Cleanup: Remove unused SculptOrigVertData struct
Pull Request: https://projects.blender.org/blender/blender/pulls/126527
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@@ -103,23 +103,6 @@ struct SculptVertexNeighborIter {
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bool is_duplicate;
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};
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/* Sculpt Original Data */
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struct SculptOrigVertData {
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BMLog *bm_log;
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blender::ed::sculpt_paint::undo::Type undo_type;
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const blender::float3 *coords;
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const blender::float3 *normals;
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const float *vmasks;
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const blender::float4 *colors;
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/* Original coordinate, normal, and mask. */
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const float *co;
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const float *no;
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float mask;
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const float *col;
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};
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/* Factor of brush to have rake point following behind
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* (could be configurable but this is reasonable default). */
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#define SCULPT_RAKE_BRUSH_FACTOR 0.25f
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