== Sculpt ==
More icon work * Added icon defines for all the brushes * Load all the brush icons after loading regular Blender icons * Added the brush icons to their respective tool enums in RNA * Fixed a couple unused-variable warnings
This commit is contained in:
@@ -862,7 +862,6 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, doubl
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float startdistance, spacing, step, paintpos[2], dmousepos[2], finalpos[2];
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float t, len, press;
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const int radius= brush_size(brush);
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const int diameter= 2*radius;
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/* compute brush spacing adapted to brush radius, spacing may depend
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on pressure, so update it */
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@@ -1326,7 +1326,6 @@ static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *dispba
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ModifierData *preTesselatePoint;
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Curve *cu= ob->data;
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ListBase *nurb= BKE_curve_nurbs(cu);
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DispList *dl;
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int required_mode = 0, totvert = 0;
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int editmode = (!forRender && cu->editnurb);
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DerivedMesh *dm= NULL, *ndm;
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@@ -27,8 +27,8 @@
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*/
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/* Note: this is included twice with different #defines for DEF_ICON
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once from UI_resources.h for the internal icon enum and once fro interface_api.c for
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definition of the RNA enum for he icons */
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once from UI_resources.h for the internal icon enum and
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once for interface_api.c for the definition of the RNA enum for the icons */
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DEF_ICON(ICON_BLENDER)
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DEF_ICON(ICON_QUESTION)
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@@ -869,6 +869,37 @@ DEF_ICON(ICON_BLANK345)
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DEF_ICON(ICON_BLANK346)
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DEF_ICON(ICON_BLANK346b)
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/* brush icons */
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DEF_ICON(ICON_BRUSH_ADD)
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DEF_ICON(ICON_BRUSH_BLOB)
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DEF_ICON(ICON_BRUSH_BLUR)
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DEF_ICON(ICON_BRUSH_CLAY)
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DEF_ICON(ICON_BRUSH_CLONE)
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DEF_ICON(ICON_BRUSH_CREASE)
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DEF_ICON(ICON_BRUSH_DARKEN)
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DEF_ICON(ICON_BRUSH_FILL)
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DEF_ICON(ICON_BRUSH_FLATTEN)
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DEF_ICON(ICON_BRUSH_GRAB)
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DEF_ICON(ICON_BRUSH_INFLATE)
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DEF_ICON(ICON_BRUSH_LAYER)
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DEF_ICON(ICON_BRUSH_LIGHTEN)
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DEF_ICON(ICON_BRUSH_MIX)
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DEF_ICON(ICON_BRUSH_MULTIPLY)
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DEF_ICON(ICON_BRUSH_NUDGE)
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DEF_ICON(ICON_BRUSH_PINCH)
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DEF_ICON(ICON_BRUSH_SCRAPE)
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DEF_ICON(ICON_BRUSH_SCULPT_DRAW)
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DEF_ICON(ICON_BRUSH_SMEAR)
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DEF_ICON(ICON_BRUSH_SMOOTH)
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DEF_ICON(ICON_BRUSH_SNAKE_HOOK)
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DEF_ICON(ICON_BRUSH_SOFTEN)
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DEF_ICON(ICON_BRUSH_SUBTRACT)
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DEF_ICON(ICON_BRUSH_TEXDRAW)
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DEF_ICON(ICON_BRUSH_THUMB)
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DEF_ICON(ICON_BRUSH_ROTATE)
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DEF_ICON(ICON_BRUSH_VERTEXDRAW)
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/* vector icons */
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DEF_ICON(VICO_VIEW3D_VEC)
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@@ -453,6 +453,51 @@ static void vicon_move_down_draw(int x, int y, int w, int h, float alpha)
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glDisable(GL_LINE_SMOOTH);
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}
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static void init_brush_icons()
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{
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#define INIT_BRUSH_ICON(icon_id, name) \
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bbuf = IMB_ibImageFromMemory((unsigned char*)datatoc_ ##name## _png, \
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datatoc_ ##name## _png_size, IB_rect); \
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def_internal_icon(bbuf, icon_id, 0, 0, w, ICON_TYPE_BUFFER); \
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IMB_freeImBuf(bbuf);
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// end INIT_BRUSH_ICON
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ImBuf *bbuf;
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const int w = 96;
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INIT_BRUSH_ICON(ICON_BRUSH_ADD, add);
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INIT_BRUSH_ICON(ICON_BRUSH_BLOB, blob);
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INIT_BRUSH_ICON(ICON_BRUSH_BLUR, blur);
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INIT_BRUSH_ICON(ICON_BRUSH_CLAY, clay);
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INIT_BRUSH_ICON(ICON_BRUSH_CLONE, clone);
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INIT_BRUSH_ICON(ICON_BRUSH_CREASE, crease);
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INIT_BRUSH_ICON(ICON_BRUSH_DARKEN, darken);
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INIT_BRUSH_ICON(ICON_BRUSH_SCULPT_DRAW, draw);
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INIT_BRUSH_ICON(ICON_BRUSH_FILL, fill);
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INIT_BRUSH_ICON(ICON_BRUSH_FLATTEN, flatten);
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INIT_BRUSH_ICON(ICON_BRUSH_GRAB, grab);
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INIT_BRUSH_ICON(ICON_BRUSH_INFLATE, inflate);
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INIT_BRUSH_ICON(ICON_BRUSH_LAYER, layer);
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INIT_BRUSH_ICON(ICON_BRUSH_LIGHTEN, lighten);
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INIT_BRUSH_ICON(ICON_BRUSH_MIX, mix);
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INIT_BRUSH_ICON(ICON_BRUSH_MULTIPLY, multiply);
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INIT_BRUSH_ICON(ICON_BRUSH_NUDGE, nudge);
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INIT_BRUSH_ICON(ICON_BRUSH_PINCH, pinch);
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INIT_BRUSH_ICON(ICON_BRUSH_SCRAPE, scrape);
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INIT_BRUSH_ICON(ICON_BRUSH_SMEAR, smear);
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INIT_BRUSH_ICON(ICON_BRUSH_SMOOTH, smooth);
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INIT_BRUSH_ICON(ICON_BRUSH_SNAKE_HOOK, snake_hook);
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INIT_BRUSH_ICON(ICON_BRUSH_SOFTEN, soften);
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INIT_BRUSH_ICON(ICON_BRUSH_SUBTRACT, subtract);
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INIT_BRUSH_ICON(ICON_BRUSH_TEXDRAW, texdraw);
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INIT_BRUSH_ICON(ICON_BRUSH_THUMB, thumb);
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INIT_BRUSH_ICON(ICON_BRUSH_ROTATE, twist);
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INIT_BRUSH_ICON(ICON_BRUSH_VERTEXDRAW, vertexdraw);
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#undef INIT_BRUSH_ICON
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}
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static void init_internal_icons()
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{
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bTheme *btheme= U.themes.first;
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@@ -740,6 +785,7 @@ void UI_icons_init(int first_dyn_id)
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init_iconfile_list(&iconfilelist);
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BKE_icons_init(first_dyn_id);
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init_internal_icons();
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init_brush_icons();
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}
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/* Render size for preview images at level miplevel */
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@@ -240,22 +240,22 @@ static void rna_def_brush(BlenderRNA *brna)
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{0, NULL, 0, NULL, NULL}};
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static EnumPropertyItem brush_sculpt_tool_items[] = {
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{SCULPT_TOOL_BLOB, "BLOB", 0, "Blob", ""},
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{SCULPT_TOOL_CLAY, "CLAY", 0, "Clay", ""},
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{SCULPT_TOOL_CREASE, "CREASE", 0, "Crease", ""},
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{SCULPT_TOOL_DRAW, "DRAW", 0, "Draw", ""},
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{SCULPT_TOOL_FILL, "FILL", 0, "Fill", ""},
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{SCULPT_TOOL_FLATTEN, "FLATTEN", 0, "Flatten", ""},
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{SCULPT_TOOL_GRAB, "GRAB", 0, "Grab", ""},
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{SCULPT_TOOL_INFLATE, "INFLATE", 0, "Inflate", ""},
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{SCULPT_TOOL_LAYER, "LAYER", 0, "Layer", ""},
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{SCULPT_TOOL_NUDGE, "NUDGE", 0, "Nudge", ""},
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{SCULPT_TOOL_PINCH, "PINCH", 0, "Pinch", ""},
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{SCULPT_TOOL_ROTATE, "ROTATE", 0, "Rotate", ""},
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{SCULPT_TOOL_SCRAPE, "SCRAPE", 0, "Scrape", ""},
