Bug Reporting: Add Cycles specific bug-reporting script for Windows

Previously, logs from Windows bug-reporting scripts would include
a minimal level of messages from Blender itself due to the usage
of the default log level.
With this change, a new Cycles associated bug-reporting script
is now added with logging set to the maximum level, so all
debug details from the Blender application will be available
in the generated log file, which users can attach to bug reports.

Pull Request: https://projects.blender.org/blender/blender/pulls/130137
This commit is contained in:
Nikita Sirgienko
2024-11-12 23:47:00 +01:00
committed by Nikita Sirgienko
parent 917f7e648c
commit cf8d31d41c

View File

@@ -0,0 +1,20 @@
@echo off
echo Starting blender with Cycles logging options, log files will be created
echo in your temp folder, windows explorer will open after you close blender
echo to help you find them.
echo.
echo If you report a bug on https://projects.blender.org you can attach these files
echo by dragging them into the text area of your bug report, please include both
echo blender_debug_output.txt and blender_system_info.txt in your report.
echo.
pause
echo.
echo Starting blender and waiting for it to exit....
setlocal
set PYTHONPATH=
set DEBUGLOGS="%temp%\blender\debug_logs"
mkdir "%DEBUGLOGS%" > NUL 2>&1
"%~dp0\blender" --debug --debug-cycles --verbose 8 --log-level -1 --python-expr "import bpy; bpy.context.preferences.filepaths.temporary_directory=r'%DEBUGLOGS%'; bpy.ops.wm.sysinfo(filepath=r'%DEBUGLOGS%\blender_system_info.txt')" > "%DEBUGLOGS%\blender_debug_output.txt" 2>&1 < %0
explorer "%DEBUGLOGS%"