Cleanup: Draw: Use StringRef for function argument
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@@ -8,6 +8,8 @@
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#pragma once
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#include "BLI_string_ref.hh"
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struct ARegion;
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struct DRWData;
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struct DRWInstanceDataList;
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@@ -189,6 +191,6 @@ void DRW_gpu_context_activate(bool drw_state);
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void DRW_cdlayer_attr_aliases_add(GPUVertFormat *format,
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const char *base_name,
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int data_type,
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const char *layer_name,
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blender::StringRef layer_name,
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bool is_active_render,
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bool is_active_layer);
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@@ -646,7 +646,7 @@ void DRW_batch_cache_free_old(Object *ob, int ctime)
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void DRW_cdlayer_attr_aliases_add(GPUVertFormat *format,
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const char *base_name,
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const int data_type,
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const char *layer_name,
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const blender::StringRef layer_name,
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bool is_active_render,
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bool is_active_layer)
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{
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