EEVEE: Make render tests use volume indirect lighting

This commit is contained in:
Clément Foucault
2024-06-18 16:25:10 +02:00
parent 56bb8b2b3c
commit d41cd2095a

View File

@@ -42,6 +42,7 @@ def setup():
eevee.volumetric_end = 50.0
eevee.volumetric_samples = 128
eevee.use_volumetric_shadows = True
eevee.clamp_volume_indirect = 0.0
# Motion Blur
if scene.render.use_motion_blur: