Cleanup: format

This commit is contained in:
Chris Blackbourn
2023-06-08 13:10:13 +12:00
parent a89aa0c731
commit c9988ffc6a
6 changed files with 25 additions and 29 deletions

View File

@@ -290,7 +290,8 @@ static void uiCollada_exportSettings(uiLayout *layout, PointerRNA *imfptr)
uiItemR(sub, imfptr, "export_mesh_type_selection", 0, "", ICON_NONE);
if (RNA_boolean_get(imfptr, "include_animations")) {
uiItemR(col, imfptr, "export_animation_transformation_type_selection", 0, nullptr, ICON_NONE);
uiItemR(
col, imfptr, "export_animation_transformation_type_selection", 0, nullptr, ICON_NONE);
}
else {
uiItemR(col, imfptr, "export_object_transformation_type_selection", 0, nullptr, ICON_NONE);
@@ -317,7 +318,8 @@ static void uiCollada_exportSettings(uiLayout *layout, PointerRNA *imfptr)
uiLayoutSetActive(row, include_animations && animation_type == BC_ANIMATION_EXPORT_SAMPLES);
if (RNA_boolean_get(imfptr, "include_animations")) {
uiItemR(box, imfptr, "export_animation_transformation_type_selection", 0, nullptr, ICON_NONE);
uiItemR(
box, imfptr, "export_animation_transformation_type_selection", 0, nullptr, ICON_NONE);
}
else {
uiItemR(box, imfptr, "export_object_transformation_type_selection", 0, nullptr, ICON_NONE);

View File

@@ -86,7 +86,7 @@ static int wm_gpencil_import_svg_exec(bContext *C, wmOperator *op)
const int resolution = RNA_int_get(op->ptr, "resolution");
const float scale = RNA_float_get(op->ptr, "scale");
GpencilIOParams params {};
GpencilIOParams params{};
params.C = C;
params.region = region;
params.v3d = v3d;

View File

@@ -391,8 +391,7 @@ static int palette_color_add_exec(bContext *C, wmOperator * /*op*/)
PAINT_MODE_TEXTURE_3D,
PAINT_MODE_TEXTURE_2D,
PAINT_MODE_VERTEX,
PAINT_MODE_SCULPT))
{
PAINT_MODE_SCULPT)) {
copy_v3_v3(color->rgb, BKE_brush_color_get(scene, brush));
color->value = 0.0;
}

View File

@@ -382,8 +382,7 @@ void MTLImmediate::end()
/* SSBO vertex fetch - Nullify elements buffer. */
if (rps.cached_vertex_buffer_bindings[MTL_SSBO_VERTEX_FETCH_IBO_INDEX].metal_buffer ==
nil)
{
nil) {
rps.bind_vertex_buffer(null_buffer, 0, MTL_SSBO_VERTEX_FETCH_IBO_INDEX);
}

View File

@@ -306,18 +306,19 @@ void MTLBufferPool::update_memory_pools()
deletion_time_threshold_s = 2;
}
else
/* Spare pool memory >= 1GB. */
if (allocations_in_pool_ >= MEMORY_SIZE_1GB) {
deletion_time_threshold_s = 4;
}
/* Spare pool memory >= 512MB.*/
else if (allocations_in_pool_ >= MEMORY_SIZE_512MB) {
deletion_time_threshold_s = 15;
}
/* Spare pool memory >= 256MB. */
else if (allocations_in_pool_ >= MEMORY_SIZE_256MB) {
deletion_time_threshold_s = 60;
}
/* Spare pool memory >= 1GB. */
if (allocations_in_pool_ >= MEMORY_SIZE_1GB)
{
deletion_time_threshold_s = 4;
}
/* Spare pool memory >= 512MB.*/
else if (allocations_in_pool_ >= MEMORY_SIZE_512MB) {
deletion_time_threshold_s = 15;
}
/* Spare pool memory >= 256MB. */
else if (allocations_in_pool_ >= MEMORY_SIZE_256MB) {
deletion_time_threshold_s = 60;
}
if (time_passed > deletion_time_threshold_s) {

View File

@@ -338,8 +338,7 @@ bool MTLShader::finalize(const shader::ShaderCreateInfo *info)
if (error) {
/* Only exit out if genuine error and not warning. */
if ([[error localizedDescription] rangeOfString:@"Compilation succeeded"].location ==
NSNotFound)
{
NSNotFound) {
const char *errors_c_str = [[error localizedDescription] UTF8String];
const char *sources_c_str = shd_builder_->glsl_fragment_source_.c_str();
@@ -877,8 +876,7 @@ MTLRenderPipelineStateInstance *MTLShader::bake_pipeline_state(
}
else {
for (const uint i :
IndexRange(pipeline_descriptor.vertex_descriptor.max_attribute_value + 1))
{
IndexRange(pipeline_descriptor.vertex_descriptor.max_attribute_value + 1)) {
/* Metal back-end attribute descriptor state. */
const MTLVertexAttributeDescriptorPSO &attribute_desc =
@@ -1071,8 +1069,7 @@ MTLRenderPipelineStateInstance *MTLShader::bake_pipeline_state(
bool null_pointsize = true;
float MTL_pointsize = pipeline_descriptor.point_size;
if (pipeline_descriptor.vertex_descriptor.prim_topology_class ==
MTLPrimitiveTopologyClassPoint)
{
MTLPrimitiveTopologyClassPoint) {
/* `if pointsize is > 0.0`, PROGRAM_POINT_SIZE is enabled, and `gl_PointSize` shader keyword
* overrides the value. Otherwise, if < 0.0, use global constant point size. */
if (MTL_pointsize < 0.0) {
@@ -1144,8 +1141,7 @@ MTLRenderPipelineStateInstance *MTLShader::bake_pipeline_state(
/* Setup pixel format state */
for (int color_attachment = 0; color_attachment < GPU_FB_MAX_COLOR_ATTACHMENT;
color_attachment++)
{
color_attachment++) {
/* Fetch color attachment pixel format in back-end pipeline state. */
MTLPixelFormat pixel_format = pipeline_descriptor.color_attachment_format[color_attachment];
/* Populate MTL API PSO attachment descriptor. */
@@ -1386,8 +1382,7 @@ bool MTLShader::bake_compute_pipeline_state(MTLContext *ctx)
/* Only exit out if genuine error and not warning */
if ([[error localizedDescription] rangeOfString:@"Compilation succeeded"].location ==
NSNotFound)
{
NSNotFound) {
BLI_assert(false);
return false;
}