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{SCULPT_TOOL_SMOOTH, "SMOOTH", 0, "Smooth", ""},
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{SCULPT_TOOL_SNAKE_HOOK, "SNAKE_HOOK", 0, "Snake Hook", ""},
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{SCULPT_TOOL_THUMB, "THUMB", 0, "Thumb", ""},
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{SCULPT_TOOL_BLOB, "BLOB", ICON_BRUSH_BLOB, "Blob", ""},
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{SCULPT_TOOL_CLAY, "CLAY", ICON_BRUSH_CLAY, "Clay", ""},
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{SCULPT_TOOL_CREASE, "CREASE",ICON_BRUSH_CREASE, "Crease", ""},
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{SCULPT_TOOL_DRAW, "DRAW", ICON_BRUSH_SCULPT_DRAW, "Draw", ""},
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{SCULPT_TOOL_FILL, "FILL", ICON_BRUSH_FILL, "Fill", ""},
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{SCULPT_TOOL_FLATTEN, "FLATTEN", ICON_BRUSH_FLATTEN, "Flatten", ""},
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{SCULPT_TOOL_GRAB, "GRAB", ICON_BRUSH_GRAB, "Grab", ""},
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{SCULPT_TOOL_INFLATE, "INFLATE", ICON_BRUSH_INFLATE, "Inflate", ""},
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{SCULPT_TOOL_LAYER, "LAYER", ICON_BRUSH_LAYER, "Layer", ""},
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{SCULPT_TOOL_NUDGE, "NUDGE", ICON_BRUSH_NUDGE, "Nudge", ""},
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{SCULPT_TOOL_PINCH, "PINCH", ICON_BRUSH_PINCH, "Pinch", ""},
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{SCULPT_TOOL_ROTATE, "ROTATE", ICON_BRUSH_ROTATE, "Rotate", ""},
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{SCULPT_TOOL_SCRAPE, "SCRAPE", ICON_BRUSH_SCRAPE, "Scrape", ""},
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{SCULPT_TOOL_SMOOTH, "SMOOTH", ICON_BRUSH_SMOOTH, "Smooth", ""},
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{SCULPT_TOOL_SNAKE_HOOK, "SNAKE_HOOK", ICON_BRUSH_SNAKE_HOOK, "Snake Hook", ""},
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{SCULPT_TOOL_THUMB, "THUMB", ICON_BRUSH_THUMB, "Thumb", ""},
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{0, NULL, 0, NULL, NULL}};
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static EnumPropertyItem brush_stroke_method_items[] = {
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@@ -278,20 +278,20 @@ static void rna_def_brush(BlenderRNA *brna)
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{0, NULL, 0, NULL, NULL}};
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static EnumPropertyItem brush_vertexpaint_tool_items[] = {
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{0, "MIX", 0, "Mix", "Use mix blending mode while painting"},
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{1, "ADD", 0, "Add", "Use add blending mode while painting"},
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{2, "SUB", 0, "Subtract", "Use subtract blending mode while painting"},
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{3, "MUL", 0, "Multiply", "Use multiply blending mode while painting"},
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{4, "BLUR", 0, "Blur", "Blur the color with surrounding values"},
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{5, "LIGHTEN", 0, "Lighten", "Use lighten blending mode while painting"},
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{6, "DARKEN", 0, "Darken", "Use darken blending mode while painting"},
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{0, "MIX", ICON_BRUSH_MIX, "Mix", "Use mix blending mode while painting"},
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{1, "ADD", ICON_BRUSH_ADD, "Add", "Use add blending mode while painting"},
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{2, "SUB", ICON_BRUSH_SUBTRACT, "Subtract", "Use subtract blending mode while painting"},
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{3, "MUL", ICON_BRUSH_MULTIPLY, "Multiply", "Use multiply blending mode while painting"},
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{4, "BLUR", ICON_BRUSH_BLUR, "Blur", "Blur the color with surrounding values"},
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{5, "LIGHTEN", ICON_BRUSH_LIGHTEN, "Lighten", "Use lighten blending mode while painting"},
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{6, "DARKEN", ICON_BRUSH_DARKEN, "Darken", "Use darken blending mode while painting"},
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{0, NULL, 0, NULL, NULL}};
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static EnumPropertyItem brush_imagepaint_tool_items[] = {
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{PAINT_TOOL_DRAW, "DRAW", 0, "Draw", ""},
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{PAINT_TOOL_SOFTEN, "SOFTEN", 0, "Soften", ""},
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{PAINT_TOOL_SMEAR, "SMEAR", 0, "Smear", ""},
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{PAINT_TOOL_CLONE, "CLONE", 0, "Clone", ""},
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{PAINT_TOOL_DRAW, "DRAW", ICON_BRUSH_TEXDRAW, "Draw", ""},
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{PAINT_TOOL_SOFTEN, "SOFTEN", ICON_BRUSH_SOFTEN, "Soften", ""},
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{PAINT_TOOL_SMEAR, "SMEAR", ICON_BRUSH_SMEAR, "Smear", ""},
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{PAINT_TOOL_CLONE, "CLONE", ICON_BRUSH_CLONE, "Clone", ""},
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{0, NULL, 0, NULL, NULL}};
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static const EnumPropertyItem prop_flip_direction_items[]= {
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