK2(event->mval)}, 2, false, point_local);
|
|
|
|
|
copy_m4_m4(mpr->matrix_offset, matrix_back);
|
|
|
|
|
if (!ok) {
|
|
|
|
|
return OPERATOR_RUNNING_MODAL;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const int transform_flag = RNA_enum_get(mpr->ptr, "transform");
|
|
|
|
|
wmManipulatorProperty *mpr_prop;
|
|
|
|
|
|
|
|
|
|
mpr_prop = WM_manipulator_target_property_find(mpr, "matrix");
|
|
|
|
|
if (mpr_prop->type != NULL) {
|
|
|
|
|
WM_manipulator_target_property_value_get_array(mpr, mpr_prop, &mpr->matrix_offset[0][0]);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (mpr->highlight_part == ED_MANIPULATOR_CAGE3D_PART_TRANSLATE) {
|
|
|
|
|
/* do this to prevent clamping from changing size */
|
|
|
|
|
copy_m4_m4(mpr->matrix_offset, data->orig_matrix_offset);
|
|
|
|
|
mpr->matrix_offset[3][0] = data->orig_matrix_offset[3][0] + (point_local[0] - data->orig_mouse[0]);
|
|
|
|
|
mpr->matrix_offset[3][1] = data->orig_matrix_offset[3][1] + (point_local[1] - data->orig_mouse[1]);
|
|
|
|
|
}
|
|
|
|
|
else if (mpr->highlight_part == ED_MANIPULATOR_CAGE3D_PART_ROTATE) {
|
|
|
|
|
|
|
|
|
|
#define MUL_V2_V3_M4_FINAL(test_co, mouse_co) \
|
|
|
|
|
mul_v3_m4v3(test_co, data->orig_matrix_final_no_offset, ((const float[3]){UNPACK2(mouse_co), 0.0}))
|
|
|
|
|
|
|
|
|
|
float test_co[3];
|
|
|
|
|
|
|
|
|
|
if (data->dial == NULL) {
|
|
|
|
|
MUL_V2_V3_M4_FINAL(test_co, data->orig_matrix_offset[3]);
|
|
|
|
|
|
|
|
|
|
data->dial = BLI_dial_initialize(test_co, FLT_EPSILON);
|
|
|
|
|
|
|
|
|
|
MUL_V2_V3_M4_FINAL(test_co, data->orig_mouse);
|
|
|
|
|
BLI_dial_angle(data->dial, test_co);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* rotate */
|
|
|
|
|
MUL_V2_V3_M4_FINAL(test_co, point_local);
|
|
|
|
|
const float angle = BLI_dial_angle(data->dial, test_co);
|
|
|
|
|
|
|
|
|
|
float matrix_space_inv[4][4];
|
|
|
|
|
float matrix_rotate[4][4];
|
|
|
|
|
float pivot[3];
|
|
|
|
|
|
|
|
|
|
copy_v3_v3(pivot, data->orig_matrix_offset[3]);
|
|
|
|
|
|
|
|
|
|
invert_m4_m4(matrix_space_inv, mpr->matrix_space);
|
|
|
|
|
|
|
|
|
|
unit_m4(matrix_rotate);
|
|
|
|
|
mul_m4_m4m4(matrix_rotate, matrix_rotate, matrix_space_inv);
|
|
|
|
|
rotate_m4(matrix_rotate, 'Z', -angle);
|
|
|
|
|
mul_m4_m4m4(matrix_rotate, matrix_rotate, mpr->matrix_space);
|
|
|
|
|
|
|
|
|
|
zero_v3(matrix_rotate[3]);
|
|
|
|
|
transform_pivot_set_m4(matrix_rotate, pivot);
|
|
|
|
|
|
|
|
|
|
mul_m4_m4m4(mpr->matrix_offset, matrix_rotate, data->orig_matrix_offset);
|
|
|
|
|
|
|
|
|
|
#undef MUL_V2_V3_M4_FINAL
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
/* scale */
|
|
|
|
|
copy_m4_m4(mpr->matrix_offset, data->orig_matrix_offset);
|
|
|
|
|
float pivot[3];
|
|
|
|
|
bool constrain_axis[3] = {false};
|
|
|
|
|
|
|
|
|
|
if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_TRANSLATE) {
|
|
|
|
|
manipulator_rect_pivot_from_scale_part(mpr->highlight_part, pivot, constrain_axis);
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
zero_v3(pivot);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Cursor deltas scaled to (-0.5..0.5). */
|
|
|
|
|
float delta_orig[3], delta_curr[3];
|
|
|
|
|
|
|
|
|
|
delta_orig[2] = 0.0;
|
|
|
|
|
delta_curr[2] = 0.0;
|
|
|
|
|
|
|
|
|
|
