Fix T46126: Anchored sculpt fail when cursor leaves mesh
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@@ -347,6 +347,7 @@ static bool paint_brush_update(bContext *C,
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}
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else {
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copy_v2_v2(ups->anchored_initial_mouse, stroke->initial_mouse);
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copy_v2_v2(mouse, stroke->initial_mouse);
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stroke->stroke_distance = ups->pixel_radius;
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}
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ups->pixel_radius /= stroke->zoom_2d;
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