Tomato Cycles: report current scene and render layer being rendering
Helps figuring out what exactly takes time when rendering in render farm.
This commit is contained in:
@@ -477,8 +477,13 @@ void BlenderSession::update_status_progress()
|
||||
get_status(status, substatus);
|
||||
get_progress(progress, total_time);
|
||||
|
||||
timestatus = b_scene.name();
|
||||
if(b_rlay_name != "")
|
||||
timestatus += ", " + b_rlay_name;
|
||||
timestatus += " | ";
|
||||
|
||||
BLI_timestr(total_time, time_str);
|
||||
timestatus = "Elapsed: " + string(time_str) + " | ";
|
||||
timestatus += "Elapsed: " + string(time_str) + " | ";
|
||||
|
||||
if(substatus.size() > 0)
|
||||
status += " | " + substatus;
|
||||
|
||||
Reference in New Issue
Block a user