for (int i = 0; i < 2; i++) {
|
|
|
|
|
delta_orig[i] = ((data->orig_mouse[i] - data->orig_matrix_offset[3][i]) / dims[i]) - pivot[i];
|
|
|
|
|
delta_curr[i] = ((point_local[i] - data->orig_matrix_offset[3][i]) / dims[i]) - pivot[i];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
float scale[3] = {1.0f, 1.0f, 1.0f};
|
|
|
|
|
for (int i = 0; i < 3; i++) {
|
|
|
|
|
if (constrain_axis[i] == false) {
|
|
|
|
|
if (delta_orig[i] < 0.0f) {
|
|
|
|
|
delta_orig[i] *= -1.0f;
|
|
|
|
|
delta_curr[i] *= -1.0f;
|
|
|
|
|
}
|
|
|
|
|
const int sign = signum_i(scale[i]);
|
|
|
|
|
|
|
|
|
|
scale[i] = 1.0f + ((delta_curr[i] - delta_orig[i]) / len_v3(data->orig_matrix_offset[i]));
|
|
|
|
|
|
|
|
|
|
if ((transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE_SIGNED) == 0) {
|
|
|
|
|
if (sign != signum_i(scale[i])) {
|
|
|
|
|
scale[i] = 0.0f;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (transform_flag & ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE_UNIFORM) {
|
|
|
|
|
if (constrain_axis[0] == false && constrain_axis[1] == false) {
|
|
|
|
|
scale[1] = scale[0] = (scale[1] + scale[0]) / 2.0f;
|
|
|
|
|
}
|
|
|
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|
else if (constrain_axis[0] == false) {
|
|
|
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|
scale[1] = scale[0];
|
|
|
|
|
}
|
|
|
|
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else if (constrain_axis[1] == false) {
|
|
|
|
|
scale[0] = scale[1];
|
|
|
|
|
}
|
|
|
|
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else {
|
|
|
|
|
BLI_assert(0);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* scale around pivot */
|
|
|
|
|
float matrix_scale[4][4];
|
|
|
|
|
unit_m4(matrix_scale);
|
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|
|
|
|
|
|
|
|
mul_v3_fl(matrix_scale[0], scale[0]);
|
|
|
|
|
mul_v3_fl(matrix_scale[1], scale[1]);
|
|
|
|
|
mul_v3_fl(matrix_scale[2], scale[2]);
|
|
|
|
|
|
|
|
|
|
transform_pivot_set_m4(
|
|
|
|
|
matrix_scale,
|
|
|
|
|
(const float [3]){pivot[0] * dims[0], pivot[1] * dims[1], pivot[2] * dims[2]});
|
|
|
|
|
mul_m4_m4m4(mpr->matrix_offset, data->orig_matrix_offset, matrix_scale);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (mpr_prop->type != NULL) {
|
|
|
|
|
WM_manipulator_target_property_value_set_array(C, mpr, mpr_prop, &mpr->matrix_offset[0][0]);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* tag the region for redraw */
|
|
|
|
|
ED_region_tag_redraw(CTX_wm_region(C));
|
|
|
|
|
WM_event_add_mousemove(C);
|
|
|
|
|
|
|
|
|
|
return OPERATOR_RUNNING_MODAL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void manipulator_cage3d_property_update(wmManipulator *mpr, wmManipulatorProperty *mpr_prop)
|
|
|
|
|
{
|
|
|
|
|
if (STREQ(mpr_prop->type->idname, "matrix")) {
|
|
|
|
|
if (WM_manipulator_target_property_array_length(mpr, mpr_prop) == 16) {
|
|
|
|
|
WM_manipulator_target_property_value_get_array(mpr, mpr_prop, &mpr->matrix_offset[0][0]);
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
BLI_assert(0);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
BLI_assert(0);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void manipulator_cage3d_exit(bContext *C, wmManipulator *mpr, const bool cancel)
|
|
|
|
|
{
|
|
|
|
|
RectTransformInteraction *data = mpr->interaction_data;
|
|
|
|
|
|
|
|
|
|
MEM_SAFE_FREE(data->dial);
|
|
|
|
|
|
|
|
|
|
if (!cancel)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
wmManipulatorProperty *mpr_prop;
|
|
|
|
|
|
|
|
|
|
/* reset properties */
|
|
|
|
|
mpr_prop = WM_manipulator_target_property_find(mpr, "matrix");
|
|
|
|
|
if (mpr_prop->type != NULL) {
|
|
|
|
|
WM_manipulator_target_property_value_set_array(C, mpr, mpr_prop, &data->orig_matrix_offset[0][0]);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
copy_m4_m4(mpr->matrix_offset, data->orig_matrix_offset);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
|
|
|
/** \name Cage Manipulator API
|
|
|
|
|
*
|
|
|
|
|
* \{ */
|
|
|
|
|
|
|
|
|
|
static void MANIPULATOR_WT_cage_3d(wmManipulatorType *wt)
|
|
|
|
|
{
|
|
|
|
|
/* identifiers */
|
|
|
|
|
wt->idname = "MANIPULATOR_WT_cage_3d";
|
|
|
|
|
|
|
|
|
|
/* api callbacks */
|
|
|
|
|
wt->draw = manipulator_cage3d_draw;
|
|
|
|
|
wt->draw_select = manipulator_cage3d_draw_select;
|
|
|
|
|
wt->setup = manipulator_cage3d_setup;
|
|
|
|
|
wt->invoke = manipulator_cage3d_invoke;
|
|
|
|
|
wt->property_update = manipulator_cage3d_property_update;
|
|
|
|
|
wt->modal = manipulator_cage3d_modal;
|
|
|
|
|
wt->exit = manipulator_cage3d_exit;
|
|
|
|
|
wt->cursor_get = manipulator_cage3d_get_cursor;
|
|
|
|
|
|
|
|
|
|
wt->struct_size = sizeof(wmManipulator);
|
|
|
|
|
|
|
|
|
|
/* rna */
|
|
|
|
|
static EnumPropertyItem rna_enum_draw_style[] = {
|
|
|
|
|
{ED_MANIPULATOR_CAGE2D_STYLE_BOX, "BOX", 0, "Box", ""},
|
|
|
|
|
{ED_MANIPULATOR_CAGE2D_STYLE_CIRCLE, "CIRCLE", 0, "Circle", ""},
|
|
|
|
|
{0, NULL, 0, NULL, NULL}
|
|
|
|
|
};
|
|
|
|
|
static EnumPropertyItem rna_enum_transform[] = {
|
|
|
|
|
{ED_MANIPULATOR_CAGE2D_XFORM_FLAG_TRANSLATE, "TRANSLATE", 0, "Translate", ""},
|
|
|
|
|
{ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE, "SCALE", 0, "Scale", ""},
|
|
|
|
|
{ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE_UNIFORM, "SCALE_UNIFORM", 0, "Scale Uniform", ""},
|
|
|
|
|
{0, NULL, 0, NULL, NULL}
|
|
|
|
|
};
|
|
|
|
|
static EnumPropertyItem rna_enum_draw_options[] = {
|
|
|
|
|
{ED_MANIPULATOR_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE, "XFORM_CENTER_HANDLE", 0, "Center Handle", ""},
|
|
|
|
|
{0, NULL, 0, NULL, NULL}
|
|
|
|
|
};
|
|
|
|
|
static float unit_v3[3] = {1.0f, 1.0f, 1.0f};
|
|
|
|
|
RNA_def_float_vector(wt->srna, "dimensions", 3, unit_v3, 0, FLT_MAX, "Dimensions", "", 0.0f, FLT_MAX);
|
|
|
|
|
RNA_def_enum_flag(wt->srna, "transform", rna_enum_transform, 0, "Transform Options", "");
|
|
|
|
|
RNA_def_enum(wt->srna, "draw_style", rna_enum_draw_style, ED_MANIPULATOR_CAGE2D_STYLE_CIRCLE, "Draw Style", "");
|
|
|
|
|
RNA_def_enum_flag(
|
|
|
|
|
wt->srna, "draw_options", rna_enum_draw_options,
|
|
|
|
|
ED_MANIPULATOR_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE, "Draw Options", "");
|
|
|
|
|
|
|
|
|
|
WM_manipulatortype_target_property_def(wt, "matrix", PROP_FLOAT, 16);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ED_manipulatortypes_cage_3d(void)
|
|
|
|
|
{
|
|
|
|
|
WM_manipulatortype_append(MANIPULATOR_WT_cage_3d);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/** \} */